Cities: Skylines

Cities: Skylines

NTE - Fusion Power Plant - 16,000 MW!
23 Comments
AshtheBoss0326 19 May, 2023 @ 5:17pm 
@Mattvogel "Plasma is not something that can be used in a reactor, for it is a material in blood", you do relize the main thing of fusion is creating plasma?
mattvogel 13 Dec, 2022 @ 4:01pm 
"Uhm actually, this is extremely inaccurate. A real fusion reactor would be very similar to a fission reactor, just larger and way more unstable. A fusion reactor would cost a bit more than a fission reactor. Also, atoms cannot float. Gravity acts on them too. I have no idea what those Sci-Fi gasses in those tubes that connect to nothing are, but they certainly must serve no use. Also, nuclear fusion causes an explosion about 10 times as great as fission, and fission can create enough power to light a 1 watt light for 1/13 of a nanosecond, and I also see no particle accelerator. Also, plasma is not something that can be used in a reactor, for it is a material in blood. Additionally, the explosion would most certainly break that glass right open. And don't even get me started on the structural incapabilities of this. That tower would fall right down. Even if the explosion wouldn't break that glass, the heat building up inside would."

-Nerd
TheKillerChicken 13 Nov, 2020 @ 7:31pm 
Do you plan to make a monument version of this? Requiring either the fusion power plant built or its' requirements.
xcom45 23 Jan, 2020 @ 9:20pm 
Can you make this cheaper in price i think a million is over priced.You can not even get this even with all three credits from banks.
Quad Rioters 16 Jan, 2019 @ 3:02am 
MAXIMUM POWER!
AlexRogan 15 Jan, 2019 @ 9:14am 
can you make an ultra future one about 5x as better than that i want to future to come fast!
spinoza73  [author] 14 Jan, 2019 @ 9:02pm 
@ TheKillerChicken: Interesting idea! Will see what I can do :)
TheKillerChicken 14 Jan, 2019 @ 6:40pm 
This thing is amazing! Any chance of creating the portable sun from Surviving Mars?
spinoza73  [author] 14 Jan, 2019 @ 4:19pm 
@ SUpeR_HANZ_Landa_1944: Don't reveal my secret!! ;)
SUpeR_HANZ_Landa_1944 14 Jan, 2019 @ 3:17pm 
will there be a model of an actual nuclear fusion powerplant like iter?
spinoza73  [author] 14 Jan, 2019 @ 9:58am 
My pleasure!
Syrron 13 Jan, 2019 @ 7:48pm 
@spinoza73 - awesome, thanks for the quick response.
spinoza73  [author] 13 Jan, 2019 @ 4:05pm 
Hi! Ok, I fixed the fireball by publishing it as a required prop now. For those who already have the first version of the asset, you may need to unsubscribe, reload the game and resubscribe. But sometime the reload isn't required... If you see the fireballs in the middle of the sphere up the tower, it mean it have been fixed. Sorry for the trouble.... :steamfacepalm:
spinoza73  [author] 13 Jan, 2019 @ 2:55pm 
@MasterSyrron: Hi! I just published and update including the fire balls that are props. Sometime it works when including it in the main file. I prefer that for the mayors to not have to download more assets. Let me know when you'll have time if it fixed the problem or not. Other way, I will publish the prop separately.
spinoza73  [author] 13 Jan, 2019 @ 2:25pm 
@ MasterSyrron Gonna a have a look at that now! Thanks!
Syrron 13 Jan, 2019 @ 1:56pm 
Note: the following missing assets are used in buildings and parks. These cases do not break savegames.
collider-fire.collider-fire_Data
Required in: 1621084195.NTE - Fusion Power Plant_Data
Workshop asset requires private content, seems like asset bug
Elvisnator 13 Jan, 2019 @ 9:23am 
+The Sydney Sweeper WDYM?
Keynes 13 Jan, 2019 @ 2:50am 
Is this 2015?
The Crap Slapper 12 Jan, 2019 @ 11:15am 
I need this for my game!!!!
lightspeed 12 Jan, 2019 @ 10:51am 
amazing
spinoza73  [author] 10 Jan, 2019 @ 11:54pm 
Thank you so much both of you! My mood was low and suddenly up! Thanks!!!! :steamhappy:
limitednaoya 10 Jan, 2019 @ 11:10pm 
So cool!
UguuDoki 10 Jan, 2019 @ 10:21pm 
👍