Divinity: Original Sin 2

Divinity: Original Sin 2

Dashiku's Hydrosophist Expanded
30 件のコメント
Nomi 2021年10月10日 22時48分 
still working fine on my end
E҉v0k3d92 2021年8月2日 10時49分 
I looked up this "Diana" NPC online and there's no information on her. Are the spells from this mod still obtainable in 2021?
Halloween 2021年7月2日 22時52分 
is this mod working?
Awake 2020年7月13日 19時34分 
Diana isnt a trader, or able to be traded with....
Shadow1474 2019年9月13日 14時31分 
It seems that this mod causes the Phoenix Dive ability to have the | | symbols in the description. Just thought I'd let you know!
Back to Black 2019年6月5日 8時38分 
@DaShiku thanks a lot for a quick reply!
DaShiku  [作成者] 2019年6月5日 7時22分 
@Aneshka I've updated the mod. Icy wind now works properly like the tooltip says. Ocean Song now does not hit undead allies anymore.
Back to Black 2019年6月4日 3時40分 
Icy Wind - tooltip says, that the spell chills only enemies in range, but it chills everybody. Pls, fix the spell or tooltip.

Ocean Song - can you make it not affect undead allies like Healing Ritual? Or the spell supposed to be hard to use?
Nomi 2019年3月8日 1時57分 
great mod:), the icon is really fitting the game.
Also i have noticed some Aero and Pryo skills in your spreadsheet, gonna bring them to the game as well? :)
Back to Black 2018年11月23日 8時41分 
@DaShiku thank you very much for fixing Aqua jump! I'm really enjoying the mod!
Are you planning to release your Aero mod in the near future?
DaShiku  [作成者] 2018年11月14日 2時12分 
@Aneshka Took me a bit to figure out why it wasnt making water but it should be working now.

Turns out i had to turn "Damage on landing" on otherwise it doesn't make a surface. it doesnt actually deal damage though i set that to 0 after.
Back to Black 2018年11月8日 22時28分 
@DaShiku Oh, I didn't know that it should, but it doesn't. Pls look! Thank you very much!!
DaShiku  [作成者] 2018年11月8日 0時33分 
@Aneshka aqua jump should already make a water puddle on landing. If its not doing that i might have messed something up somewhere. I'll look into it later today.
DaShiku  [作成者] 2018年11月8日 0時32分 
@Et3rnus I'm steadily working on my other mods when i have time. Due to school i havent had as much time lastely though. I will eventually make an expansion mod for every school however.
Back to Black 2018年11月5日 23時40分 
Thank you very much for the great mod!

The only thing that I would change is Aqua jump: instead of Magic Armour - water puddle for synergy with Elemental Affinity.
Et3rnus 2018年10月28日 5時02分 
@DaShiku Is there any indication on when/if you will release your other expanded mods? Your spreadsheet looks so interesting to me and I'd love to see the majority, if not everything implemented.
DaShiku  [作成者] 2018年10月4日 13時11分 
@SILENCER thanks for adding my mods to your pack.
DaShiku  [作成者] 2018年10月4日 13時03分 
@Alloni Lionward i made a mix of water and ice skills, so you should be able to find some things you like
DaShiku  [作成者] 2018年10月4日 13時02分 
@Korislav It is compatible with Odinblade's yes. I have not altered anything vanilla so it should be fine
Sulu 2018年10月3日 15時22分 
Compatible with OdinBlade's rework?
Alloni Lionward 2018年9月29日 20時40分 
Gonna have to try this out and make sure the its actually water hitting them and not ice lol. Thanks for the mod.
S I L E N C E R 2018年9月29日 14時23分 
Hi, DaShiku! I just RATED UP & Added this mod to:

" The Definitive D:OS2 Mod List (2018) " :steamhappy:

Congrats & Thanks for your awesome mods!
DaShiku  [作成者] 2018年9月29日 9時54分 
@Sandor Clegane The more mods people make the more overlap there will eventually be. This kinda happens for any game with mod support. I can't really design or restrict my mod based on what others have done, even if those mods are relatively popular. That would end up being quite restrictive.
DaShiku  [作成者] 2018年9月29日 9時49分 
@Shadow1474 Deluge is actually not as strong as it looks compared to other skills in the game. It deals a total of 120% of your base damage for 2 AP. There are a lot of spells in the game that deal between 100-125% of your base damage for that same AP cost, some AoE too. Winterblast for example sits at 110. If you use Deluge as an AoE skill there is also a chance that some of the bolts will not hit targets since their circles dont fully overlap.

Drown is not intended to deal a lot of damage. It's main purpose is to put Suffocating on a target. The little bit of water damage is just a bonus.

Water Prison is now blocked by magic armor (updated the mod).

I wont be adding an SP cost to Ressurect. I'm personally not a fan of the SP system. Resurrect can only be cast once per combat and it revives the target in place, the same spot they already died once. I feel like that is enough of a downside.

Sandor Clegane 2018年9月29日 7時39分 
Some of these are pretty cool, like the water prison, etc But there are some redundancies with the more poular hydro mods, such as Helaenes and Odinblades. Having 2 different ice shard and bubblebeam skills would be my only complaint, a different name could help.
Shadow1474 2018年9月28日 22時08分 
I've been using your spells for awhile and I really love them so far. I haven't been able to use all of them, but I do have some personal suggestions for balance. Deluge does a lot of damage, so I feel as if it should take 3 AP instead of 2. Drown probably could use a buff because at the point in the game where people have near 1,000 magic armor, it seems to only do around 80 damage even though my intelligence is 36 and my hydrosophist is 15 (+5 from gear).

Water Prison is a great idea too, but it should be blocked by armor, in this case magic armor, like all CC tends to be. If you want to make it stand out, you could have it set a suffocating debuff if they have magic armor, otherwise make it work as intended when they lack magic armor.

Lastly, I feel as though Resurrection should either cost a source point and 3 AP or no source point and 4 AP.

These are all my opinions of course, all I hope is that you keep up the wonderful work!
DaShiku  [作成者] 2018年9月26日 22時50分 
@Dr. Butter Buns no those are draft for my other mods. I figured id just let people see those as well. Maybe another modder gets an idea from it if they happen to see it. The huntsman mod already exists though, just look for Dashiku's Huntsman Expanded.
Dr. Butter Buns 2018年9月26日 21時08分 
hey i noticed that their was a aerothurgy spell tab on the google doc. Is that included too?
DeadDante 2018年9月26日 18時40分 
well done, i'd like to see more.
DaShiku  [作成者] 2018年9月26日 16時06分 
Right now, on release of this mod, it is late at night for me. Any comments will be read tomorrow after i wake up and handled after i return from work.