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upper leg, usually the outer thigh.
Added a barefoot version of the legs, thus making it another Leg option.
Anyways to fix that main menu monstrosity what I did was add the appropriate Unit Pawn Anim Sets into the Torso Archetypes depending on the gender. Like so:
Female Torso Arc = AnimSet'DLC_30_HumanShared.Anims.AS_Bare_Torso_A_F'
Male Torso Arc = AnimSet'DLC_30_HumanShared.Anims.AS_Bare_Torso_A'
Keep in mind this ALSO adjusts the items on the back, putting it VERY close (swords for example). Do this for all available Torso Archetypes of your mod and voila. It worked on my end -- I hope it worked on yours!
Overhauled the new armor with DOA 6's version (which looks sooooo much better). As such, the options have been revised. Have a look! Also added a new mod preview pic.
Enjoy!
Fixed main menu bug where soldier wearing this armor becomes a distorted mess. Also adjusts the items on back appropriately...
Is it, or how it would be possible to have boots, belts into others slots than “legs”?
For example boots only in “shins” slot and belts only in “thighs” slot…?
It would be great for this mod as for “DOA5: LR Rachel Outfit” and “DOA5: LR I’m a Fighter! Outfit”
Same question to Astery for his beautiful “DOA Ayane Nocturnal Butterfly Customization Pack”…
Sorry if not the right place to ask and for my English…
Sorry to ask, but what is the mod you use for that scarf on your character?
Thanks in advance.
*except for RealityMachina for some reason
Well glad to see the whole gang making another excellent customization set, as always you all rock !
Why didn't anyone reply
I'm AFK
Delete XCOM2