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https://github.com/Jedi515/sts-jedi
I can only add random images from google or stuff that people generously gift me. Or vex art.
if the command relic is able to add 1 line break between modded relics, it will really be helpful, so that the relics are separated by vanilla and by mod? (that way we can see most relevant relics when playing with a modded character) but i dont know if that is possible?
yeah, sometimes with sticky hands, it has a card from several mods which i know sometimes crashes, and i later have to remove it somehow, but then i got another relic which allows me to upgrade 1 card for free, whenever a card is removed form the deck, so it wasnt that bad ;) plus some cards from this jedis mod, add extra bonuses in forms of poisons etc. lots of nice synergies :)
(maybe the other modder is away from steam)
Yeah, that relic is close, but not good. I don't want to always take all the cards.
I want to gain the option to take all the cards, when I want to take all the cards.
(i think Iron Blood) works by converting direct (unblockable) hp loss, into damage (which first tries to remove block values, shields, and temp hp), but i dont think i have encountered that relic yet
this is based on the text which says this:
"Whenever you would lose HP, take that much damage instead."
there is also a relic from another mod which i forgot the name, called sticky hands, which does what i think you are asking for which might help :)
How does Iron Blood work?
can check if you have put a limit on buying card/relics in shops once we have unlocked the crown?
i havent been able to narrow it down 100% yet, but it seems that when i buy a common, uncommon or rare relic from the shop, it lets me pick which one from the tier, and then i can still buy relics and cards from the shop etc. (even removing cards with the feature)
but it seems that if i buy a "shop" relic category one, we get kicked out of the shop? :) and cant get back in :(
btw i have a relic which increased my strength when i play an attack (so it helps quite nicely) - but that relic basically adds strength when you attack, but reduces defence and vice versa i think) - so if i get carried away and the enemy changes intent, and forget to play defence, i cant go back due to the defence hardly giving much block - but thats down to me
But also just changed the card so it doesn't rely on multi-upgrading.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2618906879
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2618907241
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2618907557
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2618908126
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2618908608
and the unlimited power has been cast a few times before (and was enhanced 4), possibly obtained via a Glutton mod Yearn but i forgot :)
one thing i had was not being able to use the bloody hammer on a card called Unlimited Power +1
that card popped up at the top to select, but i could not select it, and could not confirm or cancel.. i ended up having to save and quit and then continue from menu (but this time not using the hammer card)
i took some screens too if it helps?
Water orb is Conspire by twanvl
Not sure if you are taking balance suggestions but if you are I'd definitely tone that one down alot.
I do enjoy your mod though, thank you!
So mechanically it's fine, just the card's tooltip counter isn't.
Kinda busy irl, but updated for compatibility. Content updates, translations and stuff and things coming later.
What... who... where?.. Someone still alive? Anyway, updated.
That is base game event. I believe it's the act 1 where you get the guy and have a chance to give him gold, card or potion (or punch in the face).
2. Lots of really cool relics
Nice mod, keep doing stuff like that.
That's default for any relic without relic art - it defaults to beta rock. If it doesn't crash it's intended.
15:30:44.054 INFO util.TextureLoader> Jedi Mod | Loading Texture: resources/jedi/images/relics/beta_rock.png
15:30:44.055 INFO util.TextureLoader> Jedi Mod | Loading Texture: resources/jedi/images/relics/outline/purplefairy.png
15:30:44.058 ERROR util.TextureLoader> Could not find texture: resources/jedi/images/relics/outline/purplefairy.png