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I feel that the satellite mechanic is too unusable due to the high knife requirement. The cards are expensive and very inefficient at using knives. There are only a few cards to gain knives so it isn't worth it to use them for 4 damage each. For the same reason, Killing Doll is bad.
Elegance is an unnecessary keyword and should be merged with dexterity. Since the Servant's cards don't grant dexterity, this is just a small buff to smooth stone and potions of dexterity.
Vision is an unfun mechanic which requires looking up monster data to achieve what is essentially a dice roll.
Can you add prefix? I want play with all mods
I really like to play this character, but it saddens me that Killing Dool Exhausts (I don't think it should although the card is definitely powerful). Simple nerfs I'd suggest is to make Potential much weaker and slower scaling; instead of 5(7) and 5(7), more like 5(7) and 3. And for Shattered Reality I would change from 5 to 8 with 4 to 6.
There's a lot of good ideas here and all-in-all I'm having a fun time with the character even in Sept 2022.
Really op character tho, nonsense level tbh. Half of the runs i've done (ascension 7+, still climbing ) were complete stomps, were i wasn't getting hit a single time while hitting for 100+ turn 3.
Way too much draw for free, way too much energy efficience, way too much of everything.
Still, a lot of fun, not a challenge mod for sure tho