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I kept the other sounds as is since I found them a bit over the top even when I played EU =P.
- Mod completely rewrote from scratch.
- Fixed a vast number of bugs, including but not limited to:
Conventional tier weapons now correctly appear in the inventory, no engineering required.
Magnetic and Beam weapons now correctly appear in research.
Tier upgrades are now Squad Upgrades, and will unlock alongside their respective tiers.
Re-checked visual attachments path and positions.
- Added visual attachments for Pistols.
Oh, I never blame devs/modders for the problem. It's what happens when you get 3200 people all coding the same things at the same time. I've resubbed to both mods, just in case. Deactivating Celatids didn't fix the schematic issue I had last time I used it, but I'll double check just in case. Thanks for the help!