Total War: WARHAMMER II

Total War: WARHAMMER II

SFO+ Mod Collection - Not Yet Updated
571 Comments
ChunkieWunkie 12 Sep, 2021 @ 5:04am 
@Tranok I think you can safely look for a different one. I would recommend Erynn collection, which is pretty huge.
Tranok 11 Sep, 2021 @ 4:17am 
What's the status?
halias15 27 Aug, 2021 @ 10:08am 
Well we can always play Troy. Wait when is the update? Oh damn
Revenant712 27 Aug, 2021 @ 8:21am 
:Dominated: :winter2019coolyul: :Dominated:
Krimson  [author] 27 Aug, 2021 @ 6:20am 
About 40% done with the update, there are just so many more good mods now than when I started this project. I'll keep adding and testing and hopefully will release the update on Sunday.
Scipio 25 Aug, 2021 @ 11:59am 
Can't wait for this!
Krimson  [author] 22 Aug, 2021 @ 1:49pm 
Haha, don't worry I am already working on it.
halias15 22 Aug, 2021 @ 12:54pm 
It's the most wonder ...wait wrong time for that. Ah, perhaps It's just a sweet sweet fantasy ... damn free guy. Ah, how about Show must go on...no too old. I got it Another one bites the duh... No, it's literally Welcome to the jungle, we got fun and games. I hope soon
Krimson  [author] 17 Aug, 2021 @ 8:57am 
Hey guys, if anyone got a message from me in the past few days it was part of a scam, my sincere apologies. Please ignore any links that may have come from me while I work on resecuring my account.
Krimson  [author] 18 Jul, 2021 @ 12:31pm 
I am actually getting back into the game now, lol, sorry for the long delay. As soon as this final SFO update comes I will update the collection.
halias15 26 Apr, 2021 @ 1:14am 
No pressure just wandering if you are going to update the collection? Many things have changed and it takes a lot of work, so I thought I should ask first.
Darth-Ren 14 Apr, 2021 @ 4:14pm 
If anyone wants to use part of this collection, I discovered that the Mixu's mods are making the game crash at startup, the rest of the mods are already updated at this point.
Sorry About That 14 Apr, 2021 @ 3:36pm 
@Krimson not to rush, but are you still planning on updating?
Prabs 19 Mar, 2021 @ 8:10am 
Welcome back!!! Stay safe!!!
Darth-Ren 19 Mar, 2021 @ 5:26am 
He is back guys!!
Revenant712 19 Mar, 2021 @ 2:24am 
:partyboo: :partyboo: :partyboo: :partyboo: :partyboo:
Krimson  [author] 18 Mar, 2021 @ 6:47pm 
I'm back from my break, updating the collection soon once the new SFO releases.
Revenant712 11 Feb, 2021 @ 6:41pm 
Positivity wins again :caststrength:
DocStar 11 Feb, 2021 @ 8:31am 
it will get updated someday.
:praisesun:
Revenant712 7 Feb, 2021 @ 11:43pm 
It is getting updated. Lotta work going into things like this, have some patience man it's all good it's not like this is a paid gig or something :)
Krimson  [author] 22 Jan, 2021 @ 1:11pm 
Working on it today.
Bigusnicus 22 Jan, 2021 @ 11:02am 
Hey Krimson. Looking forward to your updated list.
BlueFalcon418 21 Jan, 2021 @ 2:42am 
Hi @Krimson I am seeing alot of SFO compatibility mods being pushed out. Will the collection be done by Friday? If not, no worries we all have lives outside Steam just curious :steamthumbsup:. Thanks!
Prabs 17 Jan, 2021 @ 7:54pm 
@Yzart I don't know why, but your question is so... nvm :steambored:
Arashu 17 Jan, 2021 @ 4:57pm 
@Yzart I'd say at least a week. SFO has only just updated, and now all the submods have to catch up with it.
Sully 17 Jan, 2021 @ 3:04pm 
Hey, i don't want to sound impatient, but do you have an ETA for your collection to be updated and ready for the new SFO update ?
AlienEatingPizza 16 Jan, 2021 @ 5:28pm 
Cant wait
Krimson  [author] 16 Jan, 2021 @ 9:00am 
Thanks, I am aware.
IsoMS 16 Jan, 2021 @ 8:46am 
Better unit cards is integrated into the new SFO:Grimhammer II update. So you can remove the standalone mod.
Revenant712 16 Jan, 2021 @ 4:20am 
Yes, seconded take the time you need. A fully finished perfected product is worth waiting for no matter what!
BlueFalcon418 16 Jan, 2021 @ 3:12am 
Looking forward to it @Krimson
Got my 3090 and ready for SFO in 4K
I AM Atomic. 15 Jan, 2021 @ 5:21pm 
Take your time man, there are lots of them. It is not like you need to finish them ASAP.
HazDog 15 Jan, 2021 @ 10:59am 
dude congrats on taking over some SFO mods!
Krimson  [author] 14 Jan, 2021 @ 4:51pm 
:D I am really looking forward to it. I will do my best to release the update this weekend. I am taking over some of the SFO submods so I will try to be quick on those too.
Revenant712 13 Jan, 2021 @ 8:18am 
96% complete on SFO2 update... everyone get hyped for update woooo :winter2019surprisedyul: :winter2019happyyul: :winter2019surprisedyul:
I AM Atomic. 5 Dec, 2020 @ 10:50am 
Yep since I found this collection I would´t use any other. It has perfect flavour of being fun and hard at same time and without bugs. Thanks for your work man. It is not like I can´t play, I just
did´t update and stayed on old version, while using old mods. So I can finish stuff I started.
Krimson  [author] 3 Dec, 2020 @ 9:53pm 
And thank you Revenant for your kind words :)
Krimson  [author] 3 Dec, 2020 @ 9:52pm 
I'll be working on some other mods in the meantime though so should be fine.
Krimson  [author] 3 Dec, 2020 @ 9:52pm 
Indeed haha
Guts 3 Dec, 2020 @ 9:30pm 
the long winter is here
Revenant712 29 Nov, 2020 @ 5:26pm 
I'm gonna go ahead and on behalf of everyone and myself thank you for all your continued effort and work on this modlist, couldn't be happier with it. You rock the hardest my dude!

:partyboo:
Krimson  [author] 29 Nov, 2020 @ 9:09am 
That's never happened to me, I'll test it.
Horny Jail 29 Nov, 2020 @ 9:08am 
Why when I skip a turn from 10-15 and the turn comes to the empire faction, the game can crash
Krimson  [author] 29 Nov, 2020 @ 8:24am 
Yes, but give it like a week or two. I just got my new comp so I'll be playing a lot more.
halias15 29 Nov, 2020 @ 7:19am 
Will there be an update after both the new dlc and sfo update?
Krimson  [author] 20 Nov, 2020 @ 8:46am 
I thought it was working OK because everything was fine at the start but I see why the name change screws it up.
Krimson  [author] 20 Nov, 2020 @ 8:31am 
I see, thanks for letting me know. I'll probably remove the machinations then.
I AM Atomic. 20 Nov, 2020 @ 7:03am 
Hey Krimson I may find just one small bug. When you run Loreful Names with Elector Counts Machination mod and playing Gelt, after you get the first province up you change the name and the machination stops working, I think i did´t have same problem with Franz. Well it is not end of the world, just turn them off while playing Gelt and everything is alright now.
Krimson  [author] 30 Oct, 2020 @ 10:27pm 
Happy Halloween! I updated the collection, removing a few problematic mods and adding some wonderful new ones. I also updated the load order, MCT settings, and extra files, so be sure to redownload those as well. Remember, since we use KMM, you have to right click on the removed mods in that launcher and "unsubscribe and delete" in order to get rid of them, and you must download the new mods and extra files when KMM is not running in order for them to correctly populate. Correct number of mods enabled should be 173, let me know if you have any questions.
Who 28 Oct, 2020 @ 5:21pm 
Just tested out Shaws chaos in custom battle. I didn't realize it took away some of the units from the base sfo. Think I'm going to remove it and stick with the collection as is. Thank you!