Killing Floor 2

Killing Floor 2

KF-RE4_Village_beta
18 Comments
DXMachina 4 Jul, 2022 @ 1:00pm 
cool map.
Claudia Sheinbaum 16 Sep, 2021 @ 1:55am 
I tried it on endless:
Maybe if u remove some of the ammo spawns, there LOTS of them, only that i guess
Akela 25 Jul, 2021 @ 7:58pm 
Last one is on the backside of the barn in the village.

Does anything happen when you get all the collectibles though? I didn't notice any differences.
Gogmagog 13 Oct, 2020 @ 2:32pm 
Cool concept, it's a bummer you didn't use the better textures from the HD texture pack from RE4HD.
Davis 13 Jun, 2020 @ 3:20pm 
i find every single collectible but 1 is missing somebody can help me?
Wakashibara 8 Aug, 2019 @ 11:12am 
wtf thaaaanks
$Cash&Munny$ 22 Jan, 2019 @ 5:35am 
يا شيخ يسعدلي ابوك رجعتلي ذكريات
Nocturnal7x 15 Jan, 2019 @ 8:44am 
Couple issues:

Trader: music is a too loud
Trader: Merchant voice too loud
Zed Spawns: I think a few should be added. The middle of the village mostly only has zeds come from the top gate and the front (where you enter the middle of the map)
Ammo spawns: maybe reduce a tad, they are very frequent.

Great map! An instant Classic!

Thanks!
T.M. Opera O 17 Dec, 2018 @ 9:56am 
Best custom map I've played, and I've played a lot (altho my own nostalgia might be giving me some bias)

Keep up the good work!
JediPeaceWalker 22 Nov, 2018 @ 9:51pm 
Found all collectables. Was hoping the big door would open and item boxes and barrels can be broken but sadly no. Need more zed spawns, especially in the third area. Love the classic textures. Map brings back so many memories!
C0R0NA★MAJ  [author] 7 Nov, 2018 @ 1:59am 
NEW UPDATE RELEASED today, New changes are:
* Smaller draw distance to improve performance & framerate.
* Fixed teleporters after boss wave.
* Added 1 more zed spawn.
Thanks for all your feedback, guys.:)
Creamy Pete 6 Nov, 2018 @ 7:41pm 
The portals to the trader pod don't appear after a boss wave in Endless.
I'd also recommend adding some more spawns around the initial area as zeds will only come from the one path towards the village and it's pretty easy to abuse. Otherwise really well done.
Sraigius 6 Nov, 2018 @ 8:40am 
@All 12 Inches
That's a load of shit. The map runs at stable 170-210 FPS for me, with max graphics.

Check your graphics settings, make sure that you completely disabled Nvidia Flex.
C0R0NA★MAJ  [author] 6 Nov, 2018 @ 3:43am 
Thanks for all your comments.
About the FPS problem, It is really weird because I'm getting 60FPS on a 5 years old AMD card (High).
I'm new to the whole modding thing, Not sure about this but I will recheck all possible optimization methods.
I will update it if after any changes.
All 12 Inches 5 Nov, 2018 @ 8:28am 
I'm having framerate issues as well. Enjoy the map design, I just can't play it with the framerate drops.
Madsci 2 Nov, 2018 @ 11:08am 
Just an FYI, this map has horrible FPS on Nvidia cards. Was optimization done yet?
Was using a GTX 1070 paired with 4790k @4.0 ghz, got 20 fps after the first wave.
Pokerman 27 Oct, 2018 @ 6:28pm 
the memory.
Jean-Claude Van Damme 27 Oct, 2018 @ 5:08pm 
Eh, it looks good.