Divinity: Original Sin 2

Divinity: Original Sin 2

Constellationist Class Definitive Edition
106 kommenttia
Hitilit 19.4. klo 0.55 
Apparently something happened to the author or to his account because he abruptly stopped replying without finishing what he wanted. (And also a huge disadvantage when modders close their account because it is impossible to keep track of their work and what mods they still made).

One of the best and well-developed classes in the game. @Heaphaistos :cleanseal:
Michael976 17.2. klo 16.21 
This will forever be one of my favorite mods for this game <3
Gorwe 6.2. klo 13.46 
Stronger than which one of these? These zodiac summons have very specific roles, unlike Incarnate.
JRanger 9.12.2024 klo 10.39 
Base game incarnate is stronger
Dęąth Viper 20.7.2024 klo 1.57 
Hello! I am here to ask for permission to use your assets and abilities for a custom encounters mod I am working on. I added you and would appreciate a few tidbits of info thanks!
Cerebral Lag 4.4.2024 klo 19.21 
I feel like the incarnate from base game is just a stronger summon :/
Casper Vail 16.6.2023 klo 12.53 
Hey, I really like these classes and skills but I am not a fan of the "cheat chest" that is located at the starting area of the Fort Joy island (where your character wakes up initially). Is there a way to disable this?
Opakk 29.5.2023 klo 12.31 
i found a way to get the innate spells back

create a new game, get the skills, save the spell bar with the mod improved hotbar, then, load your main game, take an empty spell bar, load what you saved, then drag and drop the spell in the spell menu
⦃Sค†คn⦄ 30.4.2023 klo 8.56 
@spencerdeavers2015 did you fix it?
V6 BraindeaD 28.4.2023 klo 14.35 
Whats the sense to use Hemo Shield on Blood Orbs?
ZeonSoulnear 8.4.2023 klo 8.47 
Hello, I recently started using this mod along with the Epic Encounters mod and started running into a glitch. For some reason whenever I do the celestial knowledge skill, I still can only spawn in one summon. Any ideas as to what the problem could be?
Gorwe 4.3.2023 klo 14.30 
Do these scale with points into Summoning? Answer: They do.
Gorwe 26.12.2022 klo 7.19 
What a beautiful mod!
Buddy ☩ 11.12.2022 klo 19.29 
Molten Pillar for Aries has no way to access it directly yet it is independent in the turn order with AP. This can soft lock the game.
Morning Glory 26.7.2022 klo 4.05 
I understand that the author abandoned the mod, but maybe someone faced a problem.
Even though I reached level 9, "Celestial Mastery" does not appear on sale from the seller.
jin2000_ren 23.7.2022 klo 5.15 
Is this mod make player overpowered?If it isn't,I will add it now,if it is,I can add some hard enemies mods.
McZero 20.4.2022 klo 16.46 
It's pretty OP, but very enjoyable to play mechanically!
AGMIR_ULV 12.11.2021 klo 23.46 
how to remove the follower
Qes 31.10.2021 klo 9.33 
While using the "Ai uses skills" mod and "True Companion" one is able to put summons on autopilot. However, there seems to be an issue with my Summons using debuffs as buffs on allies. They seem to think they're helping.
(This is true at least for the "Ophiuchus: The Dark Serpent Bearer" using its 'life drain' and 'terror vision' abilities on allies)

I'm not sure what other skills may be affected by this potential mislabeling/mistagging.
Big Brother Max 29.9.2021 klo 11.11 
rip
bidiguilo 29.9.2021 klo 11.05 
this mod wasn't updated in 3 years, so any bug probably won't be fixed
Big Brother Max 27.9.2021 klo 13.19 
Hay so real bad glitch I don't know how to fix but I was a summoner with celestial insight but then a piece of armor that gave me the +1 so I had 6 summoning got taken off and now celestial knowledge has been removed from my skills list and cant be relearned any advice?
Cruzadu 24.9.2021 klo 11.13 
Has anyone had any issues with Aries The Fire Ram, using the Molten Pillar ability and the Molten Pillar (rat) is not controllable on its turn and your just stuck in combat especially when it auto saves mid combat...
Wolfgang1347 2.7.2021 klo 12.44 
I already have Script Extender and the mod is with a bug which is spawning 4 additional chars, please update the mod.
WubWubPwny 10.4.2021 klo 3.53 
And i just realized after reading the mod description there is literally a thing listed. Don't i feel dumb.
WubWubPwny 9.4.2021 klo 2.04 
So honest question. Where do i find more spellbooks?
Hans 24.3.2021 klo 10.40 
Still waiting for an Update :D
a895074 21.9.2020 klo 20.09 
Hello, can I change the skills and summons files of Constellationist Class Definitive Edition to be available for download?
Zily 4.9.2020 klo 6.18 
one of my fav mods. any chance you might make the gear zodi is wearing available for us to use as well?
BlackLightnin 30.7.2020 klo 9.32 
this is probs my fav summoning mod. honestly reminds me a bit of the anime fairy tail and i absolutely love that. Thank you for this mod
CrunchyOats 26.7.2020 klo 17.57 
Yep, I'm having the same issue MAESTRO
МУРЧАЛКА 14.7.2020 klo 10.23 
Hello everyone, there is a problem with the mod when opponents kill the twin, the game crashes, can this mod can the mod crash due to incompatibility and can I fix it?
Zerlyn 6.7.2020 klo 0.45 
If you install the script extender the 4 additional npcs disappears
Raiden - In Flames 🎵 22.6.2020 klo 13.23 
can confirm thst this mod spawns 4 additional npc's when you start a new game. could you perhaps be kind enough to update this mod?

or maybe my mod load order is weird. would love to hear from you! <3
Rosemagwin 20.5.2020 klo 12.04 
Good stuff, but the 0 memory slot spells are broken. 'Innate skills' (the ones that cost 0 memory slots) disappear in the spellbook if the player loses the requirements, when they for example unequip stat boosting items or respec in the magic mirror. You can't relearn them either, because the player technically "still knows the spell".
Kanaan 17.5.2020 klo 1.04 
Do these scale with Divinity Unleashed mod?
NeonDera 9.5.2020 klo 6.50 
im only sad aquarius twin torrent doesn't cleanse areas of oil or fire
conjure2 29.4.2020 klo 2.34 
Has anyone had a issue with libra when she uses heaviness the skill the animation is still there?
Boss Tripp 20.4.2020 klo 14.40 
Is their anything that counters the seal ability? It's pretty strong.
Dęąth Viper 21.2.2020 klo 19.54 
hey not sure why but the poison assasin when he is controlled by AI likes to poison his team mates instead of the enemy... Hopefully its an easy fix thanks
Kamrat Sardin 8.2.2020 klo 17.45 
Are you not supposed to be able to use the summons skills on your player? Tried using Capricorn and Aquarius' shields and buffs but it just says invalid target?
Mr. Knowballs 26.1.2020 klo 22.35 
@Heaphaistos - Just curious about the Flame Pillar skill from Ares. Is there a reason you used a Rat for the object instead of something immobile/melee like the mine/bomb but with a pillar effect instead?
Pancake 12.1.2020 klo 11.15 
dunno what's wrong with it, but makes you start out with 4 rando npcs that you can't dismiss. only had this mod loaded.
kennyzxc 2.1.2020 klo 17.41 
@Kronus there is a cheat chest. Its a pot right behind the first wave point in the game. a little behind the Constellationist merchant.
Orionox 21.11.2019 klo 3.44 
Also, how long is heavyness from the libra summon supposed to last becasue it's lasting forever for me.
Orionox 21.11.2019 klo 3.29 
is it possible to make new models for the summons?
Kronus 17.10.2019 klo 22.58 
The mod is amazing but unfortunately I cannot get Zodi to sell me books on the island at the beginning. Can we just have the skillbooks in a chest instead?
Goat In Tie 16.10.2019 klo 9.57 
Is this mod compatible with Divine war? some skills require lvl 12 in Summoning while the cap is at 6
Thehail 24.6.2019 klo 19.07 
Enjoyed the mod, way too strong if you build purely into invocation. Dissapointed with the source skills.
kennyzxc 4.6.2019 klo 0.34 
is there any way you could make a compatibility patch for Divine war i love your mods so i just wanted to ask. plus this mod in particular works well with the tier 6 summoning ability DW gives cuz you can have 2 summons at once.