Garry's Mod

Garry's Mod

[VJ Advanced] Day Of Infamy Advanced SNPC - Stationary Turret and Spawners
89 Comments
NPCS ARE ATTACKING TURRET
K9SPH 23 Apr @ 6:16am 
can anyone tell me why bj npcs attack them?
Phoenix Nebula 10 Apr @ 5:02am 
Huge fan of the emplacements addon. It actually works with other VJ Base SNPCS so I usually install this by itself and use it for NPC wars.
Wesk 19 Jan @ 5:47pm 
for anyone going to download this the npcs don't work and will not attack other npcs
skill-less 6 Nov, 2024 @ 8:51am 
wish all the addons here work
d99917489 16 Jan, 2024 @ 6:52pm 
고쳐, 당장.
beavergaming89 15 Dec, 2023 @ 2:45pm 
they dont move
루하즈 Ruhaz 8 Dec, 2023 @ 8:42am 
This Addon have Bug, They not attack each other and Make Lua Crap.
Owner, please fix it. :CCCCCCCCCCCCCCC
tufismail 8 Jul, 2023 @ 7:09am 
it keeps causing bad errors
kin 28 May, 2023 @ 4:17pm 
kin like this mod
seba289 26 Feb, 2023 @ 1:19am 
solider not audio foot step not faire
seba289 26 Feb, 2023 @ 1:18am 
vj bse problems
GOLDMINER 23 Feb, 2023 @ 7:51am 
PLEASE FIX THIS
El_Rusote 13 Nov, 2022 @ 8:52am 
Does work for opfor vj snpc
SourceStick 28 Jul, 2022 @ 7:55am 
I'm getting an error when the German spawners try to spawn a Machinegunner. The spawner calls it the wrong name, or then the NPC just doesn't wanna show up ingame. I'll post the error message once I get back to using them today.
cheddah 1 Mar, 2022 @ 8:36am 
""""""""""omG wHY iS tHErE a gERmAN wITH sOmEtHiNG tHeY dOn'T oWn"""""""""""- some person that doesn't know what captured equipment is.
Aurora 5 Nov, 2021 @ 5:22pm 
Thank god, I'm not the only one who has this problem..
barricadedpurifier 16 Aug, 2021 @ 10:48am 
Error creating 'prop_vj_animatable' (Make sure the file is AddCSLuaFile'd and there aren't any errors!)
The turret shows as invisible but the tripod is still there. SNPCs can still use it tho.
DAVIS 10 Aug, 2021 @ 6:13am 
hello i was install about this mod but i cant see American Infantry Regiment and German SS Infanterie Regiment HQ base are transparent like only shadow i can see and the turrect there is no gun and npc just shooting without gun plss fixxx thank you!
Huàng Tùng 28 Jul, 2021 @ 2:24am 
Did i pressure him to fix it quick or anything ? I dont need you to lecture me how to play a videogame, i have been playing this for years and i know how to read, sir.
The gun 21 Jul, 2021 @ 11:13am 
or you have conflicting items and you did not read description so you dont know how to use it
The gun 21 Jul, 2021 @ 11:11am 
GIVE HIM TIME BRO ITS NOT LIKE IT WILL BE MAGICALLY FIXED IN 0.1 SECONDS
Huàng Tùng 16 Jul, 2021 @ 6:39am 
Can you fix the U.S army Npcs
Allan Vilka 19 Jun, 2021 @ 6:55am 
Thank you for fixing it!:steamthumbsup:
rcroeser 15 Jun, 2021 @ 7:22am 
fix it it will be a great mod
神一般的坑爹哥 18 May, 2021 @ 4:13am 
When will it be repaired This is a good mod
ballfondler589 13 May, 2021 @ 7:32am 
It won't fire.
The Concerned Squirrel 10 May, 2021 @ 11:16pm 
They're cool and all, but it doesn't fire.
Magicturtle 28 Apr, 2021 @ 3:13pm 
Yeah very good mod but they don't shoot please Fix!:steamthumbsup:
Huàng Tùng 27 Mar, 2021 @ 3:29pm 
This mod is awesome but the NPCs dont shoot somehow, hope you will fix this soon
翻斗花园胡英俊 2 Mar, 2021 @ 12:40am 
@Volksjager I think laborious to fix this mod, so thank u reply me and i hope u can smoothly fix this errors
Vjager  [author] 1 Mar, 2021 @ 7:03am 
@顺化贪玩老农GHOST Give me some time to fix.
翻斗花园胡英俊 1 Mar, 2021 @ 1:10am 
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/npc_ww2/german/attach_radio_german_dm.vmt
VertexLitGeneric,
Error! Variable "
" is multiply defined in material "models/npc_ww2/german/attach_radio_german_dm"!
Error! Variable " " is multiply defined in material "models/npc_ww2/german/attach_radio_german_dm"!
Error! Variable "
" is multiply defined in material "models/npc_ww2/german/attach_radio_german_dm"!
Warning in .VMT file ( ): no ']' or '}' found in vector key " ".
Did you forget to surround the vector with "s?
Redownloading all lightmaps

[Extra Customizable Weaponry 2.0] lua/entities/npc_doi_german_mg42gun/init.lua:564: attempt to call method 'BeforeRangeAttackSoundCode' (a nil value)
1. CustomOnThink - lua/entities/npc_doi_german_mg42gun/init.lua:564
2. unknown - lua/entities/npc_vj_creature_base/init.lua:1585
翻斗花园胡英俊 28 Feb, 2021 @ 7:37am 
Why that machine gun can't shoot?
koishi komeiji 13 Feb, 2021 @ 5:56pm 
Wait. If SNPCs are already advanced, then how advanced is an advanced SNPC? Or are they regular SNPCs and i should be ignoring the advanced part infront of the words SNPC? What am i meant to do?
JPGeneralRaptor™᠌ ⁧⁧Bruh 4 Oct, 2020 @ 8:08am 
@ChingChongg Wizardry Pretty late but it could be a addon conflict and/or VJ Base being updated.
BOUC 10 Aug, 2020 @ 9:23am 
they can't shoot
BOUC 10 Aug, 2020 @ 9:20am 
[[VJ Advanced] Day Of Infamy Advanced SNPC - German Army] lua/weapons/weapon_doi_german_stg44/shared.lua:155: attempt to call method 'NPC_PlayFiringGesture' (a nil value)
1. unknown - lua/weapons/weapon_doi_german_stg44/shared.lua:155

Timer Failed! [Simple][@lua/weapons/weapon_doi_german_stg44/shared.lua (line 152)]

R1SU 30 Jul, 2020 @ 5:15am 
Can You add either the Vickers Machinegun or the Maxim Machinegun?
That would be great.
HeatLighting 29 Jun, 2020 @ 2:43pm 
How do the spawners work? They seem to sometimes only decide to spawn npcs depending on the location within a map
Mrnorratorman 11 Jan, 2020 @ 3:08pm 
Hello, Volksjager, My individual Snpcs Weapons disappear , and sometimes they can't move.
PULLMYLEVER 9 Jan, 2020 @ 1:46pm 
RIP, thx for the help. @Volksjager
Vjager  [author] 6 Jan, 2020 @ 8:02am 
@PULLMYLEVER I don't think saves are compatible with some VJ Snpcs.
PULLMYLEVER 3 Jan, 2020 @ 5:14pm 
I have problem regarding the turrets and saves.

I'd spent a little while creating a save that included the turrets from this mod. However after saving the map and reloading it, the turrets seemed to duplicate. Strange thing is, the duplicate turret doesn't include the tripod an is impossible to remove, with the exception of cleaning the entire map.

I have tried uninstalling the mod, this only creates errors that cannot be removed.

I've attempted disabling the mod, but this only hides the indestructible turret model.

I'd appreciate if you'd look into it so I can continue watching Germans melt US infantry with MG42's. Thx!
Vjager  [author] 30 Dec, 2019 @ 8:54am 
Given emergency fix on the posted error
diego8000 23 Dec, 2019 @ 2:29pm 
The M2 Browning and the MG42 stopped working.

File exists in two addons - possible conflicts! lua/entities/npc_doi_german_mg42gun/init.lua ([VJ Advanced] Day Of Infamy Advanced SNPC - Structure and Stationary Gun and VJ Base)

[ERROR] lua/entities/npc_vj_creature_base/init.lua:5118: attempt to call local 'Type' (a table value)
1. RangeAttackSoundCode - lua/entities/npc_vj_creature_base/init.lua:5118
2. CustomRangeAttackCode - lua/entities/npc_doi_german_mg42gun/init.lua:698
3. RangeAttackCode - lua/entities/npc_vj_creature_base/init.lua:3142
4. unknown - lua/entities/npc_doi_german_mg42gun/init.lua:555
shirinmak 9 Jul, 2019 @ 1:17pm 
Will there be a spawner from the US Rangers?
76561198088409502 17 Jun, 2019 @ 12:44pm 
it is
Highlander 16 Jun, 2019 @ 8:58pm 
Emplacements is a gredwitch's stuff?
Vjager  [author] 27 May, 2019 @ 7:01am 
@♫Joe Blaze♫ Yes