XCOM 2
[WotC] Nordo's New Soldier Classes
23 Comments
Latis 7 Jan, 2022 @ 1:04pm 
I know, had to try. Ty
Nor Dogroth  [author] 7 Jan, 2022 @ 10:13am 
"Any mod adding classes is likely "compatible" but won´t be set up for LWOTC so performance can be inconsistent. Your mileage may vary."

- That's what the devs say
Nor Dogroth  [author] 7 Jan, 2022 @ 9:58am 
I mean, you can try it. I haven't played LWotC yet but these classes work like wotc classes and not like LWotC classes.
Nor Dogroth  [author] 7 Jan, 2022 @ 9:54am 
Not at all, LW overhauls the game and all classes
Latis 7 Jan, 2022 @ 9:39am 
should this works on lwotc?
Nor Dogroth  [author] 10 Dec, 2020 @ 12:44pm 
You can edit them in the localization file in the mod's workshop folder (1590893005).
BlazinHothead 10 Dec, 2020 @ 6:59am 
I'm using the Infiltrator class by Musashi. Will using this interfere due to having two Infiltrators?
Is there a way to change a classes name?
Dęąth Viper 23 Jul, 2019 @ 9:39am 
can you please make a class mod of like 4/5 classes with unique abilities that dont use LW2 weapons just the vanilla weapons?
dmc32 6 Jun, 2019 @ 5:37pm 
Really like the new abilities, never seen some of these before. Especially enjoy the infiltrator unique skill set haven't drilled down into the others just yet.
Nor Dogroth  [author] 6 Apr, 2019 @ 2:49am 
German and English.
[FR] Dyonosis [BZH] 5 Apr, 2019 @ 1:11pm 
only english ?
Fritzworth 3 Apr, 2019 @ 12:12pm 
Never mind -- there is at least one mod that lets me choose the class (including modded classes) rather than accept random assignment.

Great mod, BTW. It took me a while to warm up to Infiltrator, but I'm really liking that as well.
Nor Dogroth  [author] 26 Mar, 2019 @ 6:34am 
I don't know if this is possible.
Fritzworth 25 Mar, 2019 @ 6:33pm 
I'm enjoying them so far -- WeaponMaster is probably my favorite of the new ones -- but I do have a request: could you put in either an option to not use any of the new classes for the initial four characters, or an option to not make the new classes available until the Guerrilla Tactics School is built?
neIVIesis 27 Dec, 2018 @ 8:32pm 
I'll be trying these classes. I appreciate the fact that they supplement the vanilla classes, instead of replacing them. Nice touch.
Nor Dogroth  [author] 20 Dec, 2018 @ 10:04am 
endersblade 16 Dec, 2018 @ 10:40am 
If this mod brings new abilities that aren't already in RPGO, someone should port it to RPGO :-) Always love getting new classes!
Nor Dogroth  [author] 15 Dec, 2018 @ 9:47am 
Yeah, German is 100% supported. In you don't play in German it's English.
Skarsatai 2.0 15 Dec, 2018 @ 9:46am 
in a german game the new classes have german descriptions right ? I have a Jäger a Waffenmeister infiltrator ...
Nor Dogroth  [author] 15 Dec, 2018 @ 3:52am 
@José: fine. I don't know those mods so maybe, maybe not.
@Skarsatai: nein, es wird nichts vom Grundspiel geändert
yes_commander 15 Dec, 2018 @ 1:39am 
Great presentation. I haven't tried the classes out (using an overhaul that wouldn't be compatible) but I appreciate the mod page itself!
Skarsatai 2.0 14 Dec, 2018 @ 11:19pm 
werden die Basis Klassen deaktiviert ?
José 14 Dec, 2018 @ 9:37pm 
Don't like the classes, but the abilities are amazing and well-thought out. I'm definitely giving these skills to my units though Dare's 'I'm the Commander Here' mod. Keep up the good work.

Also: would it be possible to make the Infiltrator a subclass of Skirmisher through either Reality Machina's 'Non-Skirmisher ADVENT Hybrids' or PZ's 'Multiple Faction Soldier Classes?'