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These are the problems you have
Some areas are more fleshed out than others. As a map maker myself, i know how it can feel to really enjoy one little area and all its small quirks and prop placements, and then try to skip over an area because i dont like it as much. I'd suggest working with someone by your side as you walk through the map with a friend. Also great work by Myriana, the map badge looks excellent and highly proffesional. Add me as a friend if you'd like more feedback
first thoughts about this map are that its gorgeous. This map's set is beautiful, the attention to detail in the architecture, the perfect placement of things as simple as chairs around a table, or the scattered boxes and barrels. The colors are great, they pop and make areas recognizable and easy to tell apart. I'm just looking around alone, so its hard to tell how it will play, but i think the layout is a little too complex. Maybe im just thinking that because its hard to navigate without a map/radar, but there are LOTS of little routes and branches and paths. Though i think theyre very interesting and awesome to explore, im not sure how theyll effect gameplay. The map feels too big because i feel too small.