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Good grief, dude. I know there's a huge danger of pulling a muscle if you actually read but could you at least make the effort to move your eyes?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2413933366
Master Engineer for Empire Updated (ENG)
Change(s):
1. Fixed the special landmark building names not displaying.
Change(s):
1. Repeater rifle now fires ALOT faster, but does less damage. For some reason it was set to 9 second reload, slower than even the version used by units in the vanilla game.
@Mandras Amazing, thanks for sharing the update
agent_subtypes_tables
battle_entities_tables
land_units_tables (optional, Training Level is an unused stat, all vanilla units set were recently set to "Trained")
special_ability_phase_displays_tables
unit_abilities_tables
unit_special_abilities_tables
units_custom_battle_permissions_tables (optional, Empire MP uses a seperate faction from the campaign)
https://drive.google.com/file/d/1MhDY96wQGaRa2p6qZZ3RlekDtm5SvTEE/view?usp=sharing
Enable this instead of the steam version in mod manager
If you want to DIY, the updated db tables were appended with "_FIX"
Three changes I made:
1. The engineer is now available to the new custom battle only Empire faction
2. Removed the agent cap increases, excluding the landmark buildings in Altdor/Nuln as this cap is shared with Empire Captains (Champion agent type).
3. Renamed Jubal Falk's recruitment tab from Master Engineer to Legendary Hero
Are you telling me a company needs money to keep making games? Shocking!