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Nahlásit problém s překladem
1. " The Definitive D:OS2 Mod List (2018) "
Congrats & Thanks for your awesome mods! (Sorry for the spam!)
I'm on a linited work schedule currently with a recent move and having trouble with uploads due to restrictions on hotel internet and a meager 50-100 kbps upload speed, but I'm doing my best to try and get something hammered out ASAP.
If you wish to stick with the current meta spells and builds instead, you are free to do so.
I will be posting a new version of this as soon as I get some better internet that will change things up with Battering Ram and Battle Stomp a little, but I currently only have access to about 500 Kbps internet.
Polymorph, Hydrosophist, Pyromancy, and Aerothurgy are the next few in my list of "To-Do's"
As for Battle Stomp, this was the weakest skill in the Warfare tree and since Warfare has very little status application, it allows you to use statuses more often.
The scaling trade-off for this is that enemies have these changes as well and you will need to adapt your play style to adjust for the changes on BOTH sides as enemies can now move just as well as you.
Overall, it's actually not a real buff. It's changing the class to make it more viable for Battle Mage and Whirling Dervish style builds.
Shield throw got overall nerfed for 60% of applicable usage, and as the strongest scaling skill in warfare due to scaling off shield armor value, this was needed.
Pheonix Dive is a utility buff and changes nothing outside of making the user less danger-prone from immediate use.
Onslaught's "buff" still doesn't give it use unless paired with Polymorph, and even at that point, you're already going to spam source skills using the skin reset and Apothesis so this changes nothing outside of giving you more movement possiblity.