Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Civilization Colours
184 Comments
janboruta  [author] 21 Aug, 2024 @ 1:46am 
@Valmighty I don't recall correctly perhaps, but it *should* work on an existing game - the only "problem" is that each new game, a civ is assigned a colour set with a number from 1 to 4 at the beginning and that is set in stone, but the *specific colours* within that set are changeable.

In this mod I oftentimes changed the order of colour sets (eg. a set #2 in vanilla is a set #4 in the mod), so after loading the mod, a given civ's colours might change dramatically to the stuff the mod offers. :)
Valmighty 20 Aug, 2024 @ 7:27pm 
Can we change an already ongoing game? I can't see my own unit emblem with Victoria Age of Steam.
janboruta  [author] 27 Apr, 2024 @ 6:40am 
@Juaner34 Thank you, it indeed went missing (I was 100% sure it was there). Reuploaded
Juaner34 26 Apr, 2024 @ 2:44pm 
I think there's a preview image missing. The first one ends with England, but the second one starts with Mali, so there's a lot of civs missing between those two.
AntipaterTruscus 31 Jan, 2024 @ 10:42pm 
Great Mod.
WERNERvsNEO 15 Oct, 2023 @ 12:13pm 
It has to be said. Your taste for color combinations is sublime! It gives the civilizations a royal appearance. A small mod with a big impact on atmosphere in my opinion. Thank you for toning down the cartoon style of the game a bit!
eormanric 7 Sep, 2023 @ 9:52pm 
Could I please suggest a mod that would change the Scythian colour/jersey scheme to yellow and blue?
janboruta  [author] 17 Jun, 2023 @ 3:40am 
@Oscis The game remembers your choice of colors - if you picked, for example, jersey #2, the save game will load whatever is in position #2. Newer information is loaded instead of the old, so modded choices will overwrite the ones from base game in this instance.

I assume you installed the mod mid-game, therefore modded colors loaded - which are often different form base game, or are in different positions. Which means, your initial choice of Hojo clan colors - which are #3 in vanilla - got superseded with BCC's #3 which is red and white-gold. BCC has Hojo clan colors at #4, but the game remembers the *position* of the colors in code, and not the colors themselves.

It shouldn't be a problem if you start a game with the mod and don't disable it throughout that particular game.
Oscis 16 Jun, 2023 @ 4:57pm 
I appreciated these new colors. Unfortunately, when I loaded a saved game as Hojo (Japan), my color choice of blue and white was changed to red and white. Disabling this mod switched the colors back in that save file. I'm not sure if this mod can change your chosen color after a game has been saved; this is interesting behavior.
eastwind 28 May, 2023 @ 12:39am 
I was playing England/Victoria age of steam, and the default red-on-blue was killing me. I couldn't find my units in the jungle! Subscribed to this, loaded my save, and bang! White on Red. Very visible.

+1.
janboruta  [author] 3 Apr, 2023 @ 8:36am 
Thanks for being along for the ride! I know my modding waned quite a bit compared to the good early days, but there's hoping Civ 7 will bring some excitement for doing it all over again. :)

In the meantime I'll be happy to hear feedback on the mods (and if they need updating at any point), and if anyone needs help fiddling with the colours, do drop a comment.
Zyxpsilon 3 Apr, 2023 @ 6:15am 
Thanks for everything over the years, Janbo!
ashton2879 3 Apr, 2023 @ 4:22am 
Thank you for the quick reply. I appreciate the advice, as well as effort you put into this awesome mod. I'll give the customization a try; For a few Civs like Spain, Tokugawa's Japan, and Teddy's America. But no doubt this mod is a great improvement from the default Jerseys of the base game. Thank you again for the work you put into this.
janboruta  [author] 2 Apr, 2023 @ 11:27am 
I'm sorry if some of the changes are not to your liking, but I'm finally quite happy with the selection for all civs! Tried to give some civs a bit more variety in this update, hopefully while maintaining unique identities.

But indeed, if you don't like some choices, it's easy to swap colours manually. File locations and process is described in replies some way below. I've cleaned up and rationalized the BCC_Jerseys.sql file, to include code for *all* jerseys (also those that I didn't change from vanilla), so my hope is that it is really straightforward to tweak to your liking.

All that being said, this is the final update for the time being. Might be THE final update as well, given that no new DLC are going to happen - and the mod is simple enough that it might not need further fixing at all. (unless the devs change the one .artdef file my mod is building on top of, but I sure hope they won't)

Thanks for all the feedback over the years and have some happy gaming until Civ 7! :)
Maybe 2 Apr, 2023 @ 9:04am 
@ashton2879 It may be tedious, but it is quite easy to edit the files yourself to adjust the colors you don't like.
ashton2879 1 Apr, 2023 @ 6:50pm 
I really miss the old colours:(
janboruta  [author] 31 Mar, 2023 @ 11:00am 
Update 31-03-2023:
- Rulers of England pack update: added Elizabeth, Victoria (Age of Steam), Harald (Varangian); tweaked Victoria (Age of Empire)
- reviewed and revamped all jerseys across the board for better variety and/or consistency (too many changes to list: please refer to new infographics)
- minor tweaks to some colours
janboruta  [author] 15 Mar, 2023 @ 1:32pm 
Update 15-03-2023:
- Great Builders pack update: added Ludwig, Sejong and Theodora
- Ludwig decked out in colours of Bavaria and the Wittelsbach dynasty, with an imperial gold alt to tie the set into the rest of Germany
- Theodora assumes tyrian purple as well as references her Civ 5 colours
- Sejong bears the red and orange colours of old Joseon banners
- Seondeok colours brightened but remains mostly red-and-blue
conorbebe 20 Feb, 2023 @ 10:10am 
In my opinion I feel as though beige/cream as a background colour is underused in this mod, especially on the primary jerseys. I think Ramses' default colour choice looks better than purple on yellow, and yellow is already used a lot in this mod.
janboruta  [author] 19 Feb, 2023 @ 1:25pm 
Update 19-02-2023:
- Rulers of Sahara pack update: added Cleopatra (Ptolemaic), Ramses and Sundiata
- Cleopatra's and Ramses's jerseys refer to some Civ 5 colours for variety (both official Ramses, and mods - Hatshepsut, Cleopatra and Akhenaten in particular)
- Sundiata's primary jersey uses Musa's secondary set (yellow + dark sandy colour)
STuRoK 14 Feb, 2023 @ 2:39pm 
Oh I see, awesome, thanks for doing all the tedious work then! :P
janboruta  [author] 14 Feb, 2023 @ 2:23pm 
@STuRoK The mod doesn't edit any vanilla files directly, mods just take priority over base game files if they are set to load after the main game and all DLC. The BCC_Jerseys file 'overwrites' multiple vanilla files at once - they are scattered everywhere in the game's install folder, since civs and leaders were added in expansion packs of single DLCs. You'll find them when they're called something like "PlayerColors.xml" or for example "JuliusCaesar_Colors.xml"

With a mod it's at least easier to collect all the color and jersey information into one place so you can change every civ and leader colors as you please without having to navigate the maze of base game folders :)
STuRoK 14 Feb, 2023 @ 1:24pm 
Thank you so much for the detailed reply, really appreciate it! Didn't realize I needed this mod hah. Now to just change the order, which isn't hard. thank you
Which game file does this edit?
janboruta  [author] 14 Feb, 2023 @ 8:56am 
@STuRoK

Note: I have not included ALL jersey codes for all civs - only those that are changing and overwriting vanilla code. However, the code structure should be easy to follow if you wanted to change more colors yourself. :)

Note 2: Jerseys #2, 3 and 4 are "Alt1", "Alt2" and "Alt3" respectively. Make sure every leader has precisely two colors (Primary and Secondary) for each jersey, otherwise duplicates will be overwritten. Game won't crash, you just won't see a change.

So, unfortunately this is a lot of stuff to do by hand, especially swapping the "Alt" tags around to make sure jerseys come in the desired order. But I hope the results are worth it :)
janboruta  [author] 14 Feb, 2023 @ 8:56am 
@STuRoK

-Go to steam\steamapps\workshop\content\289070\1671268329\BCCData folder and open the BCC_Jerseys.sql file (recommend using Notepad++)
-Find the civ/leader you are interested in tweaking, they are arranged alphabetically (alt. leaders and personas are included within parent civs)
-Change the tags like "PrimaryColor" and "SecondaryColor" to your liking. Primary color sets the background color, Secondary color changes the civ symbol color. All available colors and their rgb values are all set in the BCC_Colors.sql file for reference.
-Jerseys are assigned to each leader individually. If you want to change China's (default Qin) #1 jersey to vibrant red and yellow, the code would look like this:

UPDATE PlayerColors
SET PrimaryColor = "COLOR_STANDARD_RED_MD"
WHERE Type = 'LEADER_QIN';

UPDATE PlayerColors
SET SecondaryColor = "COLOR_STANDARD_YELLOW_MD"
WHERE Type = 'LEADER_QIN';
STuRoK 14 Feb, 2023 @ 1:14am 
Hi, do you know where I can change the default order of the options? i.e. I wan to make the red icon be default for China, and others, so I don't have to change them every time. Thanks
janboruta  [author] 6 Feb, 2023 @ 12:07am 
@Corhead97 It makes it much less likely, but doesn't eliminate the possibility completely. All civs in the mod still share a common pool of colours to draw from as I tried to follow the base game's rational system about it - so while I tried to introduce much more variation, if you enabled all the civilizations and leaders from the current roster, you might have the blank colour problem again. For regular games, I'd say up to 20 civs, it's no longer an issue.

You might get better mileage out of Prismatic mod if you want the problem gone completely and play with max. civs, as it introduces completely unique colours for each main jersey of each civ.
Corhead97 5 Feb, 2023 @ 10:31am 
Does this make it so that when you have more than the allotted amount of civs you dont get any with no colours at all?
janboruta  [author] 20 Jan, 2023 @ 1:40am 
Update 20-01-2023:
- Rulers of China pack update: added Qin (Unifier), Wu and Yongle; variations kept roughly consistent across all the leaders, with at least one shared jersey (imperial red and gold). Qin (Unifier) tries an alt jersey with black as base, but should be distinct enough from city-state colours.
Duke 17 Dec, 2022 @ 10:33am 
Thanks for the speedy update, looks good
janboruta  [author] 17 Dec, 2022 @ 6:16am 
Update 17-12-2022:
- Commanders Pack update: added Tokugawa, Nader Shah and Suleiman (Magnificent); pretty minor variations, kept for consistency with the other leaders/alts
Royal Raven 24 Nov, 2022 @ 7:26am 
@janboruta Nice, thanks for update.
janboruta  [author] 24 Nov, 2022 @ 5:57am 
Update 24-11-2022:
- Negotiators pack update: added Julius Caesar, Lincoln, Mbande, Saladin (Sultan),
- minor adjustments: Jadwiga, Mvemba, Trajan
arkantos21 29 Jun, 2022 @ 4:07pm 
Help! when I reload the game the color of civilization changes, it is no longer the one I chose. What can I do?
Bombermans 3 Mar, 2022 @ 5:21am 
I wish to restore some of Egypt original colors. I understand I must edit Colours.sql and maybe Jerseys.sql But where can I find the RGB original colors from egypt? Which file in the basegame does contain it?
Nikolas Duran 29 Sep, 2021 @ 4:32pm 
doesnt work in multiplayer for miss acquitaine
Zyxpsilon 9 Jun, 2021 @ 6:43am 
@Nomad.. You'll find each of these RGBA definitions (custom and old swapping/update details) into the **BCC_Colours.sql** file which is located inside #1671268329 sub-folder "BCCData".
Maybe 9 Jun, 2021 @ 2:23am 
Just wondering, what are all the values for the newly added colors?
Zyxpsilon 21 May, 2021 @ 7:25am 
Sad.. but oh well, wish me luck getting anyone willing and able! :)
janboruta  [author] 21 May, 2021 @ 1:57am 
I'll have to decline the suggestion, as I am done modding until Civ 7 rolls in with a bull icon for Spain. ;)
Zyxpsilon 20 May, 2021 @ 11:13pm 
@janboruta..

Do you think there might ways to adapt such principles to the Religion Logos (12 Presets & 12 Customs)?

1) Or even less difficult -- probably, give some direct controls over the colors palette while we select our "exclusive symbol" once only.
Example... Islam is always Yellowish by default, etc

2) More complex would be to match the Jersey(s) currently in use to our "City Banners" spot for the tiny Logo. To prevent silly blending.

3) Ideally .. every single Images could get a variable set of choices that would resolve conflicting shade/hue against Banner mis-match.

This suggestion (of an extra Mod) might not be what you'd be interested in though. Sorry to bother then! :)
charlie kelly 23 Apr, 2021 @ 4:59pm 
I really do
janboruta  [author] 23 Apr, 2021 @ 4:55pm 
Glad you like them.
charlie kelly 23 Apr, 2021 @ 4:42pm 
its bad and Ethiopia still looks like poo
janboruta  [author] 16 Apr, 2021 @ 1:16pm 
Yes.
charlie kelly 16 Apr, 2021 @ 12:51pm 
new jerseys for Portugal kinda suck, you replaced the present day Portuguese flag colours with Gaul and boogers.
janboruta  [author] 28 Mar, 2021 @ 7:37am 
Update 28-03-2021:
- new jerseys (2, 4) for Portugal
solargus 18 Feb, 2021 @ 4:53am 
my mouse cursor button have mountain form when i use this mod...and graphics bug mix color lines.
Laguette 12 Feb, 2021 @ 4:58am 
Okay so with your mod enabled, it sources the colours from yours, and with it unsubscribed, it goes for the default ones. I must be doing something v wrong XD
Laguette 11 Feb, 2021 @ 8:57am 
I also can only find one BCCUnitTints.artdef, but I may not be looking in the right folders for the DLC and Vanilla ones you mentioned. Are they in separate directories, or...? (am stupid)