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I feel that more vehicles will make this map fun.
1) Get some reference images: For this map I used a lot of pictures of 'Brutalist' architecture, as well as a lot of buildings from Halo.
2) Make some terrain: For this map I used a terrain making program called World Machine. There is a free version available, and plenty of tutorials for getting started. HOWEVER, making your own terrain in unity is also fine.
3) In Unity, download an asset called Probuilder. All of these building were made with probuilder, which lets you model simple shapes and stuff.
4) Baking Lightmaps: Currently, I am using a unity asset called Bakery to bake lightmaps, which is how you get those nice shadows everywhere. You can also just use unity's built in lightmapper.
5) Most importantly: Join the Ravenfield discord and ask for help along the way
Good luck :)
and pls upgrade the APC into it and I recommend to make a harbor and boats near the sea!!
Nice work on this!
Hi! I would just like to commend you on your effort with this map. It runs excellently and I absolutely love the absence of combat for the first few minutes! It gives me ample time to get ready and I adore the way you created the landscape! One little complaint I have is that at the Raven Spawn (The one with all the elevated rectangles) the Tank AI makes the tank turn to the left, causing it to drive right into the other vehicles before correcting itself and driving on the road as normal. This can usually cause a massive orgy pile of vehicles, which is very detrimental if you're playing with larger land vehicles, like Topor Enterprise's mods. Would you be able to fix it so that the AI drive the tank onto the road immediately and not do the U-Turn sort of formation? Other than that, it's an excelllent map!
Also, by carefully studying the airfield ramps again, I have discovered that the bots are idiots and only start to take off near the ramps, which means that they hit the tiny sliver of ramp anyway even though you shortened it so much, so they go down to half health before they've even fought anything. I think that the only solution is to flatten the end completely. Other than that, I haven't found anything else that needs to be fixed.
*muffled finish the fight in the distance*
Moreover, with only one point northwest having winged aircraft, the Ravens, along with the vehicles of their spawn, are a bit overpowered.
Lastly, the coastal point at the southeast is a bit too empty. Maybe try adding naval units for artillery? :)
Can you fix these issues? If so, I'm golden.