Torchlight II

Torchlight II

Buy All Spells
39 Comments
Demarki 7 May, 2020 @ 2:36am 
Not sure I like this one, having so many spells available to purchase for cheap takes away the excitement of when a new spell drops.
TheBreakerofBads 26 Feb, 2015 @ 7:26pm 
hey doudley, I heard you released a leap ability spell. is it in this mod?
doudley  [author] 23 Jan, 2015 @ 11:04pm 
The merchants that are affected with my mod: Jasha the Sly and Jana the Merchant.

They are the ones who sells learnable Magical Spells, so look for them in the game, you can buy spells at them.
doudley  [author] 23 Jan, 2015 @ 10:54pm 
The buy all spells mod only modifies some merchants in the game..and Unlock all spells mod doesnt touch the vanilla/original spells' data files...if there was a mod conflict involve, my mods cannot break an existing save data as far as I know of.
jeremyb1129 23 Jan, 2015 @ 6:55pm 
where do u buys them at?
Zanaso 23 Jan, 2015 @ 9:03am 
I tried running your compound mod of Buy and Unlock all spells instead of using the two separate ones...and it may have broke one of my saves...when I tried running the compound mod on a new save, nothing happens...
doudley  [author] 21 Aug, 2014 @ 4:19am 
is there an update of torchlight 2 that i dont know of? Please reinstall my mod...
the l Gamer 20 Aug, 2014 @ 11:18pm 
outdated? doesnt work...
doudley  [author] 21 Nov, 2013 @ 4:05am 
Glad to know. Thanks
BigHawngry 19 Nov, 2013 @ 4:11pm 
Hi, I used this amazing MOD you've created in one of my MOD packs
Loved it so much I just had to bundle it!
BiG Hawngry's MAD Workshop
doudley  [author] 2 Nov, 2013 @ 5:20am 
Thanks Leon
Maru 1 Nov, 2013 @ 7:01am 
ill recomend to friends ; )
Maru 1 Nov, 2013 @ 7:00am 
Nice job : )~
doudley  [author] 17 Oct, 2013 @ 4:59am 
Im glad. Enjoy!
Xercules 16 Oct, 2013 @ 9:25pm 
it works great im a nerd
Xercules 16 Oct, 2013 @ 11:05am 
..... lol, ok i'll try it again :0 sorry for my confusion. I'll let you know.
doudley  [author] 16 Oct, 2013 @ 6:57am 
What vendor?? This mod modifies Jasha the sly and Jana the merchant, can be found at Act 2, 3, and 4. I did not add new merchants.
Xercules 16 Oct, 2013 @ 6:52am 
i did that and the vendor doesnt show :(
doudley  [author] 16 Oct, 2013 @ 6:00am 
Nothing I can think of. Sorry. Putting my mod on top priority should do the trick...
Xercules 15 Oct, 2013 @ 1:11pm 
i put your mod at the top and its not working. I rerolled the world twice, and its nowhere in zeryphesh. Any other suggestions?
doudley  [author] 11 Aug, 2013 @ 9:59pm 
The spell merchants of the game: Jasha the sly and Jana the merchant, can be found at Act 2, 3, and 4. Not a seperate merchant,
gamer gaming 11 Aug, 2013 @ 12:22pm 
Where do I buy the spells from? A seperate merchant that this mod adds? If so I can't find them. I am currently in Zeryphesh and watched the video but the merchant isn't there.
doudley  [author] 3 Jul, 2013 @ 8:50am 
i will suggest to put it on top of the order but im not sure how it can affect synergies...please share if you find any distinguishable changes.
SuperChanPrime 3 Jul, 2013 @ 7:48am 
Ok, this mod just isn't working for me. I'm using it with synergies and Indocilis. Where do I need to put this in the load order for it to work?
doudley  [author] 1 Jul, 2013 @ 8:54am 
Nice! Thank you again Chewtoy!
Chewtoy 1 Jul, 2013 @ 7:59am 
Made a video about your mod, feel free to add it if you want to http://www.youtube.com/watch?v=Xae4X9nWN8M
doudley  [author] 28 Jun, 2013 @ 7:12pm 
Thanks. Although this is just a simple modification on some merchants...
celticlight 28 Jun, 2013 @ 12:19pm 
not bad
Sam the Lazar Bear 28 Jun, 2013 @ 9:04am 
good idea do you know how make a spell that defined all the weapon and armor in your backpack like the effect of level up
doudley  [author] 28 Jun, 2013 @ 8:19am 
yup i decided to make it longer----its goona be 2.5 mins for humans and 5 mins for animal pets in the next update.
doudley  [author] 28 Jun, 2013 @ 8:14am 
hmmm I should put a second thought about its cooldown if it is that powerful.....maybe make the random item spell into 10 mins cooldown or longer...?
doudley  [author] 28 Jun, 2013 @ 8:10am 
hahaha oh yeah no consumable item is an exemption with that spell. Thanks for informing!
Sam the Lazar Bear 28 Jun, 2013 @ 8:08am 
it work if you use the random item spawner spell in the unlock all spells mod
doudley  [author] 28 Jun, 2013 @ 7:51am 
I tried the Boss Spells MOD, it looks great! but i didn't try the spells itself, Although when I installed it, the spells didn't show in the spell merchants' inventory and when I looked into the mod files, I saw that it is intended to be droppable only.
doudley  [author] 26 Jun, 2013 @ 4:43pm 
Idk what boss spell you are referring but as long the item or spell scroll can be used in the game, it will show up in both spell merchants. (probability of item appearing in the merchant's inventory still depends on each item's rarity)
Sam the Lazar Bear 26 Jun, 2013 @ 10:54am 
does it work with boss spell ?
doudley  [author] 23 Jun, 2013 @ 8:25am 
Just a heads up, this mod will make my humans as pets' purchasable pet skills appear in all spell merchants' inventory.