ATLAS
Large Preserving Cabinet v0.3
30 Comments
Dre 10 Dec, 2023 @ 11:10am 
dec 2023 still works. is there a way to disable the particle smoke effect?
Martini 22 May, 2021 @ 1:56pm 
Does the mod still work on current versions of the game in multiplayer servers?
Reggie 9 Feb, 2021 @ 1:49pm 
Does this work on ships? i.e. doesn't disappear region to region, no loss of contents etc?
tafranz3 21 Apr, 2019 @ 10:07am 
for some reason the cabinet is not making jerky
KailIzzraham 6 Feb, 2019 @ 1:23pm 
Thanks so much. Will check in to that.
CrazyRabbit  [author] 6 Feb, 2019 @ 2:51am 
Yes, it's a game issue, not a devkit issue and only the Developers of the game can officially fix it. The Atlas gunpowder/fertilizer files are named the exact same as the ARK files because they created child files from them and didn't rename them. When you use mods it changes the types of fertilizer/gunpowder you get back to the ARK ones because they are the parent files. There are some mods out there that fix it, one is actually called Gunpowder/fertilizer fix. Make sure it's at the top of your mods priority list. I've never tried it in game, but I know the server I play on uses it.
KailIzzraham 5 Feb, 2019 @ 4:03pm 
This is a generalized question. Is there a bug in the DevKit that causes gunpowder and fertilizer to change to the ARK type, thus making it unusable? I have installed all the mods we use (5) and every one, including this one, breaks the gunpowder and fertilizer. Anyone have any info on this?
neo101ai 4 Feb, 2019 @ 7:57pm 
This seems to be a grand mod and additon to the game to fill a tiny gap in an empty vast useless repetiive world of ARKTLAS. Please keep up the hard good work as we do appreciate hard working modders. and please for the sake of humanity remove this or any mods that wont get any updates from the wrokshop for clean and easy to access envoirment.
Keep those shanties coming!
Pretty PLEASE make a section as an advertisment for Servers Running this mod.
Also please try to make server titles in game search clear short and detailed.
e.g. [EI] Test Server| 8x8|All 40x| MODS|High Stats|
Keep on Expanding your work. We do truly keep chekcing on your work all the time :)
IMMERSSION is the key for this game!
Jabroni 3 Feb, 2019 @ 12:20pm 
Doesn't make salted meat or salted fish?
Bigfoot 31 Jan, 2019 @ 4:45pm 
anyone having an issue making a steering wheel
CrazyRabbit  [author] 28 Jan, 2019 @ 11:07pm 
Thank you for the feedback Mina, much appreciated.
LadyNailo 28 Jan, 2019 @ 5:18pm 
Thank you ±ß→äª≈ƒΦ :) The mod is working great and we haven't had any more issues with it. I apologize for not reporting sooner on what happened with what we were going through, but it took me a good while to figure it out, and then I got sick :(. The duplicate BPs turned out to be another mod we were using, they just showed up at the same time as when we reinstalled this one so I thought they were linked, my mistake. Thank you again and keep up the good work!
±ß→äª≈ƒΦ 28 Jan, 2019 @ 1:31pm 
the extra/duplicate recipe is a grapshot issue not a mod issue. I get duplicate BPs in my crafting inventory on the offical servers.
Nino Catova 27 Jan, 2019 @ 11:52pm 
@crazyrabbit je suis l'administrateur le mod est ajouter on le telecharge bien au demmarage du serveur ci on n'est pas abonne mais en jeux imppossible de le trouver meme dans la forge
CrazyRabbit  [author] 27 Jan, 2019 @ 9:24pm 
Just uploaded v0.3, you will now be able to pick up the cabinet and place again. It's possible you will have to make and place a new cabinet for it to work, not sure. Enjoy! :harveyhappy:
CrazyRabbit  [author] 27 Jan, 2019 @ 1:58pm 
@nicolas L'administrateur du serveur doit les ajouter au serveur pour que les clients puissent les rejoindre.

Server admin must add them to the server so clients can join.
CrazyRabbit  [author] 27 Jan, 2019 @ 1:53pm 
@joewI I can make it to be picked up and I have another idea that will allow spoil time to be increased by using a new recipe (ini settings will come later when I work out how) :harveyhappy:
Joew 27 Jan, 2019 @ 9:36am 
Very nice, thank you!!! Just some ideas, is possible make it ini configurable to allow us admins set up the spoil time? To increase or decrease, please? And one option to pick up and can be peaceable on ground. Thank you!!!
Nino Catova 27 Jan, 2019 @ 4:09am 
bonjour comment mètre ce mod en jeux merci
LadyNailo 24 Jan, 2019 @ 7:13am 
We can now craft in the smith, thank you! I am getting reports however of extra Campfire and Cooking pot recipes showing up each time a player logs in (One player is now up to 5 of each), Also I've been told that the grill is no longer craftable, but I need to confirm they've checked their skill trees first on that one.
WolfY 24 Jan, 2019 @ 4:04am 
Is Work Nice THX. :csgo_crown:
CrazyRabbit  [author] 23 Jan, 2019 @ 2:08pm 
Updated, please re-test and see if the issue with the smithy is fixed. Thanks. :harveyhappy:
CrazyRabbit  [author] 23 Jan, 2019 @ 5:04am 
Thanks for the bug reports. I'll look into the files and see if I can find what's causing this issue.
WolfY 23 Jan, 2019 @ 2:00am 
( BUG ) man can not craften anything on the smithi except the mod , Large Preserving Cabinet
LadyNailo 22 Jan, 2019 @ 9:27pm 
We've run into the same issue as 'DaddyMadness'; the only thing the smith will craft is the cabinet itself. It shows the recipes in the smith, but they're dark even though they show all materials in green.
detoMate 22 Jan, 2019 @ 9:45am 
Disabled all crafting in the smithy except for the preservation bin itself when I tested it.
Gunslinger 22 Jan, 2019 @ 5:26am 
this could be a good one. testers please comment if it works
CrazyRabbit  [author] 22 Jan, 2019 @ 12:24am 
I'm just doing it out of courtesy for server admins that want a fast copy/paste option :harveyhappy:
A Big Hairy Monster 22 Jan, 2019 @ 12:11am 
Also... you shouldn't need to give the mod ID in your description. It's literally at the top of the page in the URL :P

It's kinda shocking how many mod users don't seem to know that.
A Big Hairy Monster 22 Jan, 2019 @ 12:10am 
If someone tests this out, finds that it works, and DOESNT suffer from the inexplicable 'broken spoil timers on land' bugs, let me know...