Total War: SHOGUN 2

Total War: SHOGUN 2

Strongholds Of The Samurai Part1
457 Comments
ShadowNinja 9 Jul @ 12:08am 
Can anyone seem to get this mod, or any other mod working anymore. I can launch the game and it says "modded" but its just vanilla
Caspyrr 18 May @ 3:03pm 
Great looking maps, however the gameplay is broken. The AI shuts-down and doesn't know what to do.
Pupernickel 3 May @ 1:44am 
makes most sieges weird or even horrible to defend because random huge houses are placed so units cant do shit.
Malata Societa' Official 12 Apr @ 12:30am 
@sorinel1991 go to do social works around youre city like cleaning the public toilet
Mrooshoo 11 Apr @ 1:52pm 
The last update was in 2020 I don't think he's maintaining it anymore.
Malata Societa' Official 10 Apr @ 2:56am 
What a careless and shameful Modder. This mod has been around forever, and people have been complaining about units appearing under the map because of new maps created by the modder. It's completely ridiculous that this hasn't been resolved yet.
jackandmays 10 Apr @ 2:48am 
for some reason the maps aint showing up just vannila
S»Shogun² 27 Mar @ 9:09am 
Kyoto for me is still sad
Vincevp 19 Mar @ 7:31am 
Je trouve les châteaux petit comparé aux nombres d'unités par troupes
gaehlion 9 Feb @ 1:09pm 
The unit spawning under the map for the defending side affects the AI too. As a besieger, I had to withdraw after killing all the AI's unit except the one stuck under the map which made victory impossible.
captainducko 9 Jan @ 8:01pm 
So I install these parts in order, and they just appear in the main campaign? RoTS and FoTS untouched? Thanks for this they look amazing
Galore 30 Dec, 2024 @ 7:14pm 
great looking mod but performance wise its horrible, the maps are unstable af and the pathfinding on most of them are broken that it kinda destroys the point of the siege maps use at your own risk lool
Lord Ahegao Sr. 30 Oct, 2024 @ 12:25am 
this mods really make my game unstable
Trebor797 15 Sep, 2024 @ 8:27am 
I sent you a friend request.
Mrooshoo 15 Sep, 2024 @ 5:28am 
And how can I edit the pre-existing maps?
Mrooshoo 15 Sep, 2024 @ 5:20am 
Is there an easy way to fill the inside of the walls with ground or do you have to do it manually?
Trebor797 13 Sep, 2024 @ 10:53am 
Np, if you got any other question about TEd feel free to ask
Mrooshoo 12 Sep, 2024 @ 9:40am 
Thank you very much!
Trebor797 11 Sep, 2024 @ 2:38pm 
@Mrooshoo Best way is to use the grid tool. You can also change gridscale
Mrooshoo 6 Sep, 2024 @ 1:48pm 
I have a question about the TED: Is there a way to get walls to easily snap together?
Kosmonawt 15 Aug, 2024 @ 8:51pm 
This looks great, but it's horrible with both AI and player pathfinding for units.
Daimyo 4 Aug, 2024 @ 11:57pm 
Yes you need all mod parts. Steam workshop has a limit on max file size so modders split into different parts.

For COOP see the Google drive link in description, you'll need to manually install, use readme file
Noob0 28 Jul, 2024 @ 6:37am 
dose one need all 5 parts to play?

i'm guessing not, or they would all be uploaded as single mod
Gman9090 25 Jul, 2024 @ 8:33pm 
Looks ABSOLUTELY AMAZING cannot wait to start this campaign!
76561198130402129 23 Jul, 2024 @ 4:03pm 
I do not understand why so many parts of the mod ? what are their differences ? do you have to install them all or do they conflict ? author, why didn't you specify it in the description ?
HaveACigar 15 Jul, 2024 @ 8:52am 
the kyoto map is accurate to the period, that's why its so boring lol
AgentPrimus 14 Jul, 2024 @ 6:38am 
the kyoto map is so boring. not even an actual fort. its just two towns with dirt walls
Hound 15 Jun, 2024 @ 12:38am 
Is there a way to remove only the Kyoto map? All the other maps work great but Kyoto is unplayable.
grrantcanyoon 9 Jun, 2024 @ 2:42pm 
works well. How come this maps work and other custom maps dont? tell us your secrets, O sorinel1991
YourSwolyness 18 May, 2024 @ 10:41pm 
DO NOT DOWNLOAD! Sieges will become stagnant and AI will sit outside every castle they assault plus path finding is atrocious. Great idea in hindsight though.
iwonmar 6 May, 2024 @ 3:18am 
I beg anybody with some modding skills. Can you make it compatible with Jakis Unique Factions mod? It was few years ago, but now it just dont.....
Andorian 5 May, 2024 @ 9:44am 
anyone knows if the upgrades for the Towers (Matchlock, Gatling and Guns) also affect the towers on the map?
SPARTAN CORP 3 May, 2024 @ 10:51am 
The AI commander unit of the defender is stuck seemingly below ground unable to act. And this is happening to the defending AI troops as well.. This bug occurs on multiple castle maps.
Sedna ⭕⃤ 20 Apr, 2024 @ 3:25am 
I do like a realistic Kyoto more than a glorified castle. I don't mind units getting stuck a bit more, it probably goes both ways with the AI. But can people confirm the WHOLE set is stable, and removing it is simple too if needed (using the "If you can't disable this mod by unsubscribing, go into your files and go to C:/Users/(your name)/AppData/Roaming/The Creative Assembly/Shogun2/scripts and open user.script.txt and completely delete the lines with this mod. Hope this helps" trick?) Thanks
ElAutodenominadoUltimoTubérculo 16 Apr, 2024 @ 9:13am 
This mod makes playing as the Ottomo extremely hardcore, since a common ottomo strategy is to deploy your melee units outside the walls in order to let your matchlocks do the heavy lifting, but this mod has very small deployement zones as the defender that don't allow for this, since the attacker reaches the walls before the defender can sally out...
BrokenJaw 31 Mar, 2024 @ 3:29pm 
looks good but units get stuck really easily
TheHolyCheese 30 Mar, 2024 @ 8:33am 
If you can't disable this mod by unsubscribing, go into your files and go to C:/Users/(your name)/AppData/Roaming/The Creative Assembly/Shogun2/scripts and open user.script.txt and completely delete the lines with this mod. Hope this helps
NinjaSpartan011 25 Mar, 2024 @ 2:47pm 
Units get stuck way to easily on these maps...really sucks having to spend so much time microing troops from being stuck rather than focusing on strategic positioning
Rutwar III 22 Mar, 2024 @ 6:28am 
Tosa in coop crashes
Lykourgian 16 Mar, 2024 @ 11:55am 
Playing Morning Sun version 1 (Built off Expanded Japan mod). Continual crashing on defensive siege of Kawanakajima level 3(?) Fortress. Disabled SOTS and was able to fight battle. Tried to take a look into the files to see which map Kawanakajima is assigned in morning sun, uncertain what the info means
iwonmar 16 Mar, 2024 @ 11:40am 
Why Stronghlods of The Samurai mods are not copatible with Jaki's Unique Factions mod? Thats so sad......
Breepzz 13 Mar, 2024 @ 12:32pm 
"Why does Kyoto have no walls and is just a basic town?"
Because of History.
thehiddencheese 13 Feb, 2024 @ 4:16pm 
Why does Kyoto have no walls and is just a basic town?
Argakyan 10 Feb, 2024 @ 4:00am 
Honestly this series is one of the most important things on my list of mod subscriptions. Would be cool if there was an accurate locations mod for every TW game.
StefanFr 9 Feb, 2024 @ 12:51pm 
Can't launch the game with these mods enabled - did a bit of testing and it's specifically the strongholds mods that instantly cause the game to crash shortly after startup, which is a big shame since I adore a lot of these maps!
I know it's a long shot given how old the game is now, but please update the mods!
familienrasmussen 31 Dec, 2023 @ 6:44am 
hey are you gonna update this beacus at least for me i can't turn it on without the game chrassing
Petru 19 Dec, 2023 @ 12:45pm 
All great maps. Excep Kioto. As many say, its an utlery piece of garbage. Someone take it out
TheHolyCheese 27 Nov, 2023 @ 1:00pm 
I'm having the same problem as Attican, I can't turn the maps off, even when unsubscribing. I tried deleting the mod files directly, but this just causes the game to crash every time I load a campaign. Please help.
SuicidalSloth 26 Nov, 2023 @ 4:53pm 
enabling spear wall while defending satsuma crashes the game for me.