RimWorld

RimWorld

Animal Food Restrictions
163 Comments
eighmy_lupin 15 Jan, 2023 @ 11:25pm 
Check out the mod Animal Control guys
Liwet 28 Dec, 2022 @ 9:41pm 
Ya, I'm bailing out of this mod until new born animals can default to a specific food policy.
Sui 17 Nov, 2022 @ 5:17pm 
So annoying that newborn animals don't get the animal food restriction automatically. This is a must have mod for me, but until that is fixed I'll have to use a different one.
MurderfaceMurderfaceMurderface 25 Oct, 2022 @ 8:36am 
Any plans to update this one to 1.4?
Lieri 16 Sep, 2022 @ 2:04pm 
Not impossible if you set a zone where food is stored, then inverse it and set the zone for the allowed zone for animals, which is more of a brute fix.
FiauraTheTankGirl 10 Sep, 2022 @ 12:37pm 
Thank you! Maybe my Dragons Thrumbos and Guinea Pigs can stop being Alcoholics now and EXPLODING from Chemshine overdose.
rcrean13 19 Aug, 2022 @ 5:02pm 
I'm guessing the food restrictions are not inherited by offspring?
Silverwolf da Grouch 8 Aug, 2022 @ 8:47am 
@T.N.Tobin how? Been looking into it and I keep turning up nothing. I am really tired of my fine and lavish meals being fed to pigs by my colonists.
T.N.Tobin 4 Aug, 2022 @ 6:31am 
This is pointless. you can already tell animals not to eat packaged meals. the game has ways to limit things.
Bizarro 31 May, 2022 @ 7:36pm 
Thanks man! You rock.
Proxyer 19 May, 2022 @ 10:06pm 
Thanks for your update works! :lunar2019grinningpig:
Jaxe  [author] 19 May, 2022 @ 10:04pm 
Updated to v1.3:
- Support for game version 1.3
Aramati 18 Jan, 2022 @ 5:03am 
@Bizarro try Animal Controls, has it and more. By the description looks better since newborns inherit their food restriction from their parents;
Bizarro 11 Jan, 2022 @ 1:23pm 
Hope somebody updates this mod. It should honestly be coded into the base game itself lol.
Fruitn 1 Jan, 2022 @ 1:42pm 
Animals logic? I can't remember how it works.
mago20078 28 Dec, 2021 @ 6:01am 
1.3 pls?
:UltimateChicken:
MightyGooga 1 Nov, 2021 @ 12:51pm 
Update?
Anon 20 Sep, 2021 @ 1:02pm 
No thanks I don't want to use an unnecessarily convoluted system instead of this.
-shhfiftyfive 23 Aug, 2021 @ 1:57pm 
^ replacement in the description above
Hans 23 Aug, 2021 @ 1:22pm 
Ûpdate?
-shhfiftyfive 13 Aug, 2021 @ 4:00am 
i'm not sure if this mod (out of date) is the cause, but my human pawns couldn't eat meals with this 1.2 version in 1.3 game.

disabling this mod solved the problem.

also, i haven't playing in a while so i'm not sure if this mod ever had ability to prevent tamed thrumbos from eating all the planted trees?
-shhfiftyfive 12 Aug, 2021 @ 10:21am 
1.3 version? does this 1.2 have problems on 1.3?
LanceMan 4 Aug, 2021 @ 3:14am 
will this be updated ?
Mr. Poopy Butthole 24 Jul, 2021 @ 2:05am 
I just wanted to ask, if i set this to "NOTHING", will they still graze?
Geobeetle 22 Jul, 2021 @ 11:49am 
Thanks.
Geobeetle 20 Jul, 2021 @ 11:24am 
Update please?
Ericus1 18 Jun, 2021 @ 5:40pm 
@moosey That actually really does, as I have got that companion mod too. It's not that hard to just make the animal policy be the first in the list. Thanks.
moosey 17 Jun, 2021 @ 9:46pm 
@Ericus1 It's annoying, but by default (at least with the companion mod, AnimalFoodRestrictionsInTab) the restriction is set to the first out of all your food restrictions. In a new save, this should be Lavish -- I obviously didn't want animals eating my lavish food, so to fix this I set the lavish restriction to just something like kibble/hay and made a new restriction for my colonists to use (the idea being that I usually end up getting more animals faster than I end up getting new colonists). Hopefully that helps :)
Ericus1 16 Jun, 2021 @ 9:42am 
The lack of being able to set a default value for or have newborn animals inherit the food restriction from the mother seriously compromises the utility of this mod. Constantly having to go through my livestock list of 200+ cows, pigs, and chickens to set every birthed animal to the correct food restriction so they don't starve to death is a serious pain.
Tsornin 30 May, 2021 @ 2:08pm 
@tovenaar I've found it's easiest to make a new food restriction list called animals, so you don't accidentally mess with what your colonists eat.
Deaxsa 16 May, 2021 @ 5:45am 
@nezumirogane I just plant peppers lol (vanilla something or other)
Deaxsa 16 May, 2021 @ 5:45am 
Running into an issue where even though hay is an allowed food for the milkbeetles and there's 2000 of it, the animal trainer won't train them in any skills, leading to skill decay. Unfortunate but that's too big of a bug (hehe) to keep using this mod.
kezza596 3 May, 2021 @ 10:33am 
Not sure what I'm doing wrong, but even after restricting my animals they're still eating meals which I disallowed. Is there something else I'm meant to be doing?
Sophoto7 22 Apr, 2021 @ 1:26pm 
I was wondering how to bulk assign for all animals and found this mod which adds on to this one (need to have both in mod list) - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2369311144&searchtext=AnimalFoodRestrictionInTab
Tovenaar 21 Mar, 2021 @ 12:32pm 
Edit: I un-allowed these foods for my colonists, meaning I un-allowed them for my animals.
Tovenaar 21 Mar, 2021 @ 12:25pm 
After 2 days of looking and playing without training(!!!!reeee), I've found the answer to my ''bug''
I could tame animals, but couldn't train them, as it would say ''no usable food''

Animal food restrictions were set to lavish, which doesn't allow hay/kibble etc
Not sure how much of this is default, I'd hope that its my own mistake, it probably is to be fair.
大鸡炖蘑菇 24 Feb, 2021 @ 4:20pm 
yep,thank you
Nezumirogane 23 Feb, 2021 @ 3:02pm 
I don't have a fix for that. Drugs are handled well away from where my animals can get them-- they don't haul them. Get the robots mod that adds hauling robots-- I find them far more useful than animals overall.
大鸡炖蘑菇 23 Feb, 2021 @ 6:02am 
how about beers and other drugs that have nutrition?
Nezumirogane 22 Feb, 2021 @ 5:03pm 
I've paired this mod with Graze-up to prevent them from eating my crops. Otherwise, I only let my wolves into the actual sowing area.
大鸡炖蘑菇 21 Feb, 2021 @ 11:09pm 
my animals will eat my plants,but i want them to help me haul things.how to avoid that
Nezumirogane 21 Feb, 2021 @ 8:01pm 
I see, I have one for my meat eaters and a separate one for my other animals. Whenever I catch them eating something I slap them with the right meal type. I guess I could make the meat eater setup the default, as the other animals can access the kibble, thanks.

How do I set the food restriction for all animals?
Wadical 21 Feb, 2021 @ 11:59am 
I just make my first food restriction for animals and then another for my colonists since its easy to change there restrictions in mass @Nezumirogane other than that idk
Nezumirogane 21 Feb, 2021 @ 8:26am 
Is there a way to pass on the food restrictions to offspring? I keep finding random young animals eating the berries and such my pawns harvest in the field with "Lavish" settings.
Virsia 31 Jan, 2021 @ 4:56am 
well I just wanted to stop my nuko getting wasted drinking whiskey maybe this mod is the answer
maobe 30 Jan, 2021 @ 1:07pm 
got a group of terriers. a while they had pupps. and the first thing one of them did was running to the beer shelf and got wasted... will try this mod!
Ichigo 26 Jan, 2021 @ 12:34am 
My cat decide to kill itself by eating my flake. Time to install this mod.
Deaxsa 11 Jan, 2021 @ 7:37am 
I'm trying to prevent animals from drinking my wine and ambrandy, in addition to the nicer foods (insect jelly...). Does this mod help?