Garry's Mod

Garry's Mod

[CW 2.0] Winchester 1897
13 Comments
Petra 29 Oct, 2024 @ 6:22pm 
one handed?
76561199229972393 23 Feb, 2022 @ 4:14pm 
lie that closes the game and nvm i fund how
fars  [author] 18 Feb, 2022 @ 12:41pm 
@jeffjeff100x Alt+F4
76561199229972393 12 Feb, 2022 @ 1:38pm 
what button is it to use this mod
Hellblau 7 Aug, 2021 @ 8:44am 
Oh, thanks for telling me, I never knew about that! Nice mod by the way, my favorite pump-action shotgun in the world!
fars  [author] 6 Aug, 2021 @ 8:19am 
@Hellblau It's the default cw 2.0 HUD that you can activate with the f1 menu in a tab for cw 2.0 configurations
Hellblau 9 Jul, 2021 @ 11:09pm 
What HUD are you using? I see it everywhere but never can find it.
fars  [author] 3 May, 2021 @ 12:10pm 
@Nam Nam Search in the workshop for weapon's name and CW 2.0 for finding some SWEPs, in my workshop you can find some too
sergeant major (redacted) 30 Apr, 2021 @ 2:30pm 
trench gun go tch tch
fars  [author] 19 Jun, 2019 @ 10:08am 
@Panzerkampfwagen III CSS. You can't read the description? Dumbass!
CTUI31N 18 Jun, 2019 @ 8:41pm 
CSS or CSGO?
fars  [author] 27 Jan, 2019 @ 4:03am 
@Duke The King Indominus Rex I don't know how to do that, unfortunately.
👑 Duke the King Indo-Rex 👑 26 Jan, 2019 @ 9:20pm 
but it have a long barrel and ""a aesthetic knife guard""

ins2 kk cw 2.0 supports secondary melee attatchments because that base has a quick knife function built into it however on 'regular cw 2.0' ive seen someone do a functional masterkey shotgun as a programable functioning underbarrel shotgun in place of the underbarrel grenade launcher however for a 'regular cw 2.0' supporting a secondary melee might require some black magic to do if it wont freak out first.