Total War: WARHAMMER II

Total War: WARHAMMER II

Lords in Exile (Updated)
221 Comments
ThrobbingforMorbius 1 Dec, 2024 @ 5:20am 
i too would like this mod for Warhammer 3
Lizy_Sticks 30 Aug, 2022 @ 11:51pm 
broken :(
anthony.lusteau 27 Aug, 2022 @ 7:07pm 
does the equivalent existe for tww3 i didnt find it?
Brakeven 18 Nov, 2021 @ 12:01am 
Please update <3
jhojnows 18 Jun, 2021 @ 11:45am 
So this mod seems to be freezing my game for me. Karaz-a-Karak died last turn and it just freezes the screen not letting me do anything the very next turn. I guess the pop-up is supposed to form but it won't.
Crow 19 May, 2021 @ 2:40am 
is the same for dark elf
Gosudar 16 May, 2021 @ 1:02pm 
Hi, can I, with your permission, translate this mod into Russian?
Leaf 3 May, 2021 @ 3:22am 
does this work with liberate mods/mechanic? for example an ally has been exiled and i control them to occupy another settlement. and that settlement got destoryed a few turns later will be able to liberate them from the new settlment i introduced them to?
Lyserus 28 Mar, 2021 @ 8:10am 
for all factions plz
Leaf 19 Mar, 2021 @ 12:55pm 
is this mod just for the 4 factions mentioned above? if so wouldnt it be better if all factions can use this mod? except for chaos and beast ofcourse
Zeth.exe 4 Feb, 2021 @ 8:31am 
If I knew anything about modding I would pick this mod back up this was super cool to play with on hard survival campaigns
Just leaf 2 Feb, 2021 @ 4:01am 
Anyone konws how to make this mod work again?
Shinobus 10 Jan, 2021 @ 6:33pm 
Does this still work?
schrecksenmeißter 10 Dec, 2020 @ 3:48pm 
nice idea hope they intigrate it in "tw wh 3"
Fake0Name0 4 Aug, 2020 @ 6:51pm 
Still good?
jhojnows 15 Jul, 2020 @ 12:08pm 
@DrunkFlamingo, so since the other better mod configuration tool is in the works, is this mod in hiatus until that gets done?
BECKETT1994 15 Jun, 2020 @ 4:59am 
Just a quick one, I know it says The Empire but does this include the minor factions such as Hochland, Ostland, Nordland etc. or just Reikland?

I played Reikland, became friendly with other human factions with NA pacts, trade and MA pacts very early on and it was looking good that I could peacefully unite the Empire and then Avaheim got crushed and it really annoyed me more than it should have done haha.

With Leitdorf gone forever I can no longer have every elector count and that was my goal
[KOR]Taokaka 24 May, 2020 @ 7:06pm 
still work?
Emperor Cheesius Secundus 21 May, 2020 @ 12:55pm 
So the update requests began...
[-RO-]Iorveth 21 May, 2020 @ 12:54pm 
update?
PrussianWarfare 12 May, 2020 @ 6:29pm 
@titanboss1 I'm working on a similar mechanic with my teammates for the mod Public Order: Expanded!
Fallen Anthony 12 May, 2020 @ 4:45pm 
Do you think it would be possible to add Vampire counts to the list which defeated Empire factions could ask for help? Maybe not the Undead Barrows faction, but Sylvania at least...
titanbass1 12 May, 2020 @ 10:38am 
Thanks Prussian. Do you know of other mods that allow for more of a non cheating way to keep legendary factions and heroes alive?
titanbass1 10 May, 2020 @ 6:51am 
Is there a chance that other factions will be added to this, or is there a specific reason these four were chosen? I was looking for ways to revive lost lords without having basically "cheat mods."
Itsa me, MarDIO 9 May, 2020 @ 10:33am 
If the og author decides to come back you delete the updated version. it's pretty simple and has been the way it's worked for as long as I've been using mods.
Itsa me, MarDIO 9 May, 2020 @ 10:31am 
How is it not? it hasn't been interacted with in just under a year? if the author responds or updates then I'd agree, but you ain't them.
PrussianWarfare 9 May, 2020 @ 10:17am 
@War Turtle of Akatosh
It's not abandoned, please fuck off with comments like that.
Itsa me, MarDIO 7 May, 2020 @ 11:57am 
Considering its been a little over a year since the last update, almost a year since the last time the author responded, and an update had been needed for a while, I think its safe to say this mod is abandoned and that if you or someone else wanted to upload an updated version to steam you could.
PrussianWarfare 30 Jan, 2020 @ 4:44pm 
https://drive.google.com/file/d/1i9ZLXYWmSg8k009uBI9phURXXACUbyZV/view?usp=sharing
I sent DrunkFlamingo the packfile to update but I don't think he's updated the mod yet.
Until then, use this. It goes in steamapps/common/Total War WARHAMMER II/data, just replace the existing mod file.
bread 12 Dec, 2019 @ 11:16pm 
Update?
dreadedladie 8 Nov, 2019 @ 3:51pm 
It'd be amazing if you updated this mod.
Jim 3 Nov, 2019 @ 7:55am 
Dead mod.
luci-27master 20 Oct, 2019 @ 5:32am 
is there a sub mod that allows me to resurrect other races other than Empire,dwarfs and HE ?
slapda11as 15 Oct, 2019 @ 11:55am 
Hello, Drunk Flamigo is there any chance to get a update on this great mod...really makes game play way better so if someone is destroyed they can come back...please update and ty for your time...
[HAN]Sephiroth 13 Oct, 2019 @ 12:44am 
Update pls !
Danger 9 Oct, 2019 @ 9:20am 
has this been updated?
Jim 1 Oct, 2019 @ 10:16am 
It's unfortunate that this mod appears to have been neglected, it was one of the better ones to run.
Jim 26 Sep, 2019 @ 12:41pm 
Hi DrunkFlamingo.
Does this mod require updating? I noticed on the Discord that it had been done, but I am unsure. Dilemmas do not seem to be triggering.

Thank you.
Jacksha 24 Sep, 2019 @ 7:05pm 
Does this mod still work in this patch? Is it possible to trigger those events after some faction is long dead?
Can't revive Clan Angrund, as they have no rebels :(
They died to fast (before i was able to encounter them)
< blank > 23 Sep, 2019 @ 9:05am 
FIRST TIME the Dwarfs actually ends up defeated by the AI and this mod isn't updated, bleh!
Cosh 17 Sep, 2019 @ 9:49am 
does it also with lizards
Cosh 17 Sep, 2019 @ 9:30am 
pls update :)
Дрочу на Арсена 14 Sep, 2019 @ 5:31pm 
update pls bro, nice mod
Nahrime 7 Aug, 2019 @ 8:48am 
I got Ungrim and Morgiana in my Empire campaign and after like 20 turns or something(i didnt capture them any town to form their own faction) they disappear with their armies and they return like a recruitable legendary lord just like any other.. With upkeep , can recruit etc.. I use KMM , is this a know issue ? I mean its not an issue for me because i actually like this better. Would be awesome if arkhan the black can recruit other vampire LL's just like this or vlad.. <3
OG H4ugis 28 Jul, 2019 @ 8:29am 
My exiled dwarf units are just T-posing and doing nothing. I am playing as Bretonnia.The longbeard units have no animation.
Tzeentch 22 Jul, 2019 @ 1:46am 
This mod cause Irondrake's fire disappear. I tested.
Evilcouchpotato 27 May, 2019 @ 12:26am 
can't get it to work in KMM
DrunkFlamingo  [author] 14 May, 2019 @ 1:28pm 
Yeah it should work fine.
diagonal_zero 14 May, 2019 @ 1:27pm 
Thanks @Drunk Flamingo. Will try to do it in my free time. Does the mod works currently? The kaedrin mod manager shows it as not updated and I have not activate it for a while.
DrunkFlamingo  [author] 14 May, 2019 @ 12:20pm 
@shin-2803 I may add wood elves eventually, them not being included was largely just an oversight at the time.