Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
As for the animation, I would LOVE to know how to edit animations! However, I don't feel it'd be very polite of me to ask them to go out of their way to teach me how to do this. I'd rather not bother them.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1260504439
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1388932268
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1488631233
Plus, i think it's possible to change the frame-rate in the QC file, if you're big on fine-tuning.
Believe me, it bugs me just as much! Even before I started making mods for L4D2, I scoured the workshop and never found an animation that quite synch'd up with the reload timing on the SCAR, or even one that just fixed the original animation. It really bugs me when I see the weapon's done being reloaded, but the numbers haven't come back.