RimWorld

RimWorld

[CP] Portable Nerfed Generator
13 Comments
๖ۜPetero48 29 Aug, 2021 @ 5:48pm 
Hey, is there a chance that you will update your mods to 1.3?
Chicken Plucker  [author] 12 Aug, 2019 @ 4:58am 
1stReaper
megabot - Hey pardon the late reply, been out of action for a few months.

This mod has removed the original Portable Generator, and this blue one only produces 500W
1stReaper 26 Jun, 2019 @ 4:13pm 
Hey CP,
i was just wondering how much weaker is this version then the other ?,
as i tried to figured out which gives less power, but the screenshots have the same 1500 / 500.

Cheers
megabot 12 Dec, 2018 @ 11:37am 
...what is the difference between the mods?
Chicken Plucker  [author] 24 Oct, 2018 @ 12:09pm 
@Demar6194 - No. Didn't have a coder for any of that extra stuff.

@Hillius - Well, there's always the portable fuel generators in Red Horse Furniture, but this mod is intended to be an end-game solution for power
Demar6194 24 Oct, 2018 @ 12:01pm 
does this give radiation poisioning?
Hillius 20 Oct, 2018 @ 7:29am 
You could put a timer on the power generation - like the 'fusion battery' dies or something. That would make it nice for a 'starter power plant' until the colony gets going, or for caravans and the like.
Demi Strike 4 Sep, 2018 @ 2:17pm 
Oh okay it wasn't clear that the 500W one was the nerfed generator.
Chicken Plucker  [author] 4 Sep, 2018 @ 10:46am 
@Cat_Herder - Yes.
Cat_Herder 4 Sep, 2018 @ 10:25am 
Can I use both mods?
Chicken Plucker  [author] 4 Sep, 2018 @ 6:35am 
@Demi Strike - As shown in the previews, this version only gives 500W of power, on a minor note, it costs cheaper in Uranium than the original one, but the research it takes to unlock stays about the same.
Demi Strike 4 Sep, 2018 @ 6:34am 
So what did it change?
Caley 4 Sep, 2018 @ 1:28am 
(NOT SO) POWEEEEERRRR!!!