Cities: Skylines

Cities: Skylines

Historical Districts
91 kommentarer
IZX 1 jul, 2024 @ 10:31 
Great! Thanks. :steamthumbsup::steamhappy:
Safe-Keeper 30 apr, 2024 @ 14:19 
Wonderful. Thanks.
Mörkgen 23 mar, 2024 @ 10:07 
Very underrated mod! There were plenty of RICO buildings that weren't historical by default, so I had to manually select them as historical so they won't upgrade. Thanks!
zin 13 jun, 2023 @ 17:58 
Underrated mod!
BOT Dale 22 feb, 2023 @ 16:36 
This mod is working without issue and really helps me a lot .. Thank so much..
JBK1985 4 feb, 2023 @ 7:44 
@terrencemc123 :steamfacepalm:
yao_zhou 23 jan, 2023 @ 10:18 
@terrencemc123 Most of my suggestions are the successors of those outdated / incompatible mods. Some of them may work but there are better alternatives.
If my suggestion don't work, you can give a better one and contact me to delete mine
TC.NV 8 jan, 2023 @ 15:10 
@yao_zhou - I see you suggesting lots of alternate mods around the workshops. Most of your suggestions don't work. Are you a trolling C:S?:steamsalty:
yao_zhou 31 dec, 2022 @ 7:06 
Please use this mod instead (including the same functionality) :
Advanced Building Level Control 1.2
nazar.manaev.2000 20 nov, 2022 @ 6:46 
Вы не подскажите, у меня в районе с европейским стилем строятся американские дома, что делать?
No Name 17 okt, 2022 @ 8:38 
Thank you so much for this mod!! I learned the hard way that if you don't have enough level 5 buildings in your custom style, the game will ignore your instructions and populate the district with default buildings. I've been playing Whack-a-Mole with those ugly modern boxes that don't even look like houses. This mod is perfect for what I need.
KILLANNAZ 9 okt, 2022 @ 14:40 
When turned on this mod immediately destroys all the buildings in my town.
d513 16 sep, 2022 @ 5:06 
compatible with promenades???
ThatGenericGuy 6 aug, 2022 @ 1:44 
This works, functionally, but the UI is screwed up (hovering off and underneath the main panel) I looked at your code and tinkered with it, seems like the FitChildrenVertically() function isn't working properly, the only way I could get it on the panel is by offsetting the buttons upwards/to the right, which blocks some of the info on the panel. I'm guessing the devs might've changed the flexibility of the district panel and now you can't make it any bigger or something, hence FitChildren not working.
Covalence 27 jul, 2022 @ 16:15 
Mod still works, great for plopping buildings with Find It and not spending ages clicking every historical button.
Murmelimauri 27 mar, 2022 @ 8:23 
But I definitely would request a feature to automatically make buildings historical in a district as they're built up.
Murmelimauri 27 mar, 2022 @ 7:16 
Great mod, Really helps to improve the skyline of a city by making buildings around the center of a centrum historical! now without back pain! (Works as of 27.3.2022)
benzoll 27 jan, 2022 @ 12:03 
Mod work :btlthumbup:
boformer  [skapare] 26 jan, 2022 @ 17:38 
is it broken??
jatiga 26 jan, 2022 @ 3:34 
Please update this for the Airport DLC, thank you :0
Oro 26 okt, 2021 @ 14:38 
I was looking for a mod that auto turn historical on buildings when building its buildt and not after. A shame.
Shadownite64 12 sep, 2021 @ 3:12 
I wish the buttons were places lower down since its in the way of the Policies UI
Milenium 23 maj, 2021 @ 10:59 
This is just what I was looking for. I had to set about a thousand building to historical and I was getting headaches. And also the fact that they can still level up while maintaining the same estetics. Thank You.
אני פנתרה 4 jan, 2021 @ 11:12 
This is making my "building themes" mod removing the current building style to random. That's unfortunate :(
Reth Sogan 8 dec, 2020 @ 12:18 
it's too bad there has to be a mod for this
Kamikaze 5 nov, 2020 @ 9:59 
awesome, I really don't like the ugly futuristic buildings
WetWater 3 sep, 2020 @ 21:22 
thank you my good man for such a convenient mod.:steamhappy:
kociaciasty 21 apr, 2020 @ 10:21 
Love the district name
bish0p23 4 apr, 2020 @ 16:32 
Just a heads up, if you want to level these buildings up, you have to use the Historical Districts mod, and after the buildings grow in the district, set them all to Historical
Всё Дорогой 26 mar, 2020 @ 18:15 
You sir are a lifesaver!!
一个Gespenst 24 mar, 2020 @ 4:55 
Can you make the buildings newborn become historical automatically?
Eixl 22 dec, 2019 @ 8:09 
It doesn't seem to be working for me. Might it be out of date?
boformer  [skapare] 6 okt, 2019 @ 11:47 
Hey Avder! It's definitely possible to make such a mod, but it requires a more complex GUI and advanced game hooks. Probably a day of work. Maybe you could convince some modder to create it (not me) ;)
Avder 2 okt, 2019 @ 12:18 
Any chance of something like a "make historical at level X" option for districts? The games lack of medium density means cities abruptly transition from skyscrapers to houses without the historical toggle, or using European high density surrounding general high density. The ability to make residential stop changing appearance at levels 3 and 4 automatically would be insanely useful for urban planning, and for levels 2 and 1 on other zones as well. This mod plus the skyscraper ban is currently the closest we can come.
balcmusic 28 jul, 2019 @ 5:15 
This is the best thing ever! So easy to just click one button instead of each individual section. Why did they never add this to the game ?
Alecthelm 10 jul, 2019 @ 7:22 
lol. asked after such an gimmik in PTG comments, and there it is:) thx a lot!
adjacent defense 1 jul, 2019 @ 11:45 
Bofomer's shithole XD
Mornach 4 jun, 2019 @ 11:16 
Is it possible to move the buttons so they don't appear on top of the policy icons?
stev 21 maj, 2019 @ 4:34 
Should be in the base game. Awesome mod
sammy h 18 mar, 2019 @ 10:14 
Thanks! :):steamhappy:
boformer  [skapare] 13 mar, 2019 @ 8:23 
yeah but that doesn't help when you don't plop buildings
Overlord 13 mar, 2019 @ 7:48 
No abandonment mod has similiar function. It can make every building historical or non historical when plopped and inhabitated by people.
QCAlex 8 mar, 2019 @ 13:11 
thanks man! both mod are handy for me so if you think you can look at it i'm very happy.
boformer  [skapare] 8 mar, 2019 @ 5:30 
I will look into it next week.
QCAlex 8 mar, 2019 @ 5:04 
You are right, ive found what mod cause this, its DistrictRCI-continued
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1186900508
boformer  [skapare] 8 mar, 2019 @ 4:56 
is that vanilla functionality, or some other mod? I've never seen that.
QCAlex 7 mar, 2019 @ 18:23 
Check the latest screenshot.
boformer  [skapare] 7 mar, 2019 @ 9:30 
can you take a screenshot to show what you mean?