Total War: WARHAMMER II

Total War: WARHAMMER II

Wyvern Standalone for Greenskins
41 Comments
Toki 14 Sep, 2022 @ 11:12pm 
If you want to share the ideas, it'd be fun to hear them.
Jimmy  [author] 14 Sep, 2022 @ 8:53pm 
I've been playing the new facitons in immortal empires. I've been having fun. its also giving new ideas for more mods
Toki 14 Sep, 2022 @ 7:06pm 
Is WH3 fun?
Jimmy  [author] 14 Sep, 2022 @ 6:42pm 
@Deviant thats the plan
Deviant 13 Sep, 2022 @ 11:33pm 
WH3?
Dream虎 3 Jan, 2022 @ 8:57pm 
SFO?
Jimmy  [author] 6 Aug, 2021 @ 9:06pm 
Update is out. Let me know if issues arise.
Jimmy  [author] 24 Mar, 2021 @ 2:09pm 
Try running it without the mod. see if it loads up. if it doesnt then thats gonna me a dead campaign
Freankh 24 Mar, 2021 @ 1:56pm 
I dont even find it in the workshop anymore. I remember, when I started the game and opened the mod menu, it constantly gave me the error message that I cannot update.
Jimmy  [author] 24 Mar, 2021 @ 1:51pm 
@Freankh sometimes even if the mod manager says a mod is outdated, the mod may still work. you can test to see if you run it even if its outdated. also if you have a campaign that has a mod on and you dont want to have it on anymore, sometimes you can still run the campaign with the mod off and youll be ok. this is dependant on the mod though. there should be an option to tick or untick in game while in the list of load saves. you could give it a try. if it crashes then yep you gotta have the mod on. if it doesnt crash then you can continue as normal. hope this helps
Freankh 24 Mar, 2021 @ 1:34pm 
I found it. Its "Mod configuration Menu" But its outdated.
Freankh 24 Mar, 2021 @ 1:30pm 
Thanks. No, I don´t have have such a file. And I think its not its name, its just a short form... Like Mixu Campaign ....
Jimmy  [author] 24 Mar, 2021 @ 1:24pm 
@Freankh Go to program files->steam->steamapps->warhammer2->workshop->look through the folders until you find one that has a .pak file named mcm. this only applies if you still have the mod subscribed. im pretty sure if you unsubscribed from the mod it will no longer have that folder, but idk. best of luck
Freankh 24 Mar, 2021 @ 12:14pm 
I have a question: My savegames from November don´t load anymore (Greenskins). Savegame tells me, a mod is missing, but it says only "mcm" is the name. I believe this is a code, the modder gave it´s file. I someh read this MCM somewhere, loke it would be a big conversion or something. Can somebody help to find that mod? Thanks
Jimmy  [author] 10 Jan, 2021 @ 11:16am 
Dont remember but im pretty sure mine is stronger
The RADUDE 9 Jan, 2021 @ 4:10pm 
Is this wyvern similar to the wyvern from the new WAAAGH units?
lwhのsama 30 Dec, 2020 @ 3:36pm 
great mod
Fundayz 10 Dec, 2020 @ 4:36am 
Cheers
Jimmy  [author] 9 Dec, 2020 @ 1:58pm 
Update is out. Let me know if issues arise.
Jimmy  [author] 13 Jun, 2020 @ 2:13pm 
@Fundayz So, I just recently finished making a Greenskin Roster Expansion mod, https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2125116054 , if you wanna check it out. The mod adds 11 new units, 9 regular units, 2 RoR units. Only one of those RoR units is a Orc unit, the other is a Wyvern RoR unit. Unfortunately, it seems like you're looking for a more early game unit, and my units are mainly late game units. However, if youre still interested, 2 of the 9 are goblin units, 4 are Orc infantry, 2 are Orc Cav, and 1 is an Orc on a wyvern.
Fundayz 13 Jun, 2020 @ 7:14am 
Thank you for making this for the update.

If you have plans to make Greenskin RoRs:

It's annoying that the vast majority of RoRs are gobbos. There are 9 gobbo RoRs compared to a measly 2 Orc RoRs, neither of which are accessible early on.

If you could make a regular Orc Boyz or Orc Boar Boyz RoR for early campaign that would be absolutely fantastic. A Savage Orc RoR would also be amazing for Wurzagg and add variety other Lords.
Captain Dokkaddon 12 Jun, 2020 @ 10:46am 
you're a chad for updating this, the apparent fall (or rather, delay) of Seb has been a trying time for us all
Jimmy  [author] 1 Jun, 2020 @ 1:59pm 
@ArmoredCondom Yep. I have updated it on my end. Changed some stats and I'm adding a custom ability, nothing special, just regen with custom text. I have also been updating my lizardmen mod. Changing stats here and there. Updated the ror units and i have a custom ability added. I have also been working on a Greenskin unit roster expansion. I have six units completed, but I have ideas for 4 more units. Two ror units as well as two more regular units. idk though. and by updated on my end, means i have the changes on my files, just need to upload it.
ArmoredCondom 31 May, 2020 @ 2:39pm 
Would this unit be affected by the scrap mechanic in the future?
JediMasterDraco 30 May, 2020 @ 7:03pm 
Even though there's now theoretically a way to (slowly) get Wyverns, I'm sticking with this mod since your Wyverns are superior in pretty much every way. I'd even say they're less expensive since your mod leads to fewer headaches in the recruitment process.
Jimmy  [author] 27 May, 2020 @ 4:13pm 
@$$$ Yeah, I made the mod a long time ago, before the greenskins had a recruitable wyvern. I'm not deleting it though. Probably gonna edit it, though to include some of the new stuff that was added once i figure out how it all works.
Xi the Pooh 26 May, 2020 @ 12:01am 
Your wyvern has different stats from vanilla wyvern.
The Paunch DLC has a wyvern unit.
Jimmy  [author] 21 Apr, 2020 @ 12:35pm 
@ravagewolf not likely
Ravagewolf 21 Apr, 2020 @ 1:39am 
Will this work with Radious mod? Thanks
Toki 8 Mar, 2020 @ 5:13pm 
Thanks for the update.
Jimmy  [author] 8 Mar, 2020 @ 2:39pm 
I updated it, let me know if it fixed it
[256.] Sierra117 SPRTN 7 Mar, 2020 @ 4:39am 
Could you please fix/update? U cant select in customs (or recruit in campaign) the wyvern for greenskins (only crooked moon and bloody hand have acces to them)
IceCola 15 Feb, 2020 @ 2:31am 
Green skin not work but crooked moon can
Toki 25 Dec, 2019 @ 8:41pm 
Would you consider making a mod which adds more Dwarf units?
It'd be pleasant to have some monsters for dwarves. (For like T3 and T5, at least.)
Could even have a lava dragon or something. ("Forge Dragon".)
TGD-Preda 18 Dec, 2019 @ 8:56am 
Hello, the Wyvern is not available while the zombie dragon and the dragon of chaos if (for custom battles, I did not try in campaign).
Jimmy  [author] 15 Dec, 2019 @ 6:12pm 
Update is out. Let me know if it works.
ximslammin 23 Jul, 2019 @ 8:29pm 
Thanks for this!
The RADUDE 8 Mar, 2019 @ 1:50pm 
Hello.
This may be asking a lot and you don't have to do it but would it be possible to make a submod of this for SFO or Grimhammer as it is called now? I know that feral wyverns are in that mod but only if you choose Azhag as your starting LL and no wyvern options for Grimgor or Wurzagg.
Grimm Deathbringer 7 Mar, 2019 @ 10:02pm 
I thank you for your time and effort. I know I am asking much and i am really thank full for this mod for my Ork Campagin. thank you for the doing the Lords Work.
Jimmy  [author] 7 Mar, 2019 @ 10:21am 
@GrimmDeathblade If i make some time i might do that. I'll let you know if i end making it.
Grimm Deathbringer 7 Mar, 2019 @ 10:12am 
is this unit take army upgrade. also would you mind and i mean i would love you like a brother but putting Wyvern in the lizardmen army. please, i been trying to learn to mod and i wanted the wyvern in the lizardmen. please and thank you.