RimWorld

RimWorld

While You're Up [1.0]
102 Comments
Izorium 22 May @ 10:51pm 
I appreciated it while you had it man, sincerely.
WDLKD 10 Aug, 2024 @ 3:09am 
o7
Kalief 18 Mar, 2024 @ 1:16am 
@Ethan what a stupid comment :steamsalty:

Modders arent paid anything
Ethan 13 Dec, 2023 @ 3:06am 
any plans on an update? got this in my modpack for a while and its a buggy mess, its really your responsibility to get it fixed tbh, u cant be uplouding half finished mods to the workshop
zallo03 15 Jul, 2022 @ 4:05pm 
STOP ASKING FOR UPDATE. THIS IS NOW A VANILLA GAME FEATURE
ShawnRiddick 9 Aug, 2021 @ 11:14am 
Will there be an update for this mod?
crua9 27 Jul, 2021 @ 2:56pm 
Just a heads up this one breaks my game. I think this is a dead mod based on the comments
God Emperor Trump 10 Feb, 2021 @ 7:42am 
"While You're Up has not changed since 1.0 integrated it."
Goyberg 10 Jan, 2021 @ 1:48am 
doesnt work on 1.2 Update plz!
Aspero86 30 Dec, 2020 @ 11:42am 
alternate to this mod?
7 25 Dec, 2020 @ 3:14am 
1.2 update plz!
codeoptimist 12 Dec, 2020 @ 6:06pm 
Hey friends! You may have seen my comment below. Ludeon added this to the base game, and I took it over from there: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034960453 (If you want all the details, read the "Background" section.)
GizmoTheSloth 18 Nov, 2020 @ 2:20pm 
update?
Nagelfar 3 Nov, 2020 @ 5:41pm 
Update please!
Ðjentle-Rain 28 Oct, 2020 @ 6:11pm 
1.1 and 1.2 update please!!
Extra Virgin Olive Oil 22 Oct, 2020 @ 8:47am 
sixth
DVS 13 Oct, 2020 @ 5:57am 
Fifth
PaddleMeat 2 Oct, 2020 @ 7:54pm 
ferth
schweinnhund 26 Sep, 2020 @ 9:53pm 
third
Bobby_Hill (♀) 26 Sep, 2020 @ 8:58am 
i second that
xFail 13 Aug, 2020 @ 6:16am 
1.2 please?
One of the most needed mods
codeoptimist 25 Mar, 2020 @ 10:20am 
I've essentially updated this for 1.1, but with a lot of improvements including Pick Up And Haul support. Actually from comparing the code, 1.0 integrated this rather completely. So my mod really just exposes and improves upon vanilla's opportunistic hauling. But I consider it a spiritual successor: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034960453
"Jobs of Opportunity (While You're Up)"
Hope you'll enjoy it.
超级哈根 18 Mar, 2020 @ 7:07am 
1.1 update?
O X 28 Feb, 2020 @ 3:33pm 
TPBandit 28 Feb, 2020 @ 3:16pm 
1.1 update?
racso 28 Feb, 2020 @ 10:23am 
Understood, thank you for the explanation and thanks again for your help with updating this mod :)
Hoodie 28 Feb, 2020 @ 9:58am 
@rasco I did intentionally decide not to as I was not confident in my ability to make it work right with both versions, and kevlou's version was already working for 1.0. Time is limited and I didn't have time to set up and test 1.0. This was an afternoon project to see if I could do it for a friend and figured others may want it as well.
racso 28 Feb, 2020 @ 9:21am 
@HooDie - Thank you for creating and maintaining this mod!

With the Rimworld 1.1. update you can now support multiple mod versions within the same mod. Did you intentionally decide not to use this feature and release a 1.1 only version of this mod?
Hoodie 28 Feb, 2020 @ 7:59am 
Alu 28 Feb, 2020 @ 2:07am 
F
mathaou 27 Feb, 2020 @ 9:07am 
Please update!
Admiral_R2D2 25 Feb, 2020 @ 8:51am 
this is a need to have; any news on update for 1.1?
Alex 25 Feb, 2020 @ 7:34am 
would love to know too, rimworld without this isn't the same...
Alu 24 Feb, 2020 @ 6:19pm 
So anyone know an alternative if this doesn't get updated?
Talisman1973 24 Feb, 2020 @ 5:08am 
I am hoping this will be updated to 1.1 in the near future?
LeMinS 24 Feb, 2020 @ 4:15am 
1.1 is here! Update? Please, someone, anyone, re-make this mod!!!
Adamos 22 Jan, 2020 @ 5:25am 
@ZzZombo, yes, but this mod is dead. As author isn't into RimWorld anymore as he didn't responded here for more since 2018, would be good if someone would take over and add new options to it, especially when it should not be used - doing doctoring job (or any which you would select in options), and to take into account hauling priority - e.g set up difference of priority levels between hauling and the job pawn is now up to - e.g. you set up difference 2 and the scenario is following: Our pawn Work priorities are Haul 4, Build 3, Train 1 - so if he goes building he would pick up stuff along the way, if he goes Training an Animal, he would do not. Just a suggestion for anybody who'd like to take over the mod :)
ZzZombo 9 Jan, 2020 @ 2:47am 
This mod should exclude in general all pawns who have bleeding, an untreated infection or a life-threating condition like heart attack, poor or worse movement capability, a VERY low need in rest or food, or is under the major mental break threshold, because those usually end up getting a mental break and don't finish hauling anyway while they could have finished whatever they wanted to do initially and avoid the mental break intirely. Also, an option to execute an order w/o the mod interfering, like to tend ASAP or flick that generator before batteries run low.
GrimoireODS 10 Dec, 2019 @ 11:24pm 
I dont know if its this mod or another or a known interaction with mods or whatever but do you maybe know why my pawns keep overloading there inventory with food messing up the total logistics of my colony?.
Howling Moon 4 Dec, 2019 @ 3:13pm 
anwser deamon trooper god damn it
Daemon Trooper 4 Dec, 2019 @ 12:08pm 
What's the difference with "Pick up and Haul", I mean, its it only during their task time ?
TalVerd 23 Oct, 2019 @ 10:47am 
"prioritize tending to the guy who is gonna bleed out in 2 hours please"
"sure things, let me just pick up some stuff next to him and run it to the stockpile on the other side of the base first"
"what?! no! he's gonna die! and that's not even on the way!"
"sorry, I know you are telling me a hundred times to prioritize treating my friend, but I think hauling stuff is more important, bye"

great mod idea, but causes way bigger problems in the long run
Heithwald 7 Oct, 2019 @ 6:18am 
@Exmortis

I did have something like that - the game severely slowed down. I did a few tweaks in the work preferences back and forth , saved and reloaded, no issues since then.
Jäger 15 Sep, 2019 @ 4:48am 
zyxon Jul 23 @ 8:47pm
this mod currently ruins the use of "prepare carefully". just saying.

FYI - PC works for me with this mod installed now.
Exmortis 10 Aug, 2019 @ 7:51pm 
I've found a minor issue with While You're Up and either Prison Labour or the Call of Cthulu Mod.

I'll need to see if I can replicate it. I just built a Quarry and had prisoners working on it, and also just killed a Star Vampire corpse which I then cremated. A Moments after this happened, the game slowed to a crawl and all the colonists no longer found jobs. The debug log shows that WhileYourUp is throwing errors every tick for every colonist, with the only other reference I can see in there to be towards a Vampire. Sorry I didn't save the logs but I'll try re-adding the mod.

I've since tested removing Prison Labour (No Change) Call of Cthulu (No Change) and then removed While You're Up which has fixed the problem. Has anyone else had this?
LuigiTheKuk 31 Jul, 2019 @ 9:27am 
@BladeofSharpness that's because with GiddyUp, mounting the animal is the current task for that colonist and the stockpile is considered a large detour to a colonist who's task is "mount that animal 3 metres away"
zyxon 23 Jul, 2019 @ 5:47pm 
this mod currently ruins the use of "prepare carefully". just saying.
Ollie-Raven 11 Jul, 2019 @ 7:52am 
does this work with current version?
BladeofSharpness 30 Jun, 2019 @ 10:20pm 
Plurples 7 Jun, 2019 @ 9:58am 
"Cook some meals Markik"
"Can't, there's no ingredient for me to cook."
"Drop the meat Markik."
"Right away"
"Now cook that meat"
"Sure thing but first I'll bring that stack of meat back to stockpile."
"..."
"And while I'm up, I'll haul the stuff the raiders dropped inside the kitchen"
"..."
"And what they dropped outside the kitchen"
"..."