Counter-Strike 2

Counter-Strike 2

de_Hydration (open beta)
13 Comments
monké 8 Sep, 2019 @ 7:00pm 
would be better if there was more plumbing models
21岁无期 1 Dec, 2018 @ 8:55am 
this is the worst competitive map i have ever seen, but the detailing is amazing and it's absolutely perfect for 12v12 casual
Peta 9 Nov, 2018 @ 12:58pm 
Nice

BILL GATES 7 Nov, 2018 @ 6:56am 
dud
Peta 6 Nov, 2018 @ 2:46pm 
Peta 6 Nov, 2018 @ 2:08pm 
Btw found some problem your might wanna check fast
Peta 6 Nov, 2018 @ 2:07pm 
To try ti add some of my idea to show to you
Xenomorph Armpits  [author] 6 Nov, 2018 @ 1:33pm 
oh why?
Peta 6 Nov, 2018 @ 1:26pm 
Can you release a dwonload file for the map forCSGO SDK?
nuke employee 4 Nov, 2018 @ 4:41pm 
pretty cool map!
Bromine 3 Nov, 2018 @ 7:06pm 
part2
Some areas are more fleshed out than others. As a map maker myself, i know how it can feel to really enjoy one little area and all its small quirks and prop placements, and then try to skip over an area because i dont like it as much. I'd suggest working with someone by your side as you walk through the map with a friend. Also great work by Myriana, the map badge looks excellent and highly proffesional. Add me as a friend if you'd like more feedback
Bromine 3 Nov, 2018 @ 7:05pm 
Part1
first thoughts about this map are that its gorgeous. This map's set is beautiful, the attention to detail in the architecture, the perfect placement of things as simple as chairs around a table, or the scattered boxes and barrels. The colors are great, they pop and make areas recognizable and easy to tell apart. I'm just looking around alone, so its hard to tell how it will play, but i think the layout is a little too complex. Maybe im just thinking that because its hard to navigate without a map/radar, but there are LOTS of little routes and branches and paths. Though i think theyre very interesting and awesome to explore, im not sure how theyll effect gameplay. The map feels too big because i feel too small.
Bot Myriana 3 Nov, 2018 @ 11:01am 
eins tolle Map