Starbound

Starbound

Lyetzi's Gunners Mod - Removed Movement Penalty
103 Comments
🛠!Steel!🛠 23 Feb @ 8:38pm 
Yo if it could effect ffs guns it would be fire 🔥. Im rolepaying as GIGN and It would be cool
AnomNom  [author] 5 Feb, 2021 @ 7:35pm 
Got around to updating this one. It now directly replaces the weapon's lua files, which makes the mod work with most addons to Lyetzi's' Gunners. As I said, as long as I am credited, feel free to port this to FFS.
AnomNom  [author] 26 Dec, 2020 @ 10:48am 
@[Fyrd] Flak:
No, it won't affect those guns.

@Ban4000 2.0;
If I ever get off my lazy arse, then I'll probably do that.

@zachery:
I don't use FFS, so I won't be making the version of this mod for it. However, once I update it (eventually) to patch in a much more straightforward way, I will not attest others using it to create an FFS version as long as I am credited. As for the second thing, that request can be better accomplished through Bam's request.
Flak 25 Dec, 2020 @ 11:13pm 
Will this work for Feast of Fire and Smoke?
Bam4000 12 Nov, 2020 @ 11:16pm 
Or is it called aim time??
Bam4000 12 Nov, 2020 @ 11:15pm 
Just remove the prepare animation for shooting. Its horrible. Burst fire is impossible.
Sinnroy 12 Nov, 2020 @ 3:30pm 
can this be for ffs?
And is there ability to make the guns (i.e. machine guns) prepare/reload faster?
PentaSquares 3 Aug, 2020 @ 3:24pm 
Idk.
AnomNom  [author] 29 Jul, 2020 @ 12:38pm 
I don't know, why are you saying this here? I don't use either mod.
PentaSquares 29 Jul, 2020 @ 10:07am 
What error does FFS even have with RPG Growth. I've used both for a while and haven't seen any big errors. The only one I know of is basically surviving death and becoming immortal. Immortal until you die of starvation. If you can't die of starvation, then for the entirety of the game, you will not be able to die, however you cannot use energy (energy can still be used but it will not regenerate normally). -quitting the game or entering a dungeon won't get rid of the effect.

why am I saying this here anyways?
AbyssStarer 19 Feb, 2020 @ 1:13pm 
Well this removes something that was annoying but intentional.
Bam4000 18 Feb, 2020 @ 12:20am 
Its intentional. So that your magazines dont have tens of thousands of bullets in one magazine.
AbyssStarer 17 Feb, 2020 @ 11:59pm 
You should make a mod that fixes FFS's error regarding addition energy.

It gets troubling if you use armor that boasts energy or the RPG Growth mod.
AnomNom  [author] 5 Feb, 2020 @ 12:19pm 
Once I finish my other mod updates sure, but only for support for weapon addons. I have no intentions to support ffs.
AshenGhost 5 Feb, 2020 @ 12:15pm 
Waiting for when will continuation of already roughly 3 year and question? Will this continue?
ItsJustMozzie_ 3 Feb, 2020 @ 5:33pm 
I'd honestly prefer that, since the actual mod dev has gone Yandere Dev/Anthem with updates.
AnomNom  [author] 2 Feb, 2020 @ 8:52pm 
If I can ever get off my lazy arse I'll finish the Lyetzi's Gunners 1.0.8 Overhaul mod I've been working a long time on.
ItsJustMozzie_ 2 Feb, 2020 @ 8:23pm 
Actually kind of sad that this version of this mod wasn't fully finished, as it feels more ironed out and bigger than the newer version. It does have it's fun moments, though...
AnomNom  [author] 20 Sep, 2019 @ 12:24pm 
Eventually I'll start. However, the effects system is far better, so I don't fully see a need.
glorp 20 Sep, 2019 @ 11:03am 
FFS is out. any updates?
AnomNom  [author] 5 Aug, 2019 @ 9:56am 
Eventually.
glorp 5 Aug, 2019 @ 5:33am 
are you going to be including support for his upcoming version?
AnomNom  [author] 22 Jul, 2019 @ 7:40pm 
@Project_Rym
1) No clue mate.
2) It's safe to uninstall.
3) For anyone who wants to keep using this, you can download the legacy version (non updated) here: https://community.playstarbound.com/resources/lyetzis-gunners-mod.547/
Project_Rym 22 Jul, 2019 @ 7:12pm 
Thanks for this mod, I've used it in the past year. Is there any update as to why the Author is going to be removing all weapons, other than re-balance? Also I can safely uninstall this correct?
LazySpaceRaptor 20 Jul, 2019 @ 6:15pm 
Awesome. Link to FFS so I can follow it?
AnomNom  [author] 20 Jul, 2019 @ 6:07pm 
@KishinCat:
Agreed, something like that would be lovely. Once the new versions of the newly renamed FFS comes out, I'll see what I can do if the movement system isn't made better.
LazySpaceRaptor 20 Jul, 2019 @ 6:06pm 
I wouldn't mind an equivalent accuracy penalty while moving (instead of half speed, half accuracy for example)
Skylark 18 Jun, 2019 @ 10:06pm 
I would love it if you would make this/another mod also remove the slow effects from Sneaky offbrands gun addition mod.
Urban Samurai 5 Jun, 2019 @ 4:01pm 
Ah, alright then.
AnomNom  [author] 5 Jun, 2019 @ 3:59pm 
@The Rebel [λ]:
No, as they are different guns. To allow slowdown to be removed in that mod, I would need to make a whole secondary mod, which I shall consider.
Urban Samurai 5 Jun, 2019 @ 3:57pm 
Does this work with that other Gunner mod that has tanks and stuff?
AnomNom  [author] 28 May, 2019 @ 4:19pm 
@Blakeizak789:
Personally, I know far to little to add more myself. However, may I direct you towards Lyetzi's Gunshop Mod which has much more content?
Smough 27 May, 2019 @ 12:45pm 
pleas add more there fun to play
Wakefield 4 May, 2019 @ 3:58pm 
k thx for info
AnomNom  [author] 4 May, 2019 @ 3:55pm 
@qml [Uranium]:
I do not know the developer, nor do I develop the mod at all myself. I only made a patch.

However, no, not currently. When Usehi eventually comes back, if ever, they will likely begin.
Wakefield 4 May, 2019 @ 3:40pm 
just a question is a episode 1 in development ?
Lyra 10 Apr, 2019 @ 5:43pm 
Ah. That's a shame.
AnomNom  [author] 10 Apr, 2019 @ 5:35pm 
@ConfusingDalek:
As far as I know, there's not a way to patch a lua file. You can only patch files saved in json formats. All the movement reducers are coded in lua, but the guns are set up in json.
Lyra 10 Apr, 2019 @ 5:16pm 
What makes it not possible to replace the other files they call the effects from with the code from the pistol one?
IndianaJoe4323 10 Apr, 2019 @ 11:34am 
gREEN aug
AnomNom  [author] 10 Apr, 2019 @ 7:57am 
@ConfusingDalek:
It depends on which slowdown your talking about. The "Cautious" status effect is gone completely, yes. However, the effect for the guns is coded in LUA and is difficult to edit. Each gun refers to a list of different options. All guns use one of these, if I remember correctly, six files. What I did was replace the line that selected this effect with the Pistol one, which automatically set the movement penalty to that of the pistol; nonexistent. This is why it takes a long time to do something like this. However, that doesn't mean I won't.

I still need to get back into Starbound, so soon I'll begin working on it.
Lyra 9 Apr, 2019 @ 3:01pm 
I thought the slowdown was a status effect? So if you changed the base status effect, it would change it for all of them? I guess it wouldn't remove the fact that you have a status effect, but it's easier to apply a sweeping patch like that than by removing the effect.
IndianaJoe4323 8 Apr, 2019 @ 9:12pm 
Oof.
AnomNom  [author] 8 Apr, 2019 @ 8:45pm 
Nope. You have to override every file individually with a line of code that disables the slow down. So far I've only done it for the base guns.
IndianaJoe4323 7 Apr, 2019 @ 2:11pm 
Pretty sure it already works.
AnomNom  [author] 7 Apr, 2019 @ 1:26pm 
Eventually, that's the plan.
OverlandObject 7 Apr, 2019 @ 9:30am 
Could you possibly make a patch for the fan-made "Lyetzi" guns?
The Monke 20 Mar, 2019 @ 9:34pm 
thank you so much, the weight penalties can get very very much of a turn away for the guns. this helps big time
IndianaJoe4323 15 Mar, 2019 @ 10:19pm 
Ah