安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Boss mods NEED good rewards to be something you actively want to do.
would it be okay for be to make a addon for your mod that changes nerub monsters to be rare encounters within the ruins/weald and no longer rely on the curio to be encountered? this would save a lot of headache with compatibility :)
I'm sorta new to modding DD but i would make sure to give proper credit, and also make my addon require your mod
i would be interested in doing a slight rework, making the hook rat/bone club rat encounter-able as monsters without the miniboss
"So I went digging around in the files and I realized that in the "dungeons\crypts\" folder that there were only mashes for difficulties 1 3 5. I was in a Darkest (6) level dungeon when I found the manhole. So I simply copied the "dungeons\crypts\rats.crypts.5.mash.darkest" and renamed the new one "dungeons\crypts\rats.crypts.6.mash.darkest" and it worked instantly, able to load into the fight without issue."
This fix goes for those of you who have the mod that introduces level 2 & 4 dungeons. Finally don't forget to delete modfiles.txt file to make it work.
here are the file
https://drive.google.com/drive/folders/1ukerL-cmfDWyY7w-S2_DbnWU84iSL1M7?usp=sharing
xml validdation
https://prnt.sc/u416bp
can you update?
Nice mod dude
Damage, bleeding, infection and movement effects.
So I went digging around in the files and I realized that in the "dungeons\crypts\" folder that there were only mashes for difficulties 1 3 5. I was in a Darkest (6) level dungeon when I found the manhole. So I simply copied the "dungeons\crypts\rats.crypts.5.mash.darkest" and renamed the new one "dungeons\crypts\rats.crypts.6.mash.darkest" and it worked instantly, able to load into the fight without issue.
Might help a lot of you guys who are having crashes out there. It's an extremely simple fix, I have no issues releasing a patch for it, however I think this is something the mod author should probably fix when they get a chance.
Hopefully this gets patched in. Either way, hope this helps someone.