Cities: Skylines

Cities: Skylines

Metro Sky Prachachuen (Tower A)
20 comentarii
garfield007 12 oct. 2018 la 2:35 
someone just stole your asset https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1536699317 please report it as you are the creator
Palm'sTime  [autor] 27 sept. 2018 la 6:16 
@quadrioters ~_~ :steamsad: :steamsad:
Quad Rioters 27 sept. 2018 la 4:57 
Yes, we gonna need another 100,000 assets/buildings in Thailand. :momozzz:
Palm'sTime  [autor] 27 sept. 2018 la 4:54 
@quadrioters @amamlya Thank you! :steamhappy::steamhappy:
amamIya 26 sept. 2018 la 0:08 
nice work!
Quad Rioters 17 sept. 2018 la 9:18 
Superb. Keep it coming.
Palm'sTime  [autor] 14 sept. 2018 la 5:54 
@daqwid2727 i tried uploaded to Sketchfab but texture bug. (from Sketchfab uploader plugin for Sketchup) :steamfacepalm:
Palm'sTime  [autor] 14 sept. 2018 la 5:52 
@daqwid2727 Thank you for your suggestions! I'm still a beginner and I don't know and think that larger size maybe caused by sketchup or textures or something.
DawiD 13 sept. 2018 la 13:35 
Ah. also try to upload your buildings to Sketchfab with all textures, so everyone can look into it, and help you out if needed. Also it is quite cool presentation of your building on steam, before you download it. (look on my newest uploads, you will see what i mean)
DawiD 13 sept. 2018 la 13:32 
I like it very much, but 17mb is a bit too much. I think you should hop on creators discord, and somebody will show you how to make sure objects are optimised for the game. Welcome to the family of CS creators!
Palm'sTime  [autor] 13 sept. 2018 la 7:18 
@KingLeno Thank you so much. :steamhappy:
KingLeno 11 sept. 2018 la 3:10 
@armsplams if it's blurry at 2048 then you just need smaller polygons so divide them and add more triangles. Doubling the number of triangles is better than doubling the texture size, especially at 2048. 2048 is huge.

also, you seem to make really good use of the break in specular map (the line that appears around the windows) but you can avoid that all together by setting a ridiculously high number for either the floor height or first floor (not sure). But all those values do is modify that line and has no effect on the height of the building or number of floors.
Palm'sTime  [autor] 10 sept. 2018 la 21:53 
@KingLeno Thanks! I tried to work on 2048px but it's blurry (too many stripes)
and thanks again for suggestions!

@lambermd Currently I don't have plans at this time.
MasterPainBP 10 sept. 2018 la 6:14 
subscribed :)
KingLeno 9 sept. 2018 la 15:32 
Nice building, but you may really want to work on your texture use. 2048 x 2048 should really be the max, and I've learned that even that is rather high for a building that has a lot of repetitive windows.
Hafiz 8 sept. 2018 la 16:55 
beautiful
Jollicent 8 sept. 2018 la 11:17 
welcome new creator!
lambermd 8 sept. 2018 la 10:00 
awesome job, are you planning on doing the other two buildings?
Blujitsu 8 sept. 2018 la 8:48 
Gorgeous building! I can honestly live with the file size, even if it's not great.
garfield007 8 sept. 2018 la 1:31 
building is super cool just why it is 17MB :(