Garry's Mod

Garry's Mod

Vinesauce Playermodels
23 Comments
Foof  [author] 15 Jun, 2024 @ 11:30pm 
i do want to model a more humanish version of the fellas, just havent felt like doing it, do plan on it eventually though.
DanteSonOfSparda666 20 May, 2024 @ 9:10am 
@trickzdakidd Yeah we really do need them.
trickzdakidd 29 Oct, 2023 @ 1:33am 
we need human joel and vinesauce and vinny
:steamsad:
Bored Gaming 24 Jun, 2022 @ 5:35am 
oh...
oh neat.
Excellent Epsilon 5 Mar, 2022 @ 8:07am 
dat detail
on dem horns
Foof  [author] 28 Feb, 2022 @ 3:25pm 
ye i could probably do that
boioioioioing 2000 28 Feb, 2022 @ 2:50pm 
could you ever add a darkshroom variant for the vinny playermodel?
Foof  [author] 19 Jul, 2021 @ 9:43pm 
he already has horns, but i could probably add his helmet in an update.
MrCyberSkillz 19 Jul, 2021 @ 9:38pm 
do you know what vargskelethor needs? the horns and joel's signature norwegian viking hat
Shaquindustry O'nefariouis 28 Mar, 2021 @ 3:16pm 
to be honest, i choose OOOOOOOooooooOOOOOOO intsead of GrAg
addderalll 3 Mar, 2021 @ 3:28am 
foof pls
Onion Ploom 30 Jan, 2021 @ 12:43pm 
capoossi
Army boy 26 Jan, 2021 @ 5:56pm 
joel has this :steamthumbsup:
An Insignificant Moth 17 Dec, 2020 @ 11:38am 
cute :D
i also like how they look a bit like the chat members
FRUIT CUP 24 Oct, 2020 @ 8:52am 
o ok
Foof  [author] 24 Oct, 2020 @ 12:01am 
It's tommy's l4d2 sweps, it's off the workshop due to unknown reasons, but i have a backup version. (which is still has loads of bugs)
FRUIT CUP 23 Oct, 2020 @ 10:05pm 
what lfd2 weapons is that
Benio 4 Aug, 2020 @ 8:46am 
Well, okay. But in case you do decide to redo them, perhaps this addon could...well, I dunno the word to describe it but these models work properly despite having detached appendages. :PuzzleBallDONT_KNOW:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=109121288

Thanks anyway. :mhm:
Foof  [author] 4 Aug, 2020 @ 8:31am 
1. The models were meant to be like that, i wanted them to kinda emulate a rayman feel. I could make a version where the models don't implode on death, that would fix the whole ragmover thing.

2. I didn't have the patience back in the day (Or time) to add many bodygroups. Nowadays i could just set it to be controlled via facial flexes/faceposing.

3. I usually texture most of my models like *that* because i like my models to be simplistic most of the time.

I'm not really sure why you had to add that about the textures, not really sure how that would 'help' gmodders usage.

4. I did plan on making actual vinesauce models, but *AGAIN*, i'm very busy nowadays. And yes, that prolly means updated versions of these shrooms.
Benio 4 Aug, 2020 @ 8:14am 
I'm sorry but in terms of rigging the models, you didn't do a good enough job, as they break the Ragdoll Mover because the bone selections are not connected to the main body. :ThePlanets: Regarding that, t must've been hard making these screenshots with such broken models. :hint_calm:

Also, Vineshroom's missing a mouth bodygroup for the open frown. :reconfused: It doesn't feel right to have an open smile bodygroup without an open frown bodygroup, don'cha think? :cubicface:

...Another reason why I wanted to use these is to reskin them as employees for the YouTuber SMG4 and minions for his nemesis SMG3. :dodcp: ...Hard as the texture material file looked like. :esti_sicken:

I hope you're okay with these critiques; I just want these models to be better for gmodders' usage. :2018saliengoo2:
The Funkiest Dwarf 30 Aug, 2019 @ 2:29pm 
the vinesauce mushroom is a 1up in disguise
KuleUlrik 24 Mar, 2019 @ 3:52am 
Amen
Desolation 23 Mar, 2019 @ 4:17pm 
i really like this thanks for making it