Sid Meier's Civilization VI

Sid Meier's Civilization VI

【Immigration】Move your population
76 Comments
天阳的搅拌机 21 Jun @ 11:08pm 
@1454935198 请问一下,mod服役与退役是什么啊,我只找到奴役与解放
1454935198 3 Feb @ 10:31am 
模组的设定很棒,平衡大小城市的发展。
此模组的上位替代:服役与退役。
痛点:(1)前期征服防叛乱/新城市派人口铺区域的时候,需要迁移大量的人口,但此时要生产数十个移民,操作很繁琐,
(2)文艺复兴以后,城市扩张几乎停滞,人口迁移的作用会有很大下降,此时解锁的3至5人口迁移仅适用于现代开局。
mikejj 24 Sep, 2024 @ 3:23am 
Since population is exponential, doesn't that mean that moving a pop to a bigger city will increase the total (real) population?
Justin 12 Jul, 2024 @ 8:33pm 
thanks for uploading
才媛拔擢の紫阳花 25 Jun, 2024 @ 8:19am 
能不能直接改成像开拓者一样直接建城就有几人口
Fruit Punch Samurai 6 Jun, 2024 @ 2:39pm 
I know its unlikely to get a fix but I found a bug: I made few immigration units but then got into a war so I had them hide in a city centre and sleep for a while - every time I saved and reloaded (only playing for short time periods) the city the immigration units are sleeping in looses population(tested with multiple saves when I realised the problem) so basically don't ever have them sleep in cities.
澀草莓🍓 16 Feb, 2024 @ 4:09am 
能否把人口条件设置得高点比如城市人口达到10才允许造移民,用以改善启用链接中的MOD时AI的行为?同时启用的话AI可能一直在同一个城市训练和使用移民浪费生产力。
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1134172064
Daimyo 5 Jan, 2024 @ 3:37pm 
Has anyone used this mod in multiplayer?
TM9527 9 Nov, 2023 @ 3:22am 
能让ai不造这些单位吗?
Black_Death69AC 13 May, 2023 @ 9:43pm 
does this mod effect old saves?
TMP 13 Apr, 2023 @ 8:26am 
迁移你的人口(×)
赶走你的刁民(√)
Potatoes and Tomatoes 1 Apr, 2023 @ 3:13am 
it does work, the only downside is, the high production value for the immigration. it costs as much as a settler to train 1 pop immigrant. i think it could use some tweeking
Frank Savage 30 Oct, 2022 @ 2:31am 
Great idea does it work?
FLYJIMMY_CHEN 18 Oct, 2022 @ 9:32am 
麻烦问下作者,这个MOD是不是不支持风云变化啊,造出了移民后没有新建城市按钮啊,只能晋升,移民就变没了……
huskerfan6767 4 Oct, 2022 @ 5:59pm 
Does this not work anymore, or is there a conflicting mod issue?
星野アイ 29 Jul, 2022 @ 5:00am 
很棒的MOD~!
IndieForger 28 Jul, 2022 @ 9:40am 
Does this mod support English language?
spartan1204 5 Jun, 2022 @ 6:08pm 
Hey would it be possible to create a similar mod to pair with the "Military from Population" mod where you can have military units become population?
DeadWeatherDrums 22 May, 2022 @ 12:17am 
Ok, thanks, bud. Vaya con dios.
DeadWeatherDrums 21 May, 2022 @ 3:35am 
As the eras progress, can you still choose to build the Ancient Era 1 Pop unit? Late era units represent a ton of people in real world numbers.
DeadWeatherDrums 21 May, 2022 @ 3:31am 
@DestrockQc - does it do it everytime or only when you have a Democracy government? Does the mod run fine otherwise, even after all the dlcs and updates? Plus, I know you run alot of mods at once - any problems with this one?

It seems like a cool and long overdue mod and it could represent a number of historical situations.
leopoldliu1789 21 Mar, 2022 @ 8:16pm 
搭配埃莉诺, 不敢想象
sunsystem 2 Mar, 2022 @ 1:09pm 
下乡扶贫哈哈哈
H.Humpel 26 Dec, 2021 @ 9:21am 
Hi WindFly,
your mod has been translated into German and the translation is now part of the Civilization VI Mods - German translations mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
cst_zf 2 Oct, 2021 @ 4:17am 
似乎移民代价有点小?
道镜 10 Sep, 2021 @ 8:29pm 
严重怀疑作者是个群星玩家
Erenussocrates 8 Sep, 2021 @ 3:33am 
Is it compatible with the new DLC and updates? If not, please update!
轰音红 4 Sep, 2021 @ 8:17pm 
哦 在游戏和娱乐里 看到了
轰音红 4 Sep, 2021 @ 8:10pm 
似乎和golden age那个包冲突?
NishikinoMK 19 Jun, 2021 @ 5:24pm 
很实用:steamthumbsup:
Herman 3 Apr, 2021 @ 2:41am 
这个太实用了,移民实边政策走起
启川弟弟 5 Mar, 2021 @ 4:23am 
妈的绝了,太有帮助了
Lazy_Panda 27 Feb, 2021 @ 10:07pm 
这么好的mod我竟然才发现
blankbar 6 Nov, 2020 @ 7:46am 
When reading existing files, if there are immigrants in the city, it seems to cause the error of population reduction. Anybody?
Kid Viking 28 Sep, 2020 @ 11:38pm 
Brilliant! Very clever mod and easy to use!
Boreas 9 Mar, 2020 @ 11:37pm 
希望可以改进单位图标,缩小一下包袱大小,现在的包袱总感觉比绿色的圆形单位背景多出一块来
小貣 4 Feb, 2020 @ 11:01am 
请问支持风云变幻吗
佳佳下次见面时 29 Jan, 2020 @ 10:00pm 
这个可以联机使用吗
CosmonautRefugee 14 Jan, 2020 @ 1:45pm 
is this mod comp with current version?
bigd 3 Dec, 2019 @ 2:56am 
is this mod comp with current version?
云渡 14 Sep, 2019 @ 5:39pm 
老哥完美!
自适应全能力场 18 Aug, 2019 @ 11:05am 
必须重开一局才能使用这个MOD吗,我正在进行中的对局中找不到移民单位,只有重开的局才有,这是为什么?
Nizou 26 Jul, 2019 @ 1:15pm 
Is it compatible with June patch ? And what about the GS-integrated immigration ?
Der.XiongDingXuan 25 Jul, 2019 @ 11:32am 
只能说666了
Turboscopic 1 Jun, 2019 @ 5:40pm 
I see this being used to make some very big cities very early on in the game. I imagine it's very possible to just set up a city or two around a whole bunch of farmland so it's growth rate is really high and then just dedicate it to building immigrant units to transfer to other cities. Could be a very unique strategy, but the balance might just kill the pace of the game
Foenix 27 May, 2019 @ 4:50pm 
I've gotten this run time error a lot
Runtime Error: C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\1673810086\Lua_Immigration.lua:96: attempt to index a nil value
stack traceback:
C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\1673810086\Lua_Immigration.lua:96: in function 'OnImmigrationAddedToMap'
[C]: in function 'func'
[C]: in function '(anonymous)'
1825220662 26 May, 2019 @ 5:20pm 
一直在找这个,看主播用过66666
780489776 3 May, 2019 @ 6:34am 
太强大了!!!
程旭原 3 Apr, 2019 @ 9:21am 
支持一波,订阅了
Googlemap 23 Mar, 2019 @ 8:53am 
我觉得如果这个mod里再加个可以在战争中掠夺人口就爽了