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Also, disable this if using OvN main mod, it will cause a crash. (which is in the mod description, but was a bit unclear to me)
i cnt play it now
just a self note.
might work perfectly with others!
TLDR Not multiplayer compatible in my mod list
Lastly I'd much prefer Lost Factions to be compatible with everything but all those mods you listed use vanilla factions as their base. The factions in Lost Factions are completely new and are in part created in Mixus Faction Unlocker hence why it is required. I've spoken to Crynsos before and maybe in the future a CFU version can be made.
Do an 'OvNs Desert Kingdoms' and do araby, grudgebringers, dread king, and a vc faction. Everyone who uses those other mods would use this mod, and then you could shill for some donations from your larger (and loyal) player base. =)
Chaos warp defilers need better garrisons when they start. It's too easy to just clear the gate that is closest to your faction early on. Then you never get to experience the other gates first-hand, as their events are now happening on the other side of the map. In your main mod there are lords there, and I think they start with better garrisons. It makes clearing the gates an actual challenge rather than a bit of free experience.
thank you
Due to the fact that there are no Chaos Dwarfs, the Chaos armies do not have a full stack.
@mega - thought I'd fixed that I'll take a look
With Storm of Chaos and the Southern Realms mod enabled, the LL for Estallia and its starting army do not spawn
Is this normal? Are the WoC still going to show up in the late game?