Divinity: Original Sin 2

Divinity: Original Sin 2

Make Grenades Great Again- Definitive Edition
30 kommenttia
Heroes_3DO 6.6.2023 klo 6.52 
I am in the middle of my playthrough and just found out that grenades have very low damage...
Does anyone know if installing this mod breaks something, if done during an ongoing game?
Is it safe?
Freckled Banana 12.2.2022 klo 8.33 
I've been looking for a Grenade mod, and this one is good, but not strong enough. By level 12, grenades are too weak. Please, if you have the time, maybe buff the damage by an additional 100%? thank you
The_Hoff779 27.9.2021 klo 20.18 
Could you make a variation of this mod that scales grenades off Strength? See, Scrolls scale off Intelligence, Arrows scale off Finesse but a Strength-based character hasn't got an option.
Roland of Gilead 24.1.2021 klo 20.38 
The damage that grenades do should scale with level and should be in the same family as other 2AP attacks
layerP 9.12.2020 klo 16.50 
Is it possible to mod the grenades added by Crafters Kit (gift bag 2)?
Laidback 7.6.2020 klo 5.36 
Too little changes almost make no difference. I still wouldn't prefer a grenade that deals 100 damage instead of 50 to my basic abilities :')
OneofakindKnight 30.12.2019 klo 16.07 
Great mod idea, but a bit higher of a scale might be nice for increased usability.
ℕ𝕀𝕋 23.9.2019 klo 21.35 
Can't say this mod improved the situation noticeably. Bombs went from 30-50 dmg to 50-80 on a character with 21 Finesse, which is formally doubled dmg and an improvement. But in the meantime skills and magic of my party harm for 100-150 already, grenades are twice less useful. I expected them to appear way more powered up by this mod, and make it worth a while to craft bombs.
audire 28.6.2019 klo 18.57 
Hey, I was looking at the suggestion thread and it sounds like grenades can be made to scale based on strength. I've got no idea how difficult or time-consuming this stuff is, but would you possibly consider making a strength-based version? I'd love to give melee characters some useful grenades to throw around!
J0k3_R  [tekijä] 28.6.2019 klo 8.45 
That would be correct. There is no other way to do it unfortunately
SrsBznz 28.6.2019 klo 8.01 
I'm assuming the finese scaling is applied to the grenades individually and not some 'grenade master file', meaning mods like Crafting Overhaul doesn't get scaling on its own grenades?
Justin_760 12.4.2019 klo 18.41 
BRILLIANT! Always have a giant backpack full of grenades because they seem useful and dont want to sell, but in reality they just arent worth the AP points considering the low damage. This is absolutely amazing!
Tess On Da WaE 12.1.2019 klo 23.59 
want wider AOE grenade.
S I L E N C E R 29.9.2018 klo 15.21 
Hi, J0k3_R! I have RATED UP & Added this mod (and others) to:

" The Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods!
Rosemary 27.9.2018 klo 11.49 
Do you know how this mod interacts with Sabotage and Mass Sabotage? Does the explosion scale off of your finesse, the enemy's finesse, or no-one's?
Greb 12.9.2018 klo 17.14 
Shame. If you ever make one without the extra unwanted stuff tacked on though, that'd be great. Two different mods, one is content one is a balance tweak, I don't personally think they belong together but it's your call, after all.

Thanks anyway!
J0k3_R  [tekijä] 12.9.2018 klo 17.11 
No it does not. I don't think they appear in the loot tables. Even if they do you could just choose to not use them and you'd be fine
Greb 12.9.2018 klo 14.53 
Does this mod exist without the non official grenades being tacked on? Or, do the non official grenades appear in the loot tables? I don't want to use additional content. Cheers!
J0k3_R  [tekijä] 11.9.2018 klo 1.14 
@Groundwalkr no worries! Appreciate the support!

@knollypodium I assume they would affect enemies but I havent tested them enough to give you a good answer for that
knollypodium 10.9.2018 klo 17.45 
Do the buffs apply to enemy grenades too? A complete buff of grenades in the game or just the grenades that the player uses?
groundwalkr 10.9.2018 klo 17.36 
Thanks for updating your mods for DE! Really appreciate it, this is one of my must-haves
Wowwel 10.9.2018 klo 11.48 
I`ll try them and leave feedback if possible.

Thanks for your mods and answers =]
J0k3_R  [tekijä] 10.9.2018 klo 8.05 
Both should be fine to install midgame. Hybrid spells again I've tried to balance as close as possible to the main game and the feedback I've gotten is that's pretty balanced. Hope this helps :)
Wowwel 10.9.2018 klo 7.12 
I`ll give it a try. Just to be sure, is it ok install midgame? Also, would you say the same for Hybrid Spells? Thanks a lot =]
J0k3_R  [tekijä] 10.9.2018 klo 6.43 
I think it's pretty balanced yes, I've tried to balance it against existing skills to make sure of that.
Wowwel 10.9.2018 klo 6.05 
Hello, i want to try this mod. Would you say it is balanced?
J0k3_R  [tekijä] 10.9.2018 klo 0.49 
Yup, should be no problems there
knollypodium 9.9.2018 klo 17.00 
Okay for me to add to my current playthrough?
louderup 9.9.2018 klo 13.38 
Finesse scaling on grenades - perfect, adds variety to my spear knight.
DeMOiX 9.9.2018 klo 13.12 
Thank you J0k3_R, very cool.