Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 2]
1,867 Comments
Starsmil  [author] 17 Jul @ 8:40am 
you can read comments about mods on Mac at Part 1 page.
YakuzaUnderlord 17 Jul @ 3:13am 
hey kinda random, im on mac we don't havea mod manager and the official solution is to download in order, but it keeps crashing, is this incompatible w mac?
Jean-Maginot 8 Jul @ 4:21am 
Hey :b3d_lol: I see that you posted a screen of 3dsmax, have you created every meshs from scratch ?! It's a huge work gg
Starsmil  [author] 10 Jun @ 7:27am 
Thanks, so far nope. For more news join our discord!
SANCHOsRANCHO 28 May @ 11:55am 
Perhaps my experiments with various other mods in my first acquaintance with your incredibly fascinating work led to this.... I will start campaigns with your mod more than once, that's for sure)) In any case, large garrisons are the right challenge. Once again, thank you for your work for the benefit of the community!
Starsmil  [author] 28 May @ 11:37am 
Same for AI. Btw players sometimes complain that AI garrisons rise too fast )
Also we respond only for own mods, so if u use foreign mods like Bran's for 1100, such things could happen. For more info join our discord!
SANCHOsRANCHO 28 May @ 5:48am 
Thanks for the answer. But what about the AI? I see a full stack of AI going through enemy territory capturing their empty settlements and garrisons not appearing. This leads to the fact that the borders of the AI ​​states are in constant motion, states disappear and appear again and again. In my playthrough for the Normans this is true for the Holy Roman Empire, France, England, Scotland. Italian factions and Arabs on the contrary get garrisons after capture
Starsmil  [author] 28 May @ 3:04am 
if u just conquered city, its garrison start increasing from low numbers.
SANCHOsRANCHO 28 May @ 12:53am 
Hello to the respected creators of this magnificent mod. One question - is the lack of permanent garrisons in most settlements (at campaign turn 130) the authors' intention or a bug?
Starsmil  [author] 8 May @ 1:26pm 
engine limits
HMS_Trouncer 8 May @ 6:38am 
that would be really nice :)
HMS_Trouncer 8 May @ 6:33am 
pls add political weddings. i think i remember that they were in medieval 2
Starsmil  [author] 22 Apr @ 1:41pm 
sure
mateo7000 22 Apr @ 6:51am 
If i buy dlc can i play with more faction?
HMS_Trouncer 1 Apr @ 10:02am 
thank you for modding. best mod i´ve ever played. Better than Medieval 2
King-Lord Rat-Rat 30 Mar @ 1:21pm 
I just thought that it may be a space issue so i uninstalled a game and it seemed to have worked.
Thanks
King-Lord Rat-Rat 30 Mar @ 1:16pm 
ok thanks
Starsmil  [author] 30 Mar @ 11:26am 
some steam error maybe, try on other PC.
King-Lord Rat-Rat 30 Mar @ 10:42am 
need help.
Have part one over part two but part to won't seem to properly download. While part one is green checked part two just has a blue cloud next to it.
I have uninstalled and reinstalled, verified game integrity and reloaded the mods a few times but nothing seems to work. Is their something i am doing wrong?
Starsmil  [author] 29 Mar @ 4:25pm 
Sure, just try read text tooltips in diplomacy screen to find out that it's new system. Also u could find sub mod to remove it.
HMS_Trouncer 29 Mar @ 1:34pm 
are the bugs in the diplo menu alredy fixed?
GUIDOWSKY 20 Mar @ 11:28am 
i'm already in your discord
Starsmil  [author] 20 Mar @ 3:44am 
Thanks! Join our discord!
GUIDOWSKY 19 Mar @ 10:28pm 
The best mod for rome I've ever played. Thank you so much!!
Just a small detail, Could you add shotel units or new units for the desert?
Starsmil  [author] 19 Mar @ 2:39pm 
part 1 above part 2, Eng version of game
c.diegocespedes1234 19 Mar @ 2:20pm 
The game doesn't load, it starts normally but nothing else happens and it exits.
¿What can I do?
Starsmil  [author] 16 Mar @ 12:30pm 
part 1 above part 2 in manager
samuondr 16 Mar @ 11:29am 
not working bro
White 12 Mar @ 3:32pm 
is there any music mod? the rome 2 music just doesnt fit.
Starsmil  [author] 4 Mar @ 12:51pm 
try read previous comment
valimurguapis 4 Mar @ 9:13am 
Dont work ...!!!!!!!!!!!
Starsmil  [author] 2 Mar @ 1:33am 
part 1 above part 2
Starsmil  [author] 2 Mar @ 1:32am 
out dated warning means only that u had crash, nothing more.
jaydeehun22 1 Mar @ 4:12pm 
i cant run because the mod is out dated. what should i do? :(
Starsmil  [author] 26 Feb @ 3:36am 
cause u had crash in past
MarcAlie88 25 Feb @ 7:22pm 
why is my pc saying that the mod is out dated
Starsmil  [author] 21 Feb @ 7:33am 
sure
appledionisis 21 Feb @ 4:25am 
is there a crossbow unit for the french ???
Starsmil  [author] 18 Jan @ 6:14am 
Join our discord to see Manual. About recruitment points - it's how many units u can recruit per turn. It depends of public order, season, food etc. Check province effects.
MakeAmericaGreatAgain2024 17 Jan @ 5:11pm 
Does anyone know what "recruitment points" is??
I literally can't recruit any units despite having all the money and equipment because "no recruitment points available". What is that?
The general frustration with this mod is it introduces so many new mechanics but does not bother to publish a manual like DEI does. How are players supposed to figure everything out on their own??
Starsmil  [author] 10 Jan @ 3:04am 
part 1 above part 2 in manager
Sevatar 9 Jan @ 10:27pm 
cant not launch :( I only have this mod
Starsmil  [author] 1 Jan @ 8:48am 
part 1 above part 2 smh
that guy 1 Jan @ 8:08am 
my game just crashes when i try any advice?
Starsmil  [author] 1 Jan @ 3:38am 
u can gain supplies at ambush stance. Also u can use MP fix submod to remove this script completely.
CartoonHead24 31 Dec, 2024 @ 5:44pm 
Is there any way to turn off the "Army suppies" for when marching outside of your lands, I want to help with the crusades but can't even leave europe without everyone starting to die.
Starsmil  [author] 29 Dec, 2024 @ 11:58am 
Greek culture dlc
Scorpy11 29 Dec, 2024 @ 11:23am 
Ok thanks it worked but how can I play with the kingdom of England?
Starsmil  [author] 29 Dec, 2024 @ 9:22am 
part 1 above part 2