Total War: WARHAMMER II

Total War: WARHAMMER II

Red Eyed Skaven
132 Comments
GunKing  [author] 30 Aug, 2022 @ 8:27am 
@dragon_co
I already did.
dragon_co 30 Aug, 2022 @ 4:30am 
Take it to TWW3 please!
Il-Khan of Persia 27 Aug, 2022 @ 10:09pm 
Convenient timing on my part, lol. Fantastic news!
GunKing  [author] 27 Aug, 2022 @ 10:04pm 
@Il-Khan of Persia
It will be out tonight.
Il-Khan of Persia 27 Aug, 2022 @ 10:03pm 
@GunKing

Do you have any plans to make this mod for WH3?
GunKing  [author] 21 Jan, 2022 @ 8:45pm 
@SnottetGud
Sorry to hear that. I'll keep that in mind when I update this mod for Warhammer 3.
BigTony 20 Jan, 2022 @ 6:27am 
Hey man i really adore your mod and effort to make the ratbastards more loreful. BUUUT this mod conflics with faction uniform colours, making it impossible to recolour clan skryre.
GunKing  [author] 15 Aug, 2021 @ 9:29am 
@Luken
Thanks. Also other Skaven unit mods can mess with it and have normal eyes.
Luken 15 Aug, 2021 @ 9:04am 
maybe because i play on low settings then, its fine, nice mod
GunKing  [author] 15 Aug, 2021 @ 7:51am 
@Luken
As far as I know they are changed. Are you referring to how some have white eyes? I left that in there for effect, as they are more beaten and scarred than other Skaven groups.
Luken 15 Aug, 2021 @ 2:34am 
why you didnt change skavenslaves eyes?
GunKing  [author] 14 Apr, 2021 @ 2:33pm 
@Popeye
Probably it is.
Hurricane Popeye 14 Apr, 2021 @ 1:39pm 
is this compatible with radious mod? idk why ca didn't give them red eyes..
GunKing  [author] 6 Apr, 2021 @ 6:40pm 
@Drender
No need friend, I will not be updating it as it still functions fine. Don't be alarmed by any ! marks or warnings. Unless there is another Skaven DLC, this thing will not be updated until the very last patch for Warhammer 2.
Drender 25 Mar, 2021 @ 12:20pm 
Love your mode! Just waiting for an update
GunKing  [author] 3 Dec, 2020 @ 9:34pm 
@Minatec-Eressëa
Very welcome, thank you for your patience.
S.E.R. 3 Dec, 2020 @ 6:06pm 
truer words have never been said. amazing work much appreciated :praisesun:
GunKing  [author] 3 Dec, 2020 @ 11:22am 
@Minatec-Eressëa
Good things take time.
S.E.R. 3 Dec, 2020 @ 11:03am 
not to be that guy but update this is my favorite skaven mod
GunKing  [author] 23 Sep, 2020 @ 6:12pm 
@noah261us
This is intentional. I emphasized the greenness of his eyes when he came out. I think it better differentiates him from other Skaven since he's main lining warpstone directly into his system 24/7.

That being said I'll adjust the mod description to include him as a Lord I haven't given red eyes.
AlduinTWE 21 Sep, 2020 @ 12:50am 
I've noticed Ikit Claw doesn't have the red eyes. His are still green, at least in my game. If you look closely at his eyes, they're actually real, not goggles that are part of his armor. behold-see, man-thing!! https://cdnb.artstation.com/p/assets/images/images/018/506/311/large/jaco-herbst-jacoh-ikit-claw-01.jpg?1559645242
GunKing  [author] 29 Jul, 2020 @ 2:59pm 
@Lucklylee
Sorry to hear that. I just updated this mod right now, hopefully that helps.
Lucklylee 29 Jul, 2020 @ 12:30pm 
Honestly dont know why, but this mod is causing crashes for me when I'm loading into a campaign. Super weird but the game crashes at about 95% load progress
GunKing  [author] 24 Jul, 2020 @ 12:55am 
@Calibrated
That's great to hear, glad you like it. I'm good on screenshots for now, but thank you, perhaps another time!
Calibrated 23 Jul, 2020 @ 10:10pm 
Gotta say loving this mod. I've been getting some amazing screenshots if you want anymore let me know. Thanks again
Calibrated 18 Jul, 2020 @ 7:29pm 
Its working. And with SFO. Thanks man.
GunKing  [author] 18 Jul, 2020 @ 4:24pm 
@Calibrated
What update?
Calibrated 1 Jul, 2020 @ 10:27pm 
working? with update and sfo?
Praetorian 26 Mar, 2020 @ 10:12pm 
Legend, working now, thanks mate. :)
GunKing  [author] 22 Mar, 2020 @ 12:07am 
@Sparhawk, Praetorian
I don't know why it would do that, I just updated it again even though there hasn't been a major DLC release. Hope it helps.
Praetorian 15 Mar, 2020 @ 7:56pm 
@Sparhawk Seconded, would love to play with this mod but doesn't seem to work in multiplayer, compatibility issues. :-/
Sparhawk 8 Mar, 2020 @ 10:51pm 
Any reason this mod makes it that me and my mate have incompatible versions? Without it it works perfectly, with it, can't play together :(
Warpcry 10 Feb, 2020 @ 8:51am 
This mod increases FPS, and not weakly! Respect to the author!:steamhappy:
BurntBlackWings 14 Dec, 2019 @ 8:25pm 
Thank you for keeping this up. It's things like this that greatly enhance the Furbaby experience.
MantisUK 14 Dec, 2019 @ 7:50am 
abit out of my skill set, guess ill just have to use the all in one
GunKing  [author] 14 Dec, 2019 @ 7:35am 
@Spitfire UK
I've never been able to get it to work with his all in one compilation. One possible solution is to open up the pack file of his all in one mod that has Skaven, delete all the Skaven entries and leave everything else intact, and then you could have both mods play nice.
MantisUK 14 Dec, 2019 @ 6:28am 
So with Dryrain's Reskin now been a all in one, can we use this with the all in one or do we have to go for the separate files?
Gigachad 12 Dec, 2019 @ 4:41pm 
cool, thanks
GunKing  [author] 12 Dec, 2019 @ 11:15am 
Mod is updated for DLC lads! Only the Eshin Sorcerer and Master Assassin have been touched. Triads already had red eyes as did Deathmaster Snikch.

I did not touch the Triad RoR with blind eyes, nor the Death Runner RoR with warpstone green eyes, as I believe that would take away from their uniqueness.
LeeJP 8 Dec, 2019 @ 6:42pm 
Ah that's great to hear, I'll be looking out for it.
GunKing  [author] 6 Dec, 2019 @ 2:25pm 
@LeeJP
I am actually working on a Vampire mod. Two versions. One that features more internally consistent eyes as portrayed in-game, i.e. bright red irises across all Vampires, since I was playing a VC campaign recently and I just lost it over Mannfred's boring glaucoma eyes.

The other will feature the more loreful depiction of Vampire eyes, which is where the entirety of the eye is red and glowing. You can see this in the loading screens of Vampire Counts/Coast. I've just run into a road bump of getting them to show emissive light, so a more thorough reading of Shawmuscle's glowing tutorial is needed.

Both of those mods will be paired with paler undead skin.

I don't know when I'll release them, since that emissive light crap is holding me back hard, not only that mod, but a few other reskins I'm working on.
LeeJP 24 Nov, 2019 @ 9:16am 
Is there any chance you could do something similar with Vampires? A lot of Vampiric artwork has them with bright glowing red eyes which really adds to their sense of menace, but in game their pupils aren't very noticeable (and aren't all red either), making them look less like supernatural predators and more like pale Humans.

It's notable comparing Depth Guard to Blood Knights that the former look a lot more imposing, and in part I think that's because of the glowing eye effect they get.
GunKing  [author] 12 Oct, 2019 @ 7:19pm 
@FullAutoAttack
Sorry to hear that.
FullAutoAttack 12 Oct, 2019 @ 6:37pm 
Crashes with SFO setup
heavystorm 26 Sep, 2019 @ 4:33pm 
yes-yes
Invincible under the Heavens 11 Sep, 2019 @ 3:00pm 
ty for the update
GunKing  [author] 6 Sep, 2019 @ 10:10pm 
@John190_homicidal_maniac
No. I'll do a separate version of that later.
John190_homicidal_maniac 2 Sep, 2019 @ 7:53am 
Is this compatible with the Uniforms and Heraldry mod?
maca0147 8 Jun, 2019 @ 12:20pm 
Really bummed this isn't compatible with DryRain's, this mod looks great but I can't forsake my unit models :P
GunKing  [author] 18 May, 2019 @ 2:40pm 
@Tormund Giants milk
No not fully. I have a few other mods to do before I tackle that one.

@Lady Hayley of Hants
There's quite a few High Elf art pieces out there where they sport black eyes, by Adrian Smith I believe. The Wood Elf army book for 6th edition also features black eyed Wood Elves in the art, in fact whenever Elves ever have black eyes in Warhammer Fantasy, their 'inhuman' look is played up quite a bit, where they look like Eldar from 40k in medieval gear, with super elongated features.