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Comunicar un error de traducción
1. Create that race with a correct Species name, this time "Asari"
2. Choose the Portrait for your Ruler, so she is an Asari.
3. Start the game by ignoring these little odds and stuff.
4. You will see the correct Asari in the game.
I confirmed I added the name-lists in the past by deleting the mod completely in the workshop-folder and redownloaded. I am sorry I have bothered you here. Again thanks for this mod. It is really nice to play with a ME-theme :)
I looked up in the assets-mod workshop\content\281990\1756982970. There you have 6 namelists under common/name_lists for System Alliance, Asari, Cerberus, Quarian, Turian and Salarian....
OK..of course that is the main goal of your setup I understand. But in your mod are namelists already - so in the graphical assets mod, I mean. As those are in without changing the achievements I thought one can update those...? Nevertheless as I said it is just minor and anyway appreciate the work you have done here!
Hi: I enjoyed this mod in my last run and wanted to start a new one with the 3.6.1 version. I have just a minor request: The sequential names of armies and fleets seem to have stopped working. I think I saw they changed some naming comventions there. Is it possible to update the namelists?
[06:16:17][select_empire_design_view.cpp:691]: Appearance:
Arthropoid:
trigger_no One must be true
trigger_no Requires DLC Creatures of the Void Portrait Pack
trigger_no Requires DLC Anniversary Portraits
have all 17 DLC active
So, I will wait until you've done so before I investigate.