XCOM 2
[WOTC] Spart's Standalone Multipurpose Combat Rifles
22 Comments
Colonel Yoas 2 May, 2024 @ 8:55pm 
does the gun have magnetic and beam variations?
kern 25 Mar, 2024 @ 8:35am 
Anyone know if you can shut them off from the HQ to just use as templates for Xskin?
T'erissk 3 Jan, 2023 @ 1:54am 
Thank you for this update, loved it in the past and wanted to revisit using it ^_^
888 2 Jun, 2021 @ 8:28am 
@Veehementia:
THX for Info
Veehementia  [author] 1 Jun, 2021 @ 11:15pm 
@ZeroOne You can't. You'll have to use other mods (such as WSR or Template Editor, and other ones) to do that.
888 31 May, 2021 @ 7:39am 
@Veehementia:
How can I change the ini to get only one weapon when building them (like medikits f.e.)?
Queen Victoria's Top Guy 5 Jan, 2021 @ 11:00pm 
Was there ever a way to make the full weapon sounds match the different tiers? You can change the projectile effects and sounds, but the reload animation still play the different sounds for magnetic/plasma etc.
Requiem 23 Jun, 2020 @ 12:29pm 
Somehow this has always been my favorite mod, despite all the fancy weaponry available in the workshop. Still, these rifles remain my personal favorite. :)
Valvatorez(Cox Cable = awful ISP 31 Dec, 2019 @ 11:59pm 
Found a bug if you make one of these rifles a starting weapon for just about any soldier class. If you for instance replace the Sniper Rifle with one from this mod. That soldier will equip a random weapon of the same type set instead upon their promotion from squaddie.

A possible fix can be done by creating a XcomGameData.ini file and inserting the debug starting items string.
MickeyTJR 14 Aug, 2019 @ 3:44pm 
Also the [GrimyLootMod.GrimyLoot_Research] needs changed to [GrimyLootModWOTC.GrimyLoot_Research].

Thanks for the port.
MickeyTJR 14 Aug, 2019 @ 3:24pm 
The file XComGrimyLootMod.ini needs changed to XComGrimyLootModWOTC.ini so that it functions with the WOTC version of Grimy's loot mod.
Veehementia  [author] 22 Jan, 2019 @ 7:25am 
@Valvatorez Only Sharphooter. Original mod was made for vanilla XCOM 2. I haven't added anything related to WOTC factions.
Valvatorez(Cox Cable = awful ISP 22 Jan, 2019 @ 7:10am 
The Markmen rifles are the versions used by Sharpshooters and Reapers or I am thinking of something? Can't check myself because I removed a few mods from my last play through and that makes the game unstable.
Veehementia  [author] 3 Oct, 2018 @ 2:16am 
@MrJoeUniverse I intended to, but it requires assets from another mod and as I wrote before, I still can't port mods reliant on other mods. Sorry to disappoint.
Joe, the Eternity Warden 2 Oct, 2018 @ 3:15pm 
Any chance you'll upload Spart's Carbines into WotC sometime soon? Awesome work.
Veehementia  [author] 25 Sep, 2018 @ 6:10am 
@Fluffy Shrine Fox Plushie they should, but not using that mod myself, I can only tell you that you should test them yourself.

@Archael CBR Rdux presents compatibility issues with several mods that modify attachments skins and weapon skins. By releasing the kitabashes singularly, those problems are solved. Moreover, you get to have only the guns you effectively want to.

To the both of you, sorry for the late response. I just got back from a 4 days long vacation during which I had no access to Steam.
🙐 Ascawien 🙖 23 Sep, 2018 @ 1:12am 
Apologies if the answer to this is obvious but does this mod do anything different/better than "[WOTC] CBR Redux by Mjolnir1785"? To my eyes it seems to do pretty much the exact same thing (albeit that mod puts all the kitbashes together in one mod, whereas I believe you've spread them out across several).
Blazin' Fists 21 Sep, 2018 @ 3:41pm 
Question, are any of these mods cosmetically-compatible with A Better Barracks?
Veehementia  [author] 21 Sep, 2018 @ 1:09am 
@Lord Neccy you'd have to modify the mod files to do that, not just the .inis. So I'm afraid I can't do that.
Lord Neccy 20 Sep, 2018 @ 9:39pm 
So have I c:
But is there anyway to change the appearance of the Repeaters to be the ones for Shotguns? Personally I think they look a hell of a lot better on the rounded barrels and just overall.
Veehementia  [author] 15 Sep, 2018 @ 4:30am 
@Seti You're welcome ;D
Seti 15 Sep, 2018 @ 1:39am 
Finally!!! I've been waiting for this :) A thousand thanks !