Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thats how its always been, as you should have read in the description above ;)
Shameless advertisement...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2369529905
You cannot attach the net to several pistons at once. Only to one. And one cannot always lift a load. I put 2-3-4-5 pistons together. And welded to only one piston.
FYI there are no invisible parts or texture issues. Its using the normal MODEL which just physically doesnt have the overlapping sections to fill in the area. So someone who knows how to model something that has multiple sections and how to make it react to SEs API requirements would have to make an entirely new piston model.
Can you create a piston for our server (and for everyone else who is interested), that is 350 meters long when extended and maybe 15 to 20 meters long when reduced?
Sent you a friend request. Would like to chat with you about the mod. Thanks in advance for your time. :)
Thanks,
In that case, carry on, I can live with invisible pistons :D