Hearts of Iron IV

Hearts of Iron IV

Integrate Puppet Commanders
132 Comments
jurkojan 29 Jun @ 8:23am 
I SENT AN INVITATION TO MY FRIENDS ON STEAM PLEASE JOIN ME.
jurkojan 24 Jun @ 2:50pm 
Can you update the game to version 1.16 or 1.16.9?
Lord Oda Nobunaga 3 May @ 11:23am 
Update on last post. It seems to work regardless? Someone let me know if this is true. But I just installed it anyway and it worked for me.
Lord Oda Nobunaga 3 May @ 11:17am 
Can you please make this compatible with 1.16.5
jurkojan 19 Mar @ 3:02pm 
Can you update this mod to version 1.16.1 to be compatible with the new Graveyard of Empires dlc? Please
Perpetually Vexed 13 Feb @ 5:27pm 
PSA: As far as I can tell, this mod still works.
Artm1423 21 Dec, 2024 @ 6:38am 
pleas
Big Bad Guzma 19 Sep, 2024 @ 2:24pm 
PLS update
blockhead 6 Sep, 2024 @ 11:20am 
update ur mod
ImperiumViking 16 Jul, 2024 @ 6:09pm 
I wish there was an option to not just take puppet commander but also there advisers and MIO's
Commander Crunk 1 Jun, 2024 @ 7:22pm 
"Well the next campaign for the American Empire is now in Africa... Gonna need some heavy armor for this one. *Lip Smack*... Hey, Rommel! Wanna go somewhere warm again?"
maricjovan90 29 May, 2024 @ 6:26am 
We need a version for Millennium dawn.
Egoziano 26 May, 2024 @ 9:39am 
@GoatEatsGrass Damn,i was hoping to use this for RF
GoateatsGrass 24 May, 2024 @ 5:14pm 
for some weird reason it breaks the portraits in 90% of the total conversion mods i play. the exceptions are road to 56 and for some weird reason, old world blues
aj4reilly 20 Apr, 2024 @ 8:03am 
it would maybe brake the game
Xander ☾ 21 Feb, 2024 @ 2:41pm 
Why there is no decision for Soviets to integrate puppet`s generals?
hanzo 7 Dec, 2023 @ 1:22pm 
is there one for the great war?
Альфа 1918 14 Oct, 2023 @ 9:11am 
We need a version for Millennium dawn
h.j.haller 16 Feb, 2023 @ 1:04pm 
update to latest version thnx
loaf general 15 Jan, 2023 @ 5:48pm 
this mod removes vittorio emmanuel from non aligned party as italy pls fix
SamGraphics 31 Dec, 2022 @ 5:38am 
I was wondering if it would be possible to integrate design companies also. Would really be useful for minors.
sombertownDS 27 Dec, 2022 @ 8:10am 
it still works, but not in gwr unfortunatly
sombertownDS 27 Dec, 2022 @ 7:44am 
does this mod still work? and does it work with great war redux?
josemanuelpineda730 18 Dec, 2022 @ 5:56pm 
Can you make one for OWB please?
Courier-Six 4 Aug, 2022 @ 3:07am 
Would it be possible to make an EAW version of this?
Lord_Anto 20 Jun, 2022 @ 7:06am 
Could you make a version to work with the updated OWB? Thanks in advance
frooob 17 Mar, 2022 @ 6:48pm 
don't work no more mayne
KONSKY_HREN 24 Jan, 2022 @ 6:23am 
make it work without dls please
KONSKY_HREN 23 Jan, 2022 @ 4:39am 
what will happen if you run toheder victory without dls ?I only have la resistance
AquilaESP 28 Dec, 2021 @ 5:26pm 
Hello, In the case of a civilian war, where the commanders are divided into the different sides. Can you get the commanders of the sides you defeat? thanks.
Fart Shartley  [author] 1 Dec, 2021 @ 9:44am 
Updated to No step back. One small issue I'm looking into - integrated commanders who start the game with pre-defined advisor roles do not appear able to serve their advisory roles. Advisor posts earned in-game may be different however.
Fart Shartley  [author] 25 Nov, 2021 @ 9:29am 
@Ucaus not sure, you're welcome to try. I'm planning on doing a round of updates to all of my mods next week
Ucaus 24 Nov, 2021 @ 10:43am 
1.11.1 Compatible?
sombertownDS 27 Aug, 2021 @ 11:49pm 
i have a simple segestion. this occured to me during a fasist usa run. i also was using a mod that added general pershing. he joined the constitutinalist side of the war. the whole run relyed on him staying on my side. the thought occured to me. i wish there was a mod that, simply put, gave you the generals back you lost during a civil war, or removed the fact you loose generals during a civil war. thank you for comming to my ted talk
Lord Lauf 5 Jul, 2021 @ 5:27pm 
Never mind it does
Lord Lauf 5 Jul, 2021 @ 5:26pm 
This and fleet one don't work with Cold War Iron Curtain please fix
Arizona Ranger 9 Jun, 2021 @ 1:02pm 
nice mod
Fart Shartley  [author] 28 Dec, 2020 @ 6:14am 
hmm... that's odd. neither of those should interfere with this one. To check that my mod has been loaded correctly, try opening the console and typing the command:

event puppet_integrate_command.4

if the mod is loaded correctly, an event should fire. If nothing happens, or the console gives an error like "no event with id .....", then the mod has not been loaded correctly by the launcher - this sometimes happens when it cannot correctly find mod files its an annoying PDX bug that happens randomly sometimes. To fix it, try unsubscribing and then re-subscribing to this mod, that will force steam to re-acquire the files and the launcher to look for them again.
AntPEI 27 Dec, 2020 @ 11:53pm 
My problem is that this decision didn’t show up the whole game
AntPEI 27 Dec, 2020 @ 11:50pm 
Hello, I have also installed a Chinese language package mod and an Upgrade Equipment mod
Яндекс.Warhammer 27 Dec, 2020 @ 7:36am 
Ok, txh for answer
Fart Shartley  [author] 27 Dec, 2020 @ 7:00am 
took a look at the modern day mod, and there might be a mix of issues as the mod also changes the vanilla autonomy states. This could also cause the decisions to not appear. Once I'm certain that there's no load order issue, I'll then have to look to see if I'll need to make a separate patch for MD. Unfortunately I'm unable for some reason to look into MD's descriptor file, so I'm unable to verify anything at the moment.
Fart Shartley  [author] 27 Dec, 2020 @ 6:37am 
@ сапрт по силе равный самому богу at a guess, its probably a load order thing like the other one. I'll take a look to see if that is the case

@[Han] AntPEI decisions require 1 in game day to update and appear usually. Are you running other mods alongside mine?
Яндекс.Warhammer 27 Dec, 2020 @ 5:50am 
...sooo...its me. For the second time. Can you plz check why it is doenst work with Modenr Day?
AntPEI 26 Dec, 2020 @ 11:21pm 
hi, thank you for your helpful mod ,but I just could not find the decision while I am in game
SmokeySunshine23 12 Dec, 2020 @ 10:55am 
thanks
Fart Shartley  [author] 8 Dec, 2020 @ 7:16am 
@SmokeySunshine23 no, it is not
SmokeySunshine23 7 Dec, 2020 @ 6:14pm 
I know this is dumb but is it iron man playable
Oorestis 25 Oct, 2020 @ 7:39am 
ok thanks ill try that, its just that i remember your mod is always present in the decisions from the start of the game if you start with puppet, but mine is simply not there. and yes its for both commanders and fleets
Fart Shartley  [author] 25 Oct, 2020 @ 7:36am 
@Oorestis they seem to work fine on my end. Pushed a quick update with no actual changes as this refreshes the workshop downloads. Might be a launcher/workshop issue. Unsubscribing and resubscribing might also help by re-acquiring the files.