Total War: WARHAMMER II

Total War: WARHAMMER II

Cataph's Dragon Mages of Caledor - SFO
67 Comments
Lobuno 21 Apr, 2024 @ 1:45am 
Flamboyant means there's an updated version of this mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2669212460
Cynosure 19 Dec, 2021 @ 8:42pm 
Does this need an update? I keep having my game crash while loading and have determined that its either this mod or the base mod. I guess its a moot point since I cant use once without the other.
Jon 19 Nov, 2021 @ 11:17am 
is this up to date with SFO latest updates?
Single 17 Nov, 2021 @ 12:33am 
update,please!
Flamboyant Schemer61  [author] 28 Apr, 2021 @ 4:22pm 
mod is updated
maca0147 16 Apr, 2021 @ 12:27am 
Base mod got updated so this may need one
marc.on.pluto514 5 Apr, 2021 @ 1:11pm 
dead
NINA rojozangre 7 Mar, 2021 @ 12:36pm 
UPDATE?...
:steamhappy::steamthis::steamsad::steamsad::steamthis::steamthumbsup::steamthis:
Aeon 5 Nov, 2020 @ 1:56pm 
I noticed same problem as Alan Sylver. Skills after Logistics and Tough as Nails are available from lvl 1 without prerequisites. Maintenance SFO specific skills do not exist.

The mod is fun, thank you for your work.
Alan Sylver 15 Jul, 2020 @ 12:10pm 
Also, the Reckless attribute has no effect description. Don't know if it has the effect itself.
Alan Sylver 14 Jul, 2020 @ 11:53pm 
This seems to bug with the new abilities SFO added to the Noble. Everything after "Logistics" and "Tough as Nails" is immediately available, instead of having to pick the earlier abilities for the later ones to show up. It also ignores the velel requirements.

At least, that's what happens on my system.
Flamboyant Schemer61  [author] 3 Jul, 2020 @ 2:34pm 
thanks for the kind words everyone hope you guys will have fun using this and sorry for the late answer working hard on submods
dreadedladie 3 Jul, 2020 @ 2:22pm 
Thanks man! :D
Dei Ni Na Jio Si ki 1 Jul, 2020 @ 6:43pm 
Thanks!!
Arkenor 1 Jul, 2020 @ 9:40am 
Thanks!!
toron 1 Jul, 2020 @ 8:58am 
ty for the update :)
Mighty He-Man 28 Jun, 2020 @ 1:08am 
Well modders? We're waiting :)
Kevin!!! 27 Jun, 2020 @ 10:10am 
Would be great if this can get updated.
Solaire 26 Jun, 2020 @ 8:42pm 
SFO is updated boiii
Kevin!!! 24 May, 2020 @ 9:54am 
Thanks!
Flamboyant Schemer61  [author] 24 May, 2020 @ 6:18am 
I'll be checking what cataph will do and update this submod to work with it after the sfo's update.
Kevin!!! 23 May, 2020 @ 7:17pm 
Think this could get an update with the new mages?
Flamboyant Schemer61  [author] 19 Mar, 2020 @ 3:23am 
hi mate will check it later I have too much to update for now.
IIIIII 18 Mar, 2020 @ 5:53pm 
Hey friend, SFO has added a new skill tree for all heroes. Can you add it
Invincible under the Heavens 5 Jan, 2020 @ 5:25am 
ty for the update
Darkryba 5 Jan, 2020 @ 4:54am 
Thanks
Flamboyant Schemer61  [author] 4 Jan, 2020 @ 6:52pm 
just updated the mod, hope it fully works for you everyone, have fun and let me know if u have any problems
Flamboyant Schemer61  [author] 4 Jan, 2020 @ 2:38pm 
nope it needs it
John Helldiver 4 Jan, 2020 @ 5:49am 
Updated?
Flamboyant Schemer61  [author] 9 Nov, 2019 @ 12:37pm 
Glad to see that u like it mate! And for new skills, I believe they are already very powerful. I want them to be weak at least outside of combat, a unit shouldn't be able to do everything
zane0 9 Nov, 2019 @ 10:17am 
Not sure if this has been asked, but would it be feasible for the Dragon Mages to have the skills the Nobles have for diplomacy and such and anything SFO added to them? Maybe not for diplomacy, per se, but some other benefit to themselves, their current region, or the faction as a whole.

They're plenty strong already with their spells, but since the other agents have other skills for outside combat in SFO, I wanted to ask if balancing them out for similar skills would be best for usefulnees outside of them being ale to ride dragons and cast flame magic. Still, love your mod either way.
Flamboyant Schemer61  [author] 8 Nov, 2019 @ 4:53am 
Can't mate, sorry
NowiJ 7 Nov, 2019 @ 9:19pm 
Could you make a skill dump for these guys?
Flamboyant Schemer61  [author] 5 Nov, 2019 @ 2:28pm 
they should be slightly stronger. I can take a look at them later if u think the balance is problematic in some way mate, just let me know
xan 5 Nov, 2019 @ 8:47am 
did you nerf the mages for sfo or are they just slightly stronger?
JayJay 20 Oct, 2019 @ 5:41am 
Thanks for updating, man!
Invincible under the Heavens 17 Oct, 2019 @ 3:14pm 
ty for the update
Flamboyant Schemer61  [author] 17 Oct, 2019 @ 6:53am 
glad u liked it mate
Turambar 17 Oct, 2019 @ 6:49am 
Awesome! Thank you so much :D
Flamboyant Schemer61  [author] 17 Oct, 2019 @ 5:14am 
mod is updated
Flamboyant Schemer61  [author] 17 Oct, 2019 @ 5:00am 
updated 2 of them and working on this one now mate
Revan519 14 Oct, 2019 @ 11:27am 
hope you get back soon and update your mods for SFO
Flamboyant Schemer61  [author] 5 Sep, 2019 @ 6:23am 
glad to see it does
^Triumph 11 Aug, 2019 @ 10:30am 
It is working! no worries probably some mod incompatibility already solved! thx
Flamboyant Schemer61  [author] 11 Aug, 2019 @ 8:41am 
will try all my mods next month, though they should work
^Triumph 22 Jul, 2019 @ 7:27am 
It crashes for me Im the only one?
Kryonix 27 May, 2019 @ 2:18pm 
Cool, I'll try it next campaign!
Flamboyant Schemer61  [author] 27 May, 2019 @ 8:03am 
it should mate, please let me know if u have any problems
Kryonix 27 May, 2019 @ 7:35am 
Dragon Mages main mod just got updated. This mod working with that?