Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Slower Campaign Sub Mod by Bran Mac Born - Wars Of The Gods Compatible ONLY - Updated 23/9/2023
32 Comments
arckt1k 5 Jun, 2024 @ 8:06am 
not working
Luke Glanton 6 Oct, 2022 @ 10:37am 
not working
FutureStew64229 9 Sep, 2022 @ 5:27pm 
the Old Man in the third turn playing with Rome three factions that would never attack me without the mod attacked me, removing the mod because the factions were aggressive, the mod's proposal is very good but it's impossible to play like this, correction please.
FutureStew64229 9 Sep, 2022 @ 5:14pm 
It's not working factions are still more aggressive than without the mod every turn some knife declares war on me
Metal Izanagi 17 May, 2022 @ 6:50pm 
Yeah, this doesn't seem to be working. I have this at the top of my load order and starting as Rome, every faction I can see in the diplomacy screen is either Warlike or Expansionist, and they're all behaving extremely aggressively.
Royal_Lifeguard 10 May, 2022 @ 7:04am 
way less aggressive AI ..... first 4 turns 5 factions declare war on me :steamhappy:
bluemoon 18 Dec, 2021 @ 10:59pm 
What would be the difference between this and the Harder Slower Campaign Sub Mod ?
Javo-U mad Bro? 27 Sep, 2021 @ 1:54pm 
Same here
222TE_SAF 14 Jan, 2021 @ 1:49pm 
Thanks Toon. I did a bunch of tests, it seems none of the sub mods that modify or adjust the personalities and/or aggressiveness of the AI works (specifically the ones that reduce, I haven't tried any that increase). I've tried loading mods before and after, I even tried the non-steam versions. No matter whether I use, Slower Campaign, Random Personalities, or Harder Slower Campaign. All AI is Warlike and all attack within the first few turns. I tired a few different factions and this seems to the case for all of them. It could be a local issue, but thought I'd share in case others find similar issue.
ToonTotalWar  [author] 12 Jan, 2021 @ 11:51pm 
always load sub mods above main mod
222TE_SAF 12 Jan, 2021 @ 1:49pm 
Hey Bran, are we sure this is working? :) I just tried a quick campaign with Bosporus and I was at war with about 4 nations by turn 5. Some were either friendly or very friendly and just back stabbed me for no reason. Is there a specific load order this needs to be in? Thanks! Love the mod otherwise.
TotalVictori 31 Dec, 2020 @ 7:05pm 
Great
BRAN MAC BORN 28 Dec, 2020 @ 2:04am 
Ai will focus more on developing its regions, more civil construction.
BRAN MAC BORN 5 Nov, 2020 @ 12:15am 
Updated.
BRAN MAC BORN 3 May, 2020 @ 12:29pm 
Will loook into the tech tree stuff.
TotalVictori 17 Apr, 2020 @ 8:03pm 
Can you make it where it does not affect technology tree please?
TotalVictori 12 Mar, 2020 @ 8:19pm 
I see really no difference other than a long tech tree
Tuna2Spicy 26 Sep, 2019 @ 11:22am 
Does this affect the turn length for the tech trees? Really enjoying the mod so far, just seems like it takes alot longer to research tech.
Sarge 12 Sep, 2019 @ 6:58am 
I'm playing on normal campaign difficulty, but by turn 6, everybody is at war with each other, moving lots of armies around and conquering. Doesn't feel like this submod is working.
BRAN MAC BORN 22 Jul, 2019 @ 2:21am 
Make sure you play on NORMAL campaign difficulty.
ToonTotalWar  [author] 22 Jul, 2019 @ 1:58am 
all sub mods must load in front of main mod
mirkw88d 22 Jul, 2019 @ 1:42am 
Can you please add loading order in description for further releases? Not sure if I am doing something wrong or the mod does not work as intended. At the moment I am using slower campaign mod, blood mod and the main mod (loaded in that respective order) and started new game as Vivisci. Wars started since the beginning either against me or between other ai-controlled factions. I've already unsubscribed to any other mods.
BRAN MAC BORN 7 Jun, 2019 @ 1:02pm 
Updated lowered aggressive behavior for some faction types raised defensive behaviors. Lowered War chances. Play this Mod on Normal campaign difficulty.
Lord Antharg 12 May, 2019 @ 5:03am 
I think this submod does not work now. AI is still aggresive and there are a lot of wars in first turns. In my last game Suebi conquered 2 provinces in <10 turns.
billsheri1948 11 Mar, 2019 @ 10:30pm 
This Mod is full of stacks, and Perisa is friendly with Sparta. It's set for slow Mod, yet I can't attack any missions because i'm fighting off Rodes, and other's from the West and from the north. What mod would you suggest , level to play on? Thanks.
billsheri1948 27 Feb, 2019 @ 12:20am 
Very good, this AI is still powerful. I had to re-load few times. Because of mistakes. Playing WOS. Playing on easy, to get the feel of it. It's still tough. What diff, should this mod be played?
BRAN MAC BORN 30 Jan, 2019 @ 11:33am 
Fidel-that is not correct-the factions in this submod mostly have the "trader" persona NOT the "warlike". There is the Random Personalities submod-try that.
Fidel Ca$hflow 25 Jan, 2019 @ 10:42pm 
So I came to this page because I think I may have an issue with Wars of the Gods. All of the AI begin with the 'warlike' persona and it makes for a pretty unimmersive experience with the mod. Barring that, its spectacular and I love it. Are there any other mods like this to modify AI personas, but to make it more balanced throughout the map (greater variety of different personas)?
BRAN MAC BORN 1 Dec, 2018 @ 12:16pm 
Why would you want to play vanilla when you can have the best Rome 2 experience with Wars of the Gods?
ToonTotalWar  [author] 1 Dec, 2018 @ 6:22am 
Nope sorry only for Wars if the gods mod
austria-HRE 1 Dec, 2018 @ 6:20am 
Can we get this for vanilla?
BRAN MAC BORN 18 Nov, 2018 @ 10:43pm 
Feedback is most welcome.