Surviving Mars

Surviving Mars

Pin Expander
30 Comments
ChoGGi  [author] 15 Feb, 2024 @ 6:11pm 
v1.6
Sphere pin shows other spheres (mystery, thanks TheSilentBang).
Added mod option to disable mod.
TheSilentBang 15 Feb, 2024 @ 5:28am 
Just tested this. The vanilla game pins the initial moving sphere and none further. Meaning the spheres that split off aren't pinned

The mod does not even pin the initial sphere. It just pins the mound that the first sphere came out of and nothing else.

It would be very convenient if the mod tracked all the spheres (The initial one and all the rest that split off). The mound isn't an important thing to keep track of imo, so there's no need to pin that.
ChoGGi  [author] 14 Feb, 2024 @ 6:46pm 
I meant normally it pins all the spheres as they're discovered, without the mod?
TheSilentBang 14 Feb, 2024 @ 4:05pm 
It does not pin any sphere. It just pins the original mound that the first sphere came out of.
ChoGGi  [author] 14 Feb, 2024 @ 3:14pm 
I don't think I've ever tested them :)

I've never played that mystery, does it pin all the spheres or something?
TheSilentBang 13 Feb, 2024 @ 3:00am 
Found another bug. The list does not track or show any sphere from the spheres mystery. It only shows one object, the original mound/spawn point of the first sphere. Not even the first sphere or any more after it.
ChoGGi  [author] 29 Jan, 2024 @ 4:00pm 
v1.5
Fixed menu not opening (thanks TheSilentBang).
TheSilentBang 29 Jan, 2024 @ 1:40am 
Hi ChoGGi, i can't select the EsoCorp Experimental Vehicles with this.
When I double click on the pinned vehicle it just open a list of my rovers and doesn't show the EsoCorp ones.
ChoGGi  [author] 13 Feb, 2022 @ 9:21am 
Sure
Rockstar 13 Feb, 2022 @ 5:48am 
ChoGGi, is there any way you could add an option to flip the Ctrl functionality? E.g. the expanded pin menu only comes up when you hold ctrl?
ChoGGi  [author] 21 Jan, 2022 @ 6:26am 
v1.3
Possible fix for green objs on load (thanks mthor).
mthor 21 Jan, 2022 @ 1:28am 
works like a charm!
also working like a charm: each time i disable this mod prior to loading a savegame, it paints one randomly picked rover in green.
cheers m8 :)
ChoGGi  [author] 19 Jan, 2022 @ 5:20pm 
> Hold Ctrl for old pin button functionality (might not work with a gamepad).

That doesn't work?
mthor 19 Jan, 2022 @ 11:27am 
thank you for this mod, i found it very helpful for finding lost drones. however, it disables the zoom-to-object funcionality of pinned items, which i also like to use, and disabling the mod causes that warning message when saving/loading. maybe there is a convenient solution laying around, if not-also not a problem, the mod is already good :)
ChoGGi  [author] 25 Sep, 2021 @ 4:41pm 
Thanks
xxx78 25 Sep, 2021 @ 4:40pm 
nice mod :D
ChoGGi  [author] 26 Oct, 2020 @ 12:56pm 
This mod doesn't remove pins. You're probably using my Rocket Pin Enable mod, that has a mod option to restore pins to rockets.
El Presidente 26 Oct, 2020 @ 12:26pm 
Right clicked a rocket pin that was in orbit. Pin disappeared. How do I get the rocket to land? Seven colonists need to get down.
ChoGGi  [author] 19 Aug, 2020 @ 11:45am 
Huh, that's weird... fixed
Funky.Bigodon 18 Aug, 2020 @ 7:54pm 
Hello - it seems that this mod is not working correctly. Regardless of what item I select on the list, it always takes me to the same rover/colonist/building.
ChoGGi  [author] 25 Jul, 2019 @ 6:27pm 
This mod...
Updated it to skip the menu for probes (btw you can hold down ctrl for original funcationaly).
ancalimon 25 Jul, 2019 @ 6:04pm 
When I click Orbital Probe and mouse over an orbital probe at the start of the game, I see the message State: pin_idle message at the top of the tooltip. Clicking the probe zooms in the map and does nothing. What could be causing this?
Magic Cuboid 24 Jun, 2019 @ 9:40am 
And yeah, they're the green crystals that prevent scanning... I forget which mystery it is
ChoGGi  [author] 24 Jun, 2019 @ 8:24am 
Screenshot?

and do you mean those green crystals?
Magic Cuboid 24 Jun, 2019 @ 8:23am 
It might also be nice if sensor towers were distinct from Drone Hubs to reduce the clutter. Alternatively (and maybe even a better solution) - an option to unpin objects from the expanded list would be a great feature. Thanks as always, ChoGGi! No worries if these suggestions aren't feasible :)
Magic Cuboid 24 Jun, 2019 @ 8:12am 
I've got an issue where non-spawned rockets are selectable on the rocket pin. Also, it's grouping the rockets with all of the Alien Crystals from my mystery, so my pin list is enormous! lol
AR15__Fan 5 Sep, 2018 @ 4:03pm 
Thanks for updating this, I can land rockets now.
ChoGGi  [author] 5 Sep, 2018 @ 12:21pm 
Hold down Ctrl then press the rocket button.

v0.3
Clicking a rocket will work properly now.
Non-spawned rockets are now hidden from view.
AR15__Fan 5 Sep, 2018 @ 10:30am 
Not sure if I am the only one having this issue, but it seems that I cannot land rockets with this mod. I select the rocket from the list, but nothing happens.