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Since you've figured out modelling, I wanted to ask what your thoughts are on the Red Alert/Tiberium Dawn transition? One thing I've always wanted to see in a C&C game is stuff like surplus Soviet heavy tanks getting a modernization package and being sold to either GDI or Nod, or post Soviet states like Poland reactivating a Soviet MCV to try and counter a Nod incursion.
Is there any chance of seeing modernized Red Alert tech for Tiberium factions?
I'm back, and I intend to stay! The VRChat bug bit me hard, and it's been amazingly fun ever since! In that time, I've learned Blender and Unity, and discovered how both can improve ARMA III and make ARMA III assets! So, I intend to keep working on the mod, now that I've updated it!
I'll be overhauling it of course, and relearning everything I need to know to make this better, and even add assets from scratch! On a whim, I built the Construction Yard, which proved to myself that I can make assets without having to rely upon other people, so it's time to rock and roll!
Thanks for sticking around! It's time to hit the ground fighting!
Once I finish my VRChat world, I'll be back at this - apologies for the delays and definitely thank you for remaining interested in this project. :)
It would be a sad error in judgement to mistake me for a corpse!
S&S or. Service & Supply.
It's an addon pack that that adds cold war style wearables, Primarily focused around the US in the 60s.
What's S&S?
This mod is definitely due for an update. I've pursued learning more about Blender and I have discovered I can truly make my own assets!
I'll be back at this when I'm done my latest Blender project.
With that respect, the scenario settings I prefer to use relevant to ACE have disabled AI Unconsciousness, so once AI go down, they stay down. All health settings are otherwise set to default.
You can tweak your ACE settings and health settings per mission, of course, if you wish to make your own with your own parameters in mind, and I encourage you to do so. Thanks for looking into it!
Meanwhile, I hope to learn how to make vehicles and weapons with time!
ACE expands the medical system, as well as multiple facets of the original game experience. It really is an awesome addition to ARMA. Plus, it lets engineers use fortification tools so they can build things like bunkers.
Just asking as I don't use ACE.
Can it be used without ACE?
I am still intent on working on this mod, of course! In January, I lost my job, but now I've found a new, better one that I've been at since mid-April. Also, my social life is picking up since the pandemic is getting resolved, which takes up my weekends...and doesn't leave me much time for ARMA.
I'm working on it! XD Thanks for your continued support!
I use blender btw