Total War: WARHAMMER II

Total War: WARHAMMER II

Flamboyant's - Sands of Nehekhara
63 Comments
Echo 10 Mar, 2022 @ 8:11am 
I know you say it's compatible with everything, but has anyone tested with Arkhan the Black: Expanded? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1436545995
Flamboyant Schemer61  [author] 27 Dec, 2021 @ 11:29am 
fixed it mate
Kitpony 22 Aug, 2021 @ 10:41am 
Is a fun mod! Playing as Settra I conquered Mahrak and got the message but no buff appeared on the bar. Everything else has worked so far. Looks like someone else had this happen as well.
Inquisitor #5 23 May, 2021 @ 4:02am 
Question, did something ever come of the suggestion to incorporate the "Restless Legion" buff? Getting that in ME would be awesome.
kraken 15 Mar, 2021 @ 2:09pm 
So slight issue I have on the capture of bla bla bla settlement as Khemri: Setra will call some of the lesser tomb kings to fight for him.

I was enjoying a non agression pact and trade agreement with the rat lads.

This automatically put me at war with both Clan Moors and Court of Lybaras.
As if I decleared the war.
Putting my reliability down to 0. Yay.
Maximus 28 Dec, 2020 @ 4:12am 
Love your mods my friend,great work.
Do It For Doyle! 27 Oct, 2020 @ 11:17am 
playing as khalida and got the message i conquered mahrak but the buff isnt showing up
Flamboyant Schemer61  [author] 28 Sep, 2020 @ 5:01am 
I'll try to remember it mate a good idea.
Yiunko 23 Sep, 2020 @ 9:05am 
Hi! Could you by any chance add the "Restless Legion" buff (the reward for completing the vortex campaign as TK) when you conquer the black pyramid in Mortal Empires?

Right now you can only get that buff in Vortex :(
DudeChris33 23 Jun, 2020 @ 3:57pm 
can you make this like the dwarf, skaven, and orc ones where it is as long as you have the settlement, no matter who takes it before you?
Flamboyant Schemer61  [author] 12 Jun, 2020 @ 8:41am 
Only update this mod needs is a small one that adds 1 column in effect_bundle but without it everything works fine so I won't be updating this till I make that work
Flamboyant Schemer61  [author] 10 May, 2020 @ 6:30am 
Yes they can. As long as another tk faction didN't take the settlement you can take the bonus.
Echo 10 May, 2020 @ 2:56am 
So what if Zandri is taken by greenskins, for example? They don't the bonus since they're not a TK faction, but can Khemri get the bonus back if they retake the settlement?
Flamboyant Schemer61  [author] 24 Dec, 2019 @ 5:15am 
Mod works and doesn't need any update. I'm testin all my events mod and will be fixing the ones that needs an update
Scribe of Nekoti 26 Sep, 2019 @ 8:39pm 
Hoping for updates
DudeChris33 25 May, 2019 @ 9:16pm 
yay ty
Flamboyant Schemer61  [author] 25 May, 2019 @ 4:32pm 
updated and all bonuses lowered, like the rest of my event mods
DudeChris33 19 May, 2019 @ 7:39am 
still waiting on that update :)
Flamboyant Schemer61  [author] 4 May, 2019 @ 1:57am 
will do next week mate. And please always use kaedrin's mod manager. Much better than vanilla one
DudeChris33 3 May, 2019 @ 6:22pm 
yes but the game doesn't like outdated mods, so could you update them? you don't have to make any changes, just mark it as updated
Flamboyant Schemer61  [author] 3 May, 2019 @ 2:13am 
it doesn't mean anything mate, the mod works. It's only showing u that the mod hasn't updated after the latest patch but those scripted mods didn't need an update
DudeChris33 2 May, 2019 @ 9:00pm 
can you double check the update status? the yellow triangles is still there for this mod , your orc one, and your dwarf one
Flamboyant Schemer61  [author] 1 May, 2019 @ 3:07am 
glad to see that, thanks for the info mate
Agemouk 1 May, 2019 @ 1:43am 
I've been playing my game without issue with this, it all seems to be working.

very fun mod :-)
Flamboyant Schemer61  [author] 19 Apr, 2019 @ 12:12pm 
they should be working mate but will test them in a few weeks and launch new ones
DudeChris33 18 Apr, 2019 @ 9:33pm 
plz update this mod and your other ones like it :)
Flamboyant Schemer61  [author] 6 Feb, 2019 @ 6:34am 
only for ME
EmperorOtto 6 Feb, 2019 @ 6:17am 
Does it work for both Vortex campaign and Mortal Empires ?
Flamboyant Schemer61  [author] 3 Feb, 2019 @ 10:16am 
Thanks mate and I'm sorry that it doesn't work for you, really don't know what to do to make it work for mac, it's a very weird problem
masiyi9406 3 Feb, 2019 @ 8:32am 
it is still not working, but thanks for the reply. Nice mod idea
Flamboyant Schemer61  [author] 3 Feb, 2019 @ 7:53am 
yeah than it's about mac mate, I just tried it and it works. Just in case, unsub, delete the mod by hand and resub to it and try it by starting a new campaign with khemri.
masiyi9406 3 Feb, 2019 @ 6:32am 
It is weird, I don't have that faction trait. Does it have anything to do with that I'm using mac? I also tested it with a saved clan pestilent campaign with simple diplomacy mod to cheat confederate clan skyre but there is no event, nor the faction trait
Flamboyant Schemer61  [author] 3 Feb, 2019 @ 2:35am 
Khemri starts with th ebonus but you don’t get the event saying you conquered khemri because it’s already in your posession. Check the trait at te top of your screen for effect of khemri.
masiyi9406 2 Feb, 2019 @ 5:09pm 
I just started a new settra campagin with only 4 of the events mod active (TK, dawi, skaven, and orks ones) but theres no even kicks in after I waited one turn. Does that mean the mod is not activated correctly?
Flamboyant Schemer61  [author] 2 Feb, 2019 @ 4:57pm 
u start with it
masiyi9406 2 Feb, 2019 @ 4:29pm 
Does that mean Khemri starts with the tax and building income bonus? Or do I have to recapture it?
Flamboyant Schemer61  [author] 1 Feb, 2019 @ 2:22pm 
A compliation of all my event mods is ready, I hope you'll like it:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1641884834
Flamboyant Schemer61  [author] 1 Feb, 2019 @ 10:43am 
yeah thanks mate will fix it soon
Lord Commander Kane 1 Feb, 2019 @ 10:36am 
@Flamboyant Schemer61 noticed you forgot a space on the Arkhan took the black tower event.
TheSovietGator 1 Feb, 2019 @ 6:03am 
@Flamboyant Schemer61 Yeah i figured it was just a script so idk why it wouldn't be working. Ill try again at some point.
Flamboyant Schemer61  [author] 30 Jan, 2019 @ 3:33pm 
it fully works with sfo mate, nothing to conflict. This is a .lua script mod it doesn't conflict with aanything. Check the integrity of your mods, make sure that you aren't in any beta, and use it with normal SFO. I actually done all the testing with SFO
TheSovietGator 30 Jan, 2019 @ 2:31pm 
Hey great work on this mod, just wanted to ask, do your mods work on SFO? Unfortunately when i tried it my WHII crashed.
Flamboyant Schemer61  [author] 30 Jan, 2019 @ 8:59am 
yeah it won't crash your game but of course it doesn't work for vortex
GreatDevourer69 30 Jan, 2019 @ 8:55am 
does this work with the vortex campaign? I don't think Lahmia is on the map there. . .
Flamboyant Schemer61  [author] 29 Jan, 2019 @ 5:16am 
Flamboyant Schemer61  [author] 29 Jan, 2019 @ 4:44am 
Changed the bonus and the text entirely for Zandri
Guvenoren 29 Jan, 2019 @ 4:16am 
@Flamboyant Schemer61 I figured that. I haven't made it work and I doubt CA themselves have done that as well. Just convert it to Campaign movement speed instead. Tho I'd say nerf it from 30% to 10% or 15% max.
Flamboyant Schemer61  [author] 28 Jan, 2019 @ 5:31pm 
@@Guvenoren
Thanks for the info mate I tested it and it's very volatile, I'll change the naval bonus with something else.
Flamboyant Schemer61  [author] 28 Jan, 2019 @ 5:05pm 
@Invincible under the Heavens
Thanks mate
Invincible under the Heavens 28 Jan, 2019 @ 4:56pm 
awesome mod