A Total War Saga: Thrones of Britannia

A Total War Saga: Thrones of Britannia

Aguirre and Swiss Units Project
314 Comments
Anticircus 9 Mar @ 11:06pm 
It’s possible that the .variantmeshdefinitions need imposter models… at a guess
taner 25 Feb @ 10:24am 
sali swiss, would you & aguirre pls fix the lod problem?
nearly all units are invisible when zoomed out, makes it unplayable.
but for me this one is by far the best looking troops for ToB.
würd mich mega freue.

i tryed it by myself but i am not a modder and at my limits.

ps: i use a strong gaming laptop with geforce rtx 4060
Kroc 15 Mar, 2024 @ 7:00am 
I managed to correct the oversized bug by reorganising my mod library.

Regarding the jomsviking unit added to the sea vikings, I can recruit the hersir ones, but i can't see the regular ones. How does one unlock them ?

Thanks !
andypuk 12 Sep, 2023 @ 3:06pm 
Whenever I zoom out in custom battle, and not by very far, all these units disappear. Is there a problem with the lods. I have no other mods enabled.
Voodoo 8 Aug, 2023 @ 5:27am 
hi! May I borrow some of the models and tunics for a AoC reskin in Attila?
Ostrogoth2299 28 Jul, 2023 @ 9:34pm 
how do you create new units in PFM? and add them into the campaign?
Danila 9 Apr, 2023 @ 10:33pm 
Hello, does anyone know if these units and reskins work ok with Shieldwall?
Swiss Halberdier  [author] 25 Feb, 2023 @ 8:46am 
@Meraun
No unfortunately not. Such unit-size-increase mods do only change the vanilla units and not the custom units.
Meraun 17 Feb, 2023 @ 7:31am 
Hey, my fellow swiss. Will this work with a mod to increase unti size?
Swiss Halberdier  [author] 1 Jan, 2023 @ 10:52am 
@Arawwn
Unfortunately I guess this is not possible.
Arawwn 31 Dec, 2022 @ 2:07pm 
Hello! Thank you for your great work!
Do you have the possibility to integrate this mod:
Historical Cities and Landmarks, into yours?
Swiss Halberdier  [author] 24 Nov, 2022 @ 9:33am 
@alexscrima
Unfortunately I don't know how to edit the startpos to have 12 turns per year. Check www.totalwarcenter.net , as there are for sure tutorials.
alexscrima 20 Nov, 2022 @ 4:17am 
One question, if I want to modify your startpos file so that I can I have 12 turn per year, what I must do with the assembly kit? Because I'm trying to open it to modify it but maybe I'm doing it completely in the worng way, can you explain me how to do that? You can send me a pm if you prefer with the instrunctions on how to do so.
Kroc 23 Mar, 2022 @ 1:37pm 
Hello again Swiss Halberdier,

Would it be possible for you to explain how to modify your mod in order to put some of the new units into other factions rosters please ? The VA factions feel a bit bland and i'd love to give them some more troops.

Thanks !

Cheers
Kroc 15 May, 2021 @ 2:21am 
Thank you for your answers, and have the best of days.
Swiss Halberdier  [author] 15 May, 2021 @ 1:09am 
@Kroc
At the moment aren't any new units planned and due to our limited time, we stopped further modding at the moment.
Kroc 8 May, 2021 @ 4:34am 
Thank you dev i should have checked that before.
Do you intend to create some units for Northymbre/east anglia some day ? :)
Thank you for your work.
Swiss Halberdier  [author] 8 May, 2021 @ 3:47am 
@Kroc
Yes certain units need to be unlocked via technologies. Please read the section UNIT INFORMATION above.
Kroc 6 May, 2021 @ 8:13pm 
Hello, I'm playing a campaign with the East anglian, but I don't see any new units. Do I have to research any technologies or else ? i'm only playing with textures or battle mod appart from this one, no overhauls.

Thanks !
Swiss Halberdier  [author] 8 Apr, 2021 @ 12:54am 
@sam.pidgeon
Unfortunately I never merged two startpos files and this can be tricky. And at the moment due to my real life work I got no time for modding or even playing.
sam.pidgeon 6 Apr, 2021 @ 9:47am 
i never made units for thrones before
sam.pidgeon 6 Apr, 2021 @ 9:45am 
bugger well i tried ti import the start pos file for one of the unlocker packs and imported your mod data to the pack did load battle up as wessex and variants of units missing and names were not appearing lol .

what i am trying to do is make a file that can be used alongside the unlocker make 3 different ones as they all have different start pos file in it
Swiss Halberdier  [author] 6 Apr, 2021 @ 4:23am 
@sam.pidgeon
Unfortunately this would be a huge effort to get a faction unlocker inside our mod and it isn't clear if it fully works afterwards.
sam.pidgeon 5 Apr, 2021 @ 7:45am 
i never touched anything with start pos file for this game i tried to do something with start pos file for attila and mod i used went tits up units animations were missing etc.

there a faction unlocker for attila named forgotten realms but modder no longer active
sam.pidgeon 5 Apr, 2021 @ 7:43am 
or would variants be missing?
sam.pidgeon 5 Apr, 2021 @ 7:42am 
@swiss Halberdier what about importing faction unlocker startpos.esf file into like a new pack file and then import your units that way how could i get it to work so right unit cards info etc appear
Swiss Halberdier  [author] 22 Feb, 2021 @ 8:45am 
@sam.pidgeon
Yes exactly it is annoying for players and for us modders, that the Modding System in TOB is like it is. As soon as one mod changes the startpos.esf file (Main Campaign) file then it isn't compatible anymore with other mods which do the same. The faction unlocker should work for custom battles. But you need to deactivate it again if you play campaigns and this each time.
sam.pidgeon 20 Feb, 2021 @ 2:07pm 
if mod not compatible with unlocker i have to just use it for main faction just a shame that not many unit packs out there thats compatible with the unlocker its annoyin i like this game abit interesting time period for me.

just be good to have better rosters for factions that are unlocked
sam.pidgeon 20 Feb, 2021 @ 1:14pm 
is your mod vanilla game compatible how could i enable it for other factions
sam.pidgeon 20 Feb, 2021 @ 12:57pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1601546640

this is the unlocker im using think it contains vanilla stuff
Swiss Halberdier  [author] 29 Jan, 2021 @ 3:56am 
@sam.pidgeon
Yes these zooming in-out issues are known. I can't fix that. Only Aguirre can do this. Unfortunately this happens not for all players so it's hard to say why it happens on some players PCs.

I don't know if it even works with a faction unlocker. If the faction unlocker changes the startpos.esf file (main campaign) file, then it is not compatible.


@Wolves

It is not compatible with any big gameplay or overhaul

- fully compatible with the current game version
- adapted to the normal vanilla version
- can be used with other mods which use the vanilla balance
sam.pidgeon 25 Jan, 2021 @ 6:16pm 
what load order should it be in as the unlocker must be at top of it
sam.pidgeon 25 Jan, 2021 @ 6:16pm 
some units have weapons missing when zooming in and out i noticed it today
shields patterns different when zooming in and out can faction in a faction unlocker get these units
they apper in recruitment panel though not had chance to recruit in my last campaign
Wolves in the Throne Room 23 Jan, 2021 @ 11:08am 
Load above or below Radious?
Swiss Halberdier  [author] 23 Jan, 2021 @ 2:39am 
@lowell.newsome
Yes unfortunately some players experience these missing body parts if zoomed out. But not all players have this issue, so it's hard to find out what's wrong.

@sam.pidgeon
No this mod doesn't replace any other vanilla units or custom units.
sam.pidgeon 22 Jan, 2021 @ 10:35am 
Does this replace units with your ones
lowell.newsome 15 Jan, 2021 @ 4:00pm 
hay idk if is jus of a mod i have but i have guys missinh ther body on jus being a hands lag and head and guy with no lags
lowell.newsome 31 Dec, 2020 @ 7:23am 
haw thx for the mod but is bug for me jus i have peopl with no lag so is look that there floteing
Swiss Halberdier  [author] 7 Dec, 2020 @ 9:40am 
@Revanox
Thanks a lot for your nice words. The big fame goes to my friend Aguirre who created all the visuals. I'm just the tech guy behind the mod that it works.
Basically we don't plan to add new units to our mod, as we are both heavily involved in our real-life jobs.
Revanox 6 Dec, 2020 @ 2:40am 
Thank you this mod Is great and got me back into playing thrones of Britannia. Do you think you could ever add Sword Infantry Jomsvikings to your unit rooster? I feel its the only thing missing In this mod. Thank you!
Swiss Halberdier  [author] 30 Nov, 2020 @ 11:08am 
@Walez
Yes they appear all in the custom battle roster.

@wm.j.olson
Ok I will investigate this recruitment issue. I didn't happened to my campaign.
Hatsune Miku 30 Nov, 2020 @ 7:53am 
Will these units appear in the custom battle roster or no?
wm.j.olson 27 Nov, 2020 @ 8:06am 
While long spears and noble long spears are indicated for non-Viking factions, they don't show up in the recruitment list. For Circenna, they are shown in the research tree but then, after being researched, they don't show up on the recruitment roster.
sam.pidgeon 11 Nov, 2020 @ 5:36pm 
In what now Cumbria region
sam.pidgeon 11 Nov, 2020 @ 5:35pm 
The faction unlocker I used by souron was supposedly compatible with radious but units only worked for main factions and that mod been removed from workshop now.

I use different unlocker with your unit pack now hoping that when I get a chance to recruit one of your Saxon units I can train them as one of the other English kingdoms one towards Northumbria faction
Swiss Halberdier  [author] 29 Oct, 2020 @ 1:08pm 
@Deadrim

You need to research a late Melee technology:

> Jomsviking Hersir

Dyflin, Sudreyar
vik_mil_melee_5
Servant of Warfare 27 Oct, 2020 @ 1:57pm 
Jomsviking Hersir... how do you get them? because i was playing as sudreyar and, i never found or saw them aside from custom battle. I just have not seen them in the campaign.
Ligma Bababooey 14 Oct, 2020 @ 8:16pm 
some units seems to be invisible from the far
Swiss Halberdier  [author] 25 Sep, 2020 @ 6:20am 
@sam.pidgeon
Please check the discussion thread above "UNIT INFORMATION". I described there very detailed which unit can be recruited by which faction.

Yes if the faction unlocker works with Radious mods, then it should work also with our mod. But our mod is balanced to vanilla unit stats and costs. You could probably use it with Radious mods, but without any guarantee that it works flawlessly. Give it a try.
sam.pidgeon 24 Sep, 2020 @ 12:19pm 
ok ty how do we get them for the unlocked factions? are they units that replace anoither unit or can you recruit them once you research certain techs?

the faction unlocker modder says radious is compatible well the units he made i think only work in custom battle not able to train them in campaign