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Seems like something that would both solve the problems AND give far greater colour options.
The main issue with XCOM Modding and why I stopped is the humongous amount of space the SDK takes up. It's seriously annoying.
we could just remove the visors from the helmets and put them in upper or lower head props as i dont think spartans have anything in those slots
also adds the option of having cracked (final look of Noble Six's helmet) or fully smashed visors
First thank you for this.
Could it be possible to link the visor color to something else? in the mod "Armours of the imperium" the color of the eyes (more like visor in the shape of eyes) in the helmets is dictated by the color of the eyes of the soldier, when in use with one million colors it basically gives you all the customization you need.
Hi OP: When you worked on this did you notice if the visor color/glass was a separate texture from the rest of the helmet?
I'd like to replace this mod's visor with Baseline MJOLNIR's metallic gold visors.
Like Having for example
Pilot Helmet Default Visor
Pilot Helmet Default Visor Attachment 1
Pilot Helmet Default Visor Attachment 2
Pilot Helmet Blue Visor
Pilot Helmet Blue Visor Attachment 1
(and so on?)
@Albino Blacky Just delete BOTH mods manually and make sure both are unsubscribbed. Then resub to this one
to be honest i don't notice a difference.... that said, I haven't played X2 without uninstalling that old mod. Is the performance hit really that big? I've been running New Promo Screen and Squad Select and the Halo mod together for ages.