RimWorld

RimWorld

ZARS Production [B19]
18 Comments
Mitz 17 Feb, 2019 @ 10:22am 
Thingy has been patched, will immediately remove if updated to 1.0
Mitz 9 Feb, 2019 @ 1:33pm 
hey my dudes, planning on patching the thingy to say 1.0 instead of 0.19
"The" SeanMacLeod 31 Jan, 2019 @ 4:04am 
@Jabbman
As far as I can tell, it provides places to make stuff without having to build workbenches that tribals don't have the technological knowledge to build.
(I hope @dracoix will tell us whether I am incorrect or not ^_^)
Jabbman 31 Jan, 2019 @ 3:38am 
Yeah, so what are production spots? Compatibility notes are great, but I'm quite unclear on what this mod does...
StarlightSovereign 12 Nov, 2018 @ 4:43pm 
Do these have the same values as the workbenches or are they slower or what?
Copper Boltwire 30 Oct, 2018 @ 2:13pm 
The description is... lacking in one detail: What ARE the spots?
Be nice to have a small list of what "workbenches" this covers.
Thelockenessmonster 23 Oct, 2018 @ 7:40am 
Any plans for 1.0?
Coridus 23 Oct, 2018 @ 6:31am 
Any news on a possible update to 1.0?
dracoix 🐉  [author] 16 Sep, 2018 @ 11:12am 
Ahhh, normally I avoid doing that so it doesn't clog up the designation menu, because many mods have that habit of having their own menu. ZARS Core already adds "Desperation" and that's the only menu I will add unless needing otherwise.
zmadz 16 Sep, 2018 @ 11:06am 
i mean an icon saying zars and then all buildings in it, like you have recreation,production etc
dracoix 🐉  [author] 16 Sep, 2018 @ 11:01am 
How do you mean? With the designator icon mod? Or something else?
zmadz 16 Sep, 2018 @ 3:49am 
would be nice to have tribal arhitect icon for all the ZARS buildings that are also in the tribal reborn
dracoix 🐉  [author] 15 Sep, 2018 @ 9:30pm 
I might look into that later, but thank you I found the bug causing the patch issue. :D
dracoix 🐉  [author] 15 Sep, 2018 @ 11:58am 
If that's the case, then I got another bug to squash.
dracoix 🐉  [author] 15 Sep, 2018 @ 11:13am 
It does when the operations requires mod checks.
Bodean Abernathy II 14 Sep, 2018 @ 9:24am 
Alright cool, thank you.
dracoix 🐉  [author] 14 Sep, 2018 @ 8:15am 
Through magic trickery. This decision came out of a bugfix, the defs needed to be patched, but they also needed to not be genericly named. The Tribal Essentials/Reborn spots have no "TE_" prefix, making it easily conflicted with mods that would make another spot with the same name. So I'm renaming Tribal Reborn spots to "ZARS_", doing so will remove most issues (but breaks saves). And this mod will serve as a compatibility patch to put before Tribal Reborn if wanting/using a lot of mods that add art, apparel, alcohol, stones, etc.
Bodean Abernathy II 14 Sep, 2018 @ 7:58am 
How are we supposed to use Tribal Reborn without this mod when you say we need this mod to use it.