XCOM 2
Domination No Charges WOTC
27 Comments
[DG] Z Type Knight 1 Jul @ 4:08pm 
Well, it's not crazy overpowered when you factor in the possibility of Domination being dispelled.

For one, if the caster is killed, knocked out, placed in stasis, or leaves the battlefield, this dispels Domination.

For two, people play modded campaigns that add ways for enemies to dispel Domination.
2ndgear 19 Jan, 2023 @ 10:33am 
If possible, could you add something to the .ini that lets me control multiple aliens at the same time?
Local Snorlax 2 Feb, 2020 @ 12:32am 
I did, it failed to work even after that. Maybe I did something wrong, thank you though!
Juravis  [author] 2 Feb, 2020 @ 12:31am 
Usual troubleshooting guide. Flush your INI config files in My Documents, restart game (might take 2 relaunches, sometimes the first one crashes).

Check that you do not have ANY mods that have X2AmbientNarrativeCriteria in them (do a text search in your 268500 folder). These mods will silently break your game.

Unsub/resub from this. Ensure you don't have a mod that also modifies Domination (you can also do a text search with 'Domination' (apostrophes included). If you find more than my mod, chances are something is tweaking the template also.

If you have a load order mod (like Alternative Launcher), ensure this one is loaded last and see if it fixes it.
Local Snorlax 2 Feb, 2020 @ 12:23am 
Hi again, not much going on. lol.
So it stopped working in the base game, and I can't get it to work. Any advice?
Local Snorlax 1 Jul, 2019 @ 9:04pm 
Thanks then!
Juravis  [author] 1 Jul, 2019 @ 8:38pm 
Mods made in WOTC are WOTC marked. You can most probably use it in the base game, but youll get a warning.
Local Snorlax 1 Jul, 2019 @ 7:07pm 
Why is this a DLC mod? Does Domination work in another way in WOTC?
Juravis  [author] 6 Jun, 2019 @ 11:55am 
Remove the cooldown and charges
Shavy 6 Jun, 2019 @ 7:57am 
but dawg, what if i want to control five aliens at once?
Juravis  [author] 6 Apr, 2019 @ 9:43pm 
Im not going to tackle that one, working as intended as far as i can tell. Its pretty powerful
Triel 6 Apr, 2019 @ 6:24pm 
i think hes saying if you are controlling someone, you cant controll another someone
Juravis  [author] 10 Mar, 2019 @ 5:54pm 
Can you provide more details? I havent gotten any other reports for that kind of issue. Also, you don't have "a" mind control, it's unlimited with this. If you see charges, the mod is not installed properly.
Shavy 10 Mar, 2019 @ 5:50pm 
when the cooldown expires and you still have a mind control it wont allow you to mind control a new alien.
Zigg Price 16 Feb, 2019 @ 12:29pm 
Oh, right, I forgot that was your mod. hhahahaha my bad, then. I'm looking into doing it myself. I'm just a novice and like you said, it's a pretty big undertaking.
Juravis  [author] 15 Feb, 2019 @ 6:13pm 
I dont have the strength to overhaul Cust All Abilities for WOTC. It's just so massive, and back then i didnt code as well as now so it probably looks terrible.
Zigg Price 15 Feb, 2019 @ 3:42pm 
I would love to see a clean mod from you that removed all charges and put all skills on configurable cooldowns. Some mods hit some skills, but leave others alone.

Something like the breadth covered by Customize All Abilities would be incredible.

Anyway, thank you for this. I've been waiting for this to come.
Juravis  [author] 19 Jan, 2019 @ 9:18pm 
Nobody asked ;)
Shavy 19 Jan, 2019 @ 3:46pm 
WHAT THE HELL TOOK YOU SO LOOOOOONG!!?? lol i've been waiting forever for someone to make a mod like this.
Phnx 14 Jan, 2019 @ 3:01am 
Great! :steamhappy:
Juravis  [author] 13 Jan, 2019 @ 12:19pm 
@Rockfire Try playing Hard West.
Juravis  [author] 13 Jan, 2019 @ 12:19pm 
Decription updated. You can also edit it yourself in this game's mod XCOMGAME.INT file.
Kakroom 13 Jan, 2019 @ 10:31am 
This is excellent.

Is there an .ini where I could edit the ability's description so that it's consistent with its new behavior? Despite the fact it's no longer based on charges it still says that it is.
Jorkie 13 Jan, 2019 @ 8:06am 
If you would and if possible ... i would love you see the battle scanner goes into the grenade slot.
Rockfire ✘ 13 Jan, 2019 @ 12:40am 
Here's a crazy idea, give all advent/aliens soldiers return fire.. because reasons? Always thought it would be cool to see a pseudo phoenix point return fire system in xcom, that and more difficulty mods are always welcome to balance out the more power creep ones.
Juravis  [author] 12 Jan, 2019 @ 11:44pm 
I would not mod another mod, but i would mod something specific if requested if it's popular enough. This one is a gigantic hit already, so it was probably requested a lot. Instead of updating my older mods which would take hours i made this one quick and dirty. If you have another specific idea i can probably make a mod for it.
Laharl 12 Jan, 2019 @ 11:24pm 
Would adore more of this for various charge-only abilities, including those of other classes/mods, since my game is modded such that the encounters tend to be longer, harder, and involve more enemies. Thank you very much!