Stellaris

Stellaris

Rich Galaxy
133 Comments
madmaligor 29 Sep, 2023 @ 4:28pm 
Amazing mod that has been one of my favorites for some time, hopefully the creator is able to fix it soon.
Anon of the Sea 23 Sep, 2023 @ 11:30pm 
crashes on game startup load
#FollowTheAgenda 15 Sep, 2023 @ 1:45am 
Update because it crashes with Caelum
S3V3R 7 Jun, 2023 @ 9:55am 
Seems to be working still? Please notice that this mod is simple and unlikely to find problems as the game updates. Correct me if I'm wrong.
Atrion 22 May, 2023 @ 2:12pm 
Could you update this mod? thanks.
Akr1lo 22 Mar, 2023 @ 10:26am 
NEED UPDATE plz
Grimmy45 29 Oct, 2022 @ 12:49pm 
is this mod also able to reduce habitable worlds? Would be a neat functionality
Duster71 7 Aug, 2022 @ 12:06am 
Great Mod ty.
Teknomage01 16 Jul, 2022 @ 2:11pm 
The event command doesnt work, but this one does:
event RichGalaxyEvents. 1 0
Wings of Glory 27 May, 2022 @ 11:01am 
does it work with 3.4.3?
S3V3R 18 Mar, 2022 @ 4:26pm 
Tested for crashes, works perfectly.
Voyager 2 Mar, 2022 @ 8:46am 
Crashes in 3.3 for me.
PitGrunt 2 Mar, 2022 @ 7:09am 
Indeed, Loved using this.
SassyMcNasty69 20 Jan, 2022 @ 1:55am 
This mod is no longer compatible with the "Launcher" - as shit as the launcher is.
Oldhip 14 Nov, 2021 @ 9:36pm 
just curious which version this is updated for ?
MajorChimera745 11 Oct, 2021 @ 2:46pm 
it needs another update, it won't let me play current version of the game with this. thank you for the mod.
DrBLOOD95  [author] 1 May, 2021 @ 11:22am 
I have updated the mod with your code, I will do the same with bigger colonies.
Septarius 1 May, 2021 @ 8:40am 
Ok, link sent* via discord.
DrBLOOD95  [author] 1 May, 2021 @ 12:48am 
Sure I can check that
Septarius 30 Apr, 2021 @ 4:30pm 
@DrBLOOD95 I have a personal patch mod to allow the menu for just the host in multiplayer games as well as single player.
I got the idea from a couple other mods that were using single fire events to determine the host of a multiplayer game, I think one was dynamic difficulty it has been a bit. And that similar technique has worked with rich galaxy.

It also applies the the rich galaxy changes immediately after "Done" is clicked. Single player would apply it after one day, so the changes to your home system would not be available until you unpaused. Multiplayer was already immediate because of the way the event worked.

So far it has worked games with friends but I haven't had a chance to test it a lot but no side effects reported.

If this is something you are interested in incorporating, I can send you the workshop link in discord or your preferred method.
DrBLOOD95  [author] 26 Apr, 2021 @ 6:53am 
mod has been updated and should work properly.
DrBLOOD95  [author] 23 Apr, 2021 @ 1:25am 
Hi there, I am waiting for a stable version of Stellaris 3.0 before starting updating my mods.
Serbian 347 17 Apr, 2021 @ 1:35pm 
yep stoped working
RedRapture 17 Apr, 2021 @ 5:27am 
Does not work in Dick.
Serbian 347 15 Apr, 2021 @ 1:50pm 
it works for multiplayer in a sense but you dont get the menu
Kaina 5 Apr, 2021 @ 3:48pm 
multiplayer compatible?
CaptainArchmage 6 Feb, 2021 @ 7:38pm 
No problem, take your time.
Darkness 6 Feb, 2021 @ 3:36pm 
ok
malthric 6 Feb, 2021 @ 2:50pm 
ok
DrBLOOD95  [author] 6 Feb, 2021 @ 1:53pm 
Hello there, just to let you know that I'm waiting for 2.9 and then I'll be back into modding, have a nice day.
malthric 25 Jan, 2021 @ 7:15am 
its not up to date
CaptainArchmage 16 Jan, 2021 @ 3:38pm 
Something I'm noticing with this is it tends to produce a considerable number of high value deposits. Not like "another 1-3 mineral or energy deposit here and there" I mean "this star system produces 100 units of energy" scale of deposit.

Maybe they need a bit more weighting?
Alexa 13 Dec, 2020 @ 12:50pm 
does this work in 2.8+???
CrazySeraph 15 Aug, 2020 @ 12:55pm 
ironmode compatible?
KingSloth 25 Jun, 2020 @ 12:45am 
Hey DrBLOOD love your Mods =) I would also like to be able to use the Popup Menu in multiplayer. I think it should be fine if the Host has the popup. Have a nice day and stay healthy =)
CosmicSkies 3 Jun, 2020 @ 6:28pm 
I'm always the host, and if it's at all possible, would it be a thing to have the host have the popup or is that too much to ask for? You said it's set to default in the config, so would I have permission to change that setting? If so, would everyone have to have that edited config file?
DrBLOOD95  [author] 3 Jun, 2020 @ 9:43am 
@CosmicSkies for now it is intended to set the configs by default in multiplayer as i don't know which player should be the one having the menu online,
CosmicSkies 2 Jun, 2020 @ 10:31pm 
So, me and my friends have been doing a bunch of multiplayer saves with this mod in our list, but for whatever reason the Mod Menu for this doesn't show up. When I and they startup a singleplayer save, it appears as it normally would. Been wondering about that for a while now and only now decided to mention it. Would it be possible to add proper multiplayer support, or is this whole scenario just an odd bug?
raw666 18 May, 2020 @ 9:32am 
Thank you so much
DrBLOOD95  [author] 18 May, 2020 @ 9:07am 
Mod has been updated and should work properly, I have also fixed once for all the crash when adding more colonies or primitives
myfire63 17 May, 2020 @ 2:15pm 
Update it please!
Vank 14 May, 2020 @ 9:32pm 
Please update love this mod
raw666 14 May, 2020 @ 12:02pm 
I hope you going to update this mod. It is, I think, one of the best mods you introduce and need for the game.
Gilgamesch 10 May, 2020 @ 8:57am 
i loved this mod, but it's broken... i use Version 2.6.1 and only this mod. No Menu will be triggered at the start of a new game. Not even if i use the console command... "Could not find event" Please Fix your great Mod, thx!
Alex Peterson 28 Apr, 2020 @ 1:28pm 
Does this work for the latest update with federation DLC? It seems to load ok, but wondering if it causes issues later on in game?
Energywelder 13 Apr, 2020 @ 10:29am 
year-2 is long, how about 1-2 months?
Khorne Flakes 12 Apr, 2020 @ 3:57pm 
Any chance for an extra galactic cluster start patch? The rich galaxy resources generate before the extra galactic clusters generate and thus the extra galactic clusters don't get the extra resources? Even just an option to wait a year or two before resource generation?
RedPrometheus 2 Apr, 2020 @ 9:18am 
This doesn't seem to work for me...
Commander Vex 25 Mar, 2020 @ 2:31pm 
maybe recode those features, since I enjoy them immensly